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Offline chuckles4meTopic starter

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Leech|Elite Leech https://elementscommunity.org/forum/index.php?topic=5827.msg59734#msg59734
« on: April 27, 2010, 04:29:33 am »
NAME:
Leech
ELEMENT:
:life
COST:
2 :life
TYPE:
Creature
ATT/HP:
0/4
ABILITY:
:light : Blood Letting, transfer poison counters to Leech
This ability can be used multiple times per turn, not to exceed current HP.
.
NOTES:
Can absorb poison counters from target equal to Leech's current hp.  Poison counters are transferred to Leech.
ART BY:
IDEA BY:
chuckles4me
NAME:
Elite Leech
ELEMENT:
:life
COST:
2 :life
TYPE:
Creature
ATT/HP:
0/6
ABILITY:
:light : Blood Letting, transfer poison counters to Leech
This ability can be used multiple times per turn, not to exceed current HP.
.
NOTES:
Can absorb poison counters from target equal to Elite Leech's current hp.  Poison counters are transferred to Elite Leech.
ART BY:
IDEA BY:
chuckles4me
I would enjoy feedback and constructive critique.

Re: Leach\Elite Leach https://elementscommunity.org/forum/index.php?topic=5827.msg59744#msg59744
« Reply #1 on: April 27, 2010, 05:55:38 am »
I like it.  The problem with most poison counters is that they're so situational and useless if your opponent doesn't use poison, but at the very least this is usable with Butterfly Effect in addition to being a fix for poison. 

One thing though- is there some way to limit it to only having 6 poison counters, or could it hypothetically take on 20+ poison counters for you?  This second one would make it way more useful, but I''m not sure if that would be too much.  I also see the synergy with Angels for healing, which is pretty nice if you want to save a poisoned creature. 

Arondight

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Re: Leach\Elite Leach https://elementscommunity.org/forum/index.php?topic=5827.msg59786#msg59786
« Reply #2 on: April 27, 2010, 10:15:22 am »
It's nice and balanced, but it has such a limited use as stated before. Poison isn't even one of the fastest decks, but it has a good balance in between speed and unblockable damage. If poison was really common and in almost every element, I would see use for this creature, but otherwise, it would be dead weight. I would see more use if there can be a way of draining your poison as a passive skill while having an active ability you can use in most situations or the reverse of that.

Lanidrak

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Re: Leach\Elite Leach https://elementscommunity.org/forum/index.php?topic=5827.msg59811#msg59811
« Reply #3 on: April 27, 2010, 11:25:30 am »
I have to agree with what has been said before.

It is an interesting idea. Balanced and practical. But I would much rather like to see poison become more of a threat before we implement a card which weakens poison.

It is sort of akin to breaking a gun which you know to have no bullets. The gun already is mostly useless, but this would go one step further.

It is also very situational, but as I have stated, if poison was to become more powerful and therefore more common, there will be a use for this card.

Kael Hate

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Re: Leach\Elite Leach https://elementscommunity.org/forum/index.php?topic=5827.msg59858#msg59858
« Reply #4 on: April 27, 2010, 01:12:50 pm »
If you mean the creature (annelid or worm) then the spelling is 'Leech'

Concept is ok. Gameplay value is quite low because it only has low situational potential.

If I was to take this Idea, I would make the Bloodletting effect increase the creatures stat value by stealing poison markers or life from the target if no poison counters were available. This would allow it to do something positive on its own without having a reactive situation.

Lanidrak

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Re: Leach\Elite Leach https://elementscommunity.org/forum/index.php?topic=5827.msg59864#msg59864
« Reply #5 on: April 27, 2010, 01:17:52 pm »
Just an interesting concept I thought of:

How about a creature that's strength and defence is scaled to the number of poison counters you have on yourself?

Then we have a card which poisons yourself. Stack this with SoG's/Feral Bonds and the creature which is N/6 - N being the number of poison counters affecting you.

Interesting at least, not sure if it is totally useful.

Offline RavingRabbid

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Re: Leach\Elite Leach https://elementscommunity.org/forum/index.php?topic=5827.msg59868#msg59868
« Reply #6 on: April 27, 2010, 01:30:20 pm »
I like this.
In a turn you absorb every poison in play, then you reverse time the leach, draw an extra card with an hourglass and the next you're ready again.
There are things worse than eating tuna directly from the tin

Offline chuckles4meTopic starter

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Re: Leach\Elite Leach https://elementscommunity.org/forum/index.php?topic=5827.msg59875#msg59875
« Reply #7 on: April 27, 2010, 01:41:52 pm »
If you mean the creature (annelid or worm) then the spelling is 'Leech'
Noted and corrected.  Thank you.

Perhaps if the Att. would be something like 1+N (N=number of poison counters on Leech), this card would be less situational.

One thing though- is there some way to limit it to only having 6 poison counters, or could it hypothetically take on 20+ poison counters for you?
Please note the Leech can only take the number of poison counters equal to its hp, and takes that damage at the end of the turn as normal.

Lanidrak

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Re: Leach\Elite Leach https://elementscommunity.org/forum/index.php?topic=5827.msg59893#msg59893
« Reply #8 on: April 27, 2010, 02:23:38 pm »
I quite like the idea of:

Leech + Absorb 6 Poison + Rewind + Hourglass + Rinse & Repeat.

Kael Hate

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Re: Leach\Elite Leach https://elementscommunity.org/forum/index.php?topic=5827.msg59900#msg59900
« Reply #9 on: April 27, 2010, 02:34:33 pm »
If you mean the creature (annelid or worm) then the spelling is 'Leech'
Noted and corrected.  Thank you.

Perhaps if the Att. would be something like 1+N (N=number of poison counters on Leech), this card would be less situational.
I'd still think Situational. You can't currently poison yourself and any poison action you can do is better to the opponent. So would only be getting an attack value greater than 1 in the situation where it would be saving you anyhow and doing nothing on the other games.

dragonhuman

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Re: Leach\Elite Leach https://elementscommunity.org/forum/index.php?topic=5827.msg60482#msg60482
« Reply #10 on: April 28, 2010, 08:52:34 pm »
just remeber that this seems to affect infection so death gets weakened a bit, thorn shield can be semi negated, and the puffer fish (unnupped) can be stopped

Offline chuckles4meTopic starter

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Re: Leech|Elite Leech https://elementscommunity.org/forum/index.php?topic=5827.msg91799#msg91799
« Reply #11 on: June 14, 2010, 11:17:59 pm »
With the new poison passive ability I think this card is much less situational.

Will work on an image for the card.

I am also toying with the ideas: when Leech dies randomly infect opponents creature with poison.
                                                 : Leech has passive ability poison.
                                                 : :darkness Sacrifice: Leech transfers poison counters to target Creature.

Do any of these ideas make this card more appealing?

 

blarg: