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gutsyDuck

  • Guest
idea about burrow ability https://elementscommunity.org/forum/index.php?topic=2445.msg19775#msg19775
« on: January 25, 2010, 08:56:00 am »
Hi evrybody !

 element should be death, darkness and/or earth

grave digger 4Q creature 2/4
ability : 1earth quantum : buried a creature, act exactly as burrow ability.
1death quantum : excavation : pull out a creature from the earth ( unburrow )

excavation : 2Q : remove burrow status from a creature, creature still have the burrow ability

trench war : 3Q :  buried a creature, act exactly as burrow ability.

perhaps trench war should be 2Q but it's quite too powerfull....
I'm not sure that a creature can have more than one ability.....

bobcamel

  • Guest
Re: idea about burrow ability https://elementscommunity.org/forum/index.php?topic=2445.msg20186#msg20186
« Reply #1 on: January 26, 2010, 04:48:40 pm »
It can't have more than one ability. Just ask yourself, how would you select which one do you want to use?

Also, you cannot target anything that's already burrowed, and... forceful burrowers are one of the most suggested ideas.

hellkaiser

  • Guest
Re: idea about burrow ability https://elementscommunity.org/forum/index.php?topic=2445.msg20539#msg20539
« Reply #2 on: January 27, 2010, 05:22:49 pm »
unfortunately burrowers are non targettable which imho is silly the only way to hit them is in fact a shield effect after the last changes but honestly it's still not enough anyone playing rainbow knows this <_<

either have a creature out first and kill it if it pops up or just take the damage knowing you can't do anything and curse the idea of burrowable creatures

 

blarg: