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Offline semper_fitzTopic starter

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Valley of Kings | Valley of Kings https://elementscommunity.org/forum/index.php?topic=54421.msg1134702#msg1134702
« on: May 01, 2014, 05:23:50 am »
NAME:
Valley of Kings
ELEMENT:
Time
COST:
5 :time
TYPE:
Permanent
ATK|HP:

TEXT:
:death :death :death :  Turn a Skeleton into a Mummy or turn a Mummy into a Pharoah.
NAME:
Valley of Kings
ELEMENT:
Time
COST:
4 :time
TYPE:
Permanent
ATK|HP:

TEXT:
:death :death :death:  Turn a Skeleton into a Mummy or turn a Mummy into a Pharoah.

ART:
semper_fitz
IDEA:
semper_fitz
NOTES:
A non-upgrade creature will become a non-upgrade creature and an upgrade creature will become an upgrade creature.
SERIES:

My old forum account has been lost, but I'm a long time Elements player.

Offline jarozaoz

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Re: Valley of Kings | Valley of Kings https://elementscommunity.org/forum/index.php?topic=54421.msg1134706#msg1134706
« Reply #1 on: May 01, 2014, 07:11:30 am »
Skeleton -> Pharaoh is quietly nice idea to combine :death with :time. Just use boneyards, some mass CC, use Valley, and you got Pharaoh'a'lot. You can add to that bonewall, to make it even more better. I like that idea.  ;)

But, im pretty unsure about Mummy -> Pharaoh. Reverse Time can actually turn Mummies to Pharaohs, so im pretty undecided, it is good, or bad.  :(
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Offline dark ripper

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Re: Valley of Kings | Valley of Kings https://elementscommunity.org/forum/index.php?topic=54421.msg1134707#msg1134707
« Reply #2 on: May 01, 2014, 07:18:19 am »
Nice idea(although its been done before many times) but I dont like the excecution. Ability is expesive. I mean to turn a skellie to a mummy or a mummy to a pharaoh, you mean the skellie or a pharaoh and an RT. With this card you need the skellie or the pharaoh, + this card +3 :death quanta for each creature. So, I would say reduce the cost or even make it without a cost(the ability).
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Re: Valley of Kings | Valley of Kings https://elementscommunity.org/forum/index.php?topic=54421.msg1134739#msg1134739
« Reply #3 on: May 01, 2014, 02:02:55 pm »
Nice idea(although its been done before many times) but I dont like the excecution. Ability is expesive. I mean to turn a skellie to a mummy or a mummy to a pharaoh, you mean the skellie or a pharaoh and an RT. With this card you need the skellie or the pharaoh, + this card +3 :death quanta for each creature. So, I would say reduce the cost or even make it without a cost(the ability).

I quite dissagree here, my good friend Dark Ripper. A Skeleton gains +4|+2 while turned into mummy. +4|+2 for :death :death :death is very good, considering it is a reusable ability. Even without Pharaohs, this card can create a great Mummy rush. But it is true similar ideas have been suggested many times before.
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Re: Valley of Kings | Valley of Kings https://elementscommunity.org/forum/index.php?topic=54421.msg1134740#msg1134740
« Reply #4 on: May 01, 2014, 02:09:49 pm »
Nice idea(although its been done before many times) but I dont like the excecution. Ability is expesive. I mean to turn a skellie to a mummy or a mummy to a pharaoh, you mean the skellie or a pharaoh and an RT. With this card you need the skellie or the pharaoh, + this card +3 :death quanta for each creature. So, I would say reduce the cost or even make it without a cost(the ability).

I quite dissagree here, my good friend Dark Ripper. A Skeleton gains +4|+2 while turned into mummy. +4|+2 for :death :death :death is very good, considering it is a reusable ability. Even without Pharaohs, this card can create a great Mummy rush. But it is true similar ideas have been suggested many times before.

But in terms of overall cost it's better to just pack mummies, since you don't need to add :time quanta.
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Offline ARTHANASIOS

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Re: Valley of Kings | Valley of Kings https://elementscommunity.org/forum/index.php?topic=54421.msg1134744#msg1134744
« Reply #5 on: May 01, 2014, 03:06:13 pm »
But in terms of overall cost it's better to just pack mummies, since you don't need to add :time quanta.

Maybe a cost reduction of -1 :time or -2 :time at each version is needed. Packing Mummies means only 6 Mummies; you can't get them back if CCed. But with this card and Boneyard|Graveyard, you can have infinite Mummies.
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