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Scaredgirl

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg7686#msg7686
« Reply #12 on: December 15, 2009, 10:10:06 pm »

Its not a crappy version of momentum since it would affect ALL of the monsters, duh.

Also, "There are no bad ideas in a brainstorm." ;)
Actually we are both wrong because there are two different versions of the Light house idea.

So instead of being a luck based crappy version of Momentum, it would be a luck based mass "Momentum" which is almost identical to Momentum but would be called something completely different. Yeah.. sounds great.

If we want a mass Momentum, why not call it Mass Momentum? (This is actually something I did with one of my Hero card ideas). Why the need to remake an old ability and call it something else?

"There are no dumb ideas, only dumb people".

Sigh

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg7687#msg7687
« Reply #13 on: December 15, 2009, 10:10:06 pm »

Having a "mass Momentum" card would be OP in of itself, especially with FFQ. The chance of it not working is what keps it from being so OP.

Besides, being burrowed and being immortal are currently practically the same thing, yet have different names.

That quote was a low blow, not cool.

Ohmega

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg7688#msg7688
« Reply #14 on: December 15, 2009, 10:10:06 pm »

You can unburrow burrowed units, but inmaterial you can,t.
And when you burrow a monster it's attack is halfed, so it's not the same.

Scaredgirl

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg7689#msg7689
« Reply #15 on: December 15, 2009, 10:10:06 pm »

Having a "mass Momentum" card would be OP in of itself, especially with FFQ. The chance of it not working is what keps it from being so OP.
Mass Momentum is not automatically OP. It all depends on how much it costs to use it. If it cost 100 quantum to use, would you consider it to be OP?

Besides, being burrowed and being immortal are currently practically the same thing, yet have different names.
They are not "practically the same thing". They are totally different like Ohmega pointed out.

That quote was a low blow, not cool.
I like that quote. It's a variation of something I heard Mr. Garrison say in South Park.

Sigh

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg7690#msg7690
« Reply #16 on: December 15, 2009, 10:10:06 pm »

Having a "mass Momentum" card would be OP in of itself, especially with FFQ. The chance of it not working is what keps it from being so OP.
Mass Momentum is not automatically OP. It all depends on how much it costs to use it. If it cost 100 quantum to use, would you consider it to be OP?
Of course not, but it would still be VERY powerful.

Besides, being burrowed and being immortal are currently practically the same thing, yet have different names.
They are not "practically the same thing". They are totally different like Ohmega pointed out.
[/quote]
Please tell me how they are different, other than the passive vs click.

That quote was a low blow, not cool.
I like that quote. It's a variation of something I heard Mr. Garrison say in South Park.
[/quote]

Yeah, well, I don't watch South Park, soo......

Scaredgirl

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg7691#msg7691
« Reply #17 on: December 15, 2009, 10:10:06 pm »

Please tell me how they are different, other than the passive vs click.
I really don't know how to answer to questions like this one.

I mean if you know how both abilities work and still think they are the same, you are probably living on a different planet than me and won't understand my explanations.

Sigh

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg7692#msg7692
« Reply #18 on: December 15, 2009, 10:10:06 pm »

It doesn't matter how you get the ability if it does the same thing no matter what.

Evil Hamster

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg8018#msg8018
« Reply #19 on: December 15, 2009, 10:10:07 pm »

How about:

Clear vision

X quantums
Permanent
Your creatures have 50% chance to ignore enemy shield.


This would be good in almost any situation, while not too overpowered. It would cut the chances of dusk/fog in half, fire shield would be less dangerous, phase, dim, bone, gravity would all be semi-bypassable.

Just a thought.

Sigh

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg8019#msg8019
« Reply #20 on: December 15, 2009, 10:10:07 pm »

I'd go for that. SG?

Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg8020#msg8020
« Reply #21 on: December 15, 2009, 10:10:07 pm »

How about:

Clear vision

X quantums
Permanent
Your creatures have 50% chance to ignore enemy shield.


This would be good in almost any situation, while not too overpowered. It would cut the chances of dusk/fog in half, fire shield would be less dangerous, phase, dim, bone, gravity would all be semi-bypassable.

Just a thought.
If this was used against Bonewall, because of the way it's programmed, would that mean you had a 50% chance to avoid each section of the wall? If so, does that mean that you'll still eventually hit one if it's big enough?

Scaredgirl

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg8021#msg8021
« Reply #22 on: December 15, 2009, 10:10:07 pm »

How about:

Clear vision

X quantums
Permanent
Your creatures have 50% chance to ignore enemy shield.


This would be good in almost any situation, while not too overpowered. It would cut the chances of dusk/fog in half, fire shield would be less dangerous, phase, dim, bone, gravity would all be semi-bypassable.

Just a thought.
If this was used against Bonewall, because of the way it's programmed, would that mean you had a 50% chance to avoid each section of the wall? If so, does that mean that you'll still eventually hit one if it's big enough?
It would probably be programmed so that there is a 50% chance of getting Momentum for that one attack.

This kind of card would basically be Mass Momentum and I would love to see the word "Momentum" in the card name.

No need to confuse new players with many different names imo.

Celidion

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Light tower/Clear vision https://elementscommunity.org/forum/index.php?topic=809.msg8022#msg8022
« Reply #23 on: December 15, 2009, 10:10:07 pm »

Ok, SG you may be right about momentum. But, what if the creature has immortality? If you momentum it, which you couldn't. Lighthouse could be like a hidden passive, so it's a complete surprise. Wouldn't it be good in a situation like this? Example: You got an Anubis and immortalized all your creatures. Your opponent plays dusk mantle and protects it, now what?

 

blarg: