Anyways.
Instead of Dragonforce you could just have Dragon Egg which would hatch into a random dragon.
In reference to bobcamel's suggestions on dragon abilities, I'm not a big fan of re-using abilities from creatures that are already in the game and giving them to the dragons cause... that's boring. However, I do apprieciate you posting your ideas bobcamel, thanks.
Your Jade Dragon is super overpowered, destroy shields
and deal damage for each creature? What about when you have a full board of creatures, that is like 23 damage! Maybe just destroy shields.
I did like the redistribute on the Obsidian Dragon, but wouldn't a sacrafice creature to gain their stats ability work better on the Ivory Dragon as a death abiltiy? I'm thinking like it would absorb the bones to make itself bigger, which would have synergy with Boneyard and Bonewall.
As far as the dragons in the original post are concerned:
Amethyst Dragon - OKIvory Dragon - possibly change to bobcamel's redistribute idea?Massive Dragon - which is better +1/+0 per turn <or> +1/+1 per successful attack?Basalt Dragon - need more ideas, something earthyJade Dragon - maybe 2x green: destroy target shield Ruby Dragon - underpowered?Arctic Dragon - nerf abilty to cost 3x death quanta?Light Dragon - OKSky Dragon - maybe +1/+1 for each Firefly?Silurian Dragon - nerf abilty to cost 3x death quanta?Obsidian Dragon - need more ideas, something darknessyElder Phase Dragon - OK
What I'd like are unique dragonlike abilities that fit the theme of their element... eg. a firebreathing abilty for a red dragon. Abilities must be fairly simple because you have to be able to fit the text on the actual card.[/list]