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The_Aegis

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Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26728#msg26728
« on: February 17, 2010, 03:32:31 am »
Another idea to improve Light decks:

Light decks suck mainly becouse they can't manage enemy permanents.

Now, destroy things shouldn't be the right theme for light, so how to make them on the same level of other elements (or at least, less underpowered)?

My idea is similar to what "Parallel univers" is for Aether, only for permanents.

It will not give to Light the chance to destroy enemy permanents, but at least give them the chance to copy them.
Other then that, Light can copy his OWN permanents, making multiple copies of them (Something like moltiplication of bread and fish of Jesus Christ, that fits well the holy theme of Light).

That will give the chance to Light to get from the opponent some nice weapon/shields or permanents (like emphatic bonds, graveyards or similar utility permanents).

So, that are the cards:



What you think about them?

ScytherLoL

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Re: Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26730#msg26730
« Reply #1 on: February 17, 2010, 03:33:54 am »
Oh now this I like. Couple with a few Steals and you could so much fun.

Great ideas and good balance thanks for all the work you are doing bringing these to life.

Scyther

Offline Terroking

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Re: Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26747#msg26747
« Reply #2 on: February 17, 2010, 04:34:06 am »
UP as it stands, for balance, I'd lower the cost 1, making it a bit closer to steal. Granted this will make it very easy to copy your own permanents, but none of them cost too much (Unstable gas being the most dangerous to copy). The reason this isn't as good as PU is because:

1) You can't copy weapons/shields, Which are arguably the most useful permanents.

2) There aren't any statuses/buffs you can use on permanents (Aside from PA, which makes it unable to be copied)

Also, light has no targetable permanents at this time
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The_Aegis

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Re: Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26753#msg26753
« Reply #3 on: February 17, 2010, 04:42:48 am »
But you can copy the enemy weapons/shields, that can be good sometimes.

As can be good get multiple copies of things like Emphathic Bonds, Graveyards, Shards of Gratitude, or similar things (even hourglasses, if your deck is not a mono).


Anyway, I was thinking about his price compared to steal (that is the same, 3 for norm and 2 for upgr.) too, so if most people will say that is better making it 2 :light | 1  :light i can lower the price without problems.

Offline Glitch

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Re: Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26762#msg26762
« Reply #4 on: February 17, 2010, 04:57:14 am »
I was honestly thinking of making this exact same card, calling it "construct" and making it for earth.  There's only one problem.  You can target your own pillar stack and double it.  That's WAYYY OP.  Especially in a rainbow.

So to clarify, when you target a pillar stack, do you get just the one?  Or all of them?

Offline Terroking

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Re: Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26768#msg26768
« Reply #5 on: February 17, 2010, 05:04:28 am »
Just one Glitch, like destroying one pillar
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Offline Glitch

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Re: Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26770#msg26770
« Reply #6 on: February 17, 2010, 05:07:58 am »
Oh, okay.  Then it seems like a fine card.

The_Aegis

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Re: Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26781#msg26781
« Reply #7 on: February 17, 2010, 05:22:20 am »
Yep. You get only one of them, so it's not really usefull for pillars (paying 3 quants to get a pillar that is free is not that good...).


But maybe will become usefull some situations (like if you get a non-light creature from mutations and you need different quants to use it, and your opponent has pillars for them to copy.).

BeerTeddy

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Re: Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26837#msg26837
« Reply #8 on: February 17, 2010, 10:18:09 am »
very nice card

I would keep the cost equal to steals

assassim

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Re: Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26892#msg26892
« Reply #9 on: February 17, 2010, 04:01:31 pm »
I like it, but I feel that the card doesnt suit the light element very well, should be aether or earth

ftbhrygvn

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Re: Light Improvement 2: Divine Gift https://elementscommunity.org/forum/index.php?topic=3127.msg26893#msg26893
« Reply #10 on: February 17, 2010, 04:04:43 pm »
I was thinking we can copy creatures with PU but why don't we have one that copy perms and I find this! Nice card

 

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