*Author

Malduk

  • Guest
Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196104#msg196104
« Reply #12 on: November 07, 2010, 11:26:52 pm »
The only issue I have with this card is that it takes spell card from :death element and puts it on other element stick. Its like putting creature with Heal in Light element. Or putting creature with Purify in Air element.
On-hit scorpios are bad for a reason.
But there is a downside, in your example you use heal in light. But a downside would possibly be that that heal, hurts you 3 tuns later. Something like heal 20 hp, in 3 turns lose 40.

And would you please tell me this reason. Forest scorpion is one hit.

And about taking death's spell, it actually takes more from water then from death.
I dont have issues with balance of the card. Yes I saw the "downside". Making similar downside with Heal on :light creature could also be balanced. But I dont think it would be good. Different elements should be different.

And no, Chrysaoras poison for 1 per use. And Forest scorpion is on-hit creature that can be stopped even without CC.
So water and life and time should give their poison to death? Should guardian and archangel be renamed and go to life? Different elements are different but some similarities wont destroy their uniqueness.

This card costs DOUBLE of Chrysaoras and has a drawback, yet it can't be more powerful?
Forest scorpion can be stopped by shields, yes. But this can become a heavy burden by just one lobotomization.
You're still arguing about balance (really, that thing will be killed most of the time, lobotomize is rather rare, and I dont know why DOUBLE is capitalized, its 1 quanta difference. Not that it matters..).  The creature is decently balanced in my opinion, if I wasnt clear in my last posts.

You obviously disagree here with me, but allow me to disagree with you too. Some similarities, sure. We already have those. But I dont see a point in making :life stronger on alternative damage. Death has no way to heal for example, Water has funny Purify. Life shouldnt poison as effective as those two. Its simple as that. Making elements too similar to each other renders some of their cards useless.
Disagree with me if you like, this is my "feedback" to this card.

Btw, Life doesnt have ways to heal creatures, only Light can do that with Angels or Holy light.

Offline OldTrees

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196129#msg196129
« Reply #13 on: November 07, 2010, 11:56:43 pm »
To draw from Magic (I know, I know some don't want elements to be like Magic)

Magic is very successful at having deep defined colors however it doesn't do this by keeping skills sequestered in each color/element. Rather it has some skills that remain exclusive to their colors and other skills are spread to additional colors as appropriate. In Magic is is not the skills that define a color but rather the color defines which skills will be present and in what quantity.

Life has both defensive and offensive poison (Thorn Carapace and Forest Scorpion)
Death has both defensive and offensive poison (Plague and Deathwalker)

I would suspect that a Life & Death creature would be allowed to have poison appropriate to both elements. now this card does indeed draw more from death than it does life but that is appropriate after all this card does costs more  :death than it does  :life.

Now about death and healing
Life currently has 3 skill focuses [Player Healing, Efficient Creatures, Poison]
Death currently has 2 skill focuses [Poison, Death Trigger]
So it deserves another. (maybe recurring without a grave?)
Water currently has 3 skill focuses [Freezing, Utility (lots of cross element abilities), Player Healing]
Light currently has 3 skill focuses [Quanta Generation, Creature Healing, Player Healing]
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Cgnu02

  • Guest
Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196131#msg196131
« Reply #14 on: November 07, 2010, 11:58:13 pm »
Pretty Decent. New graphic if it game out though  :D

Offline Kuroaitou

  • Legendary Member
  • ******
  • Posts: 4662
  • Country: us
  • Reputation Power: 82
  • Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Awards: Slice of Elements 10th Birthday CakeSlice of Elements 9th Birthday CakeSlice of Elements 8th Birthday CakeMaster of Mafia10th Trials - Master of TimeSlice of Elements 7th Birthday CakeSlice of Elements 6th Birthday CakeSilver DonorSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday CakeWeekly Tournament Winner
Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg197761#msg197761
« Reply #15 on: November 10, 2010, 02:28:55 am »
CURATOR COMMENT
-Add a period or '.' after the card's Text in the table so that it matches the card image
-Please provide a page link where you got that art. Simply stating 'sxc.hu' does NOT help the Curators in any way of validating your artwork.



...it's kind of a 'meh' idea. The issue isn't just with the fact of 'Poison' on a stick - it's the major attack-bonus ratio to poison counters that's so off. Even applying two counters of poison with Deadly Venom just seems terrible if the Cobra heals your opponent. If the opponent has any form of lobotomization (Liquid Shadow, Butterfly Effect, or even Lobotomizers), then your poison strategy is nullified. This card also has terrible synergy with Adrenaline, which is a foundation card (in my opinion) for various low HP/attack :life creatures.

I appreciate the cost mechanic tweaking nonetheless though. But I just don't see how this creature would work, especially as Cobras shouldn't heal anything upon being summoned...

$$$man

  • Guest
Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg197777#msg197777
« Reply #16 on: November 10, 2010, 02:34:36 am »
CURATOR COMMENT
-Add a period or '.' after the card's Text in the table so that it matches the card image
-Please provide a page link where you got that art. Simply stating 'sxc.hu' does NOT help the Curators in any way of validating your artwork.



...it's kind of a 'meh' idea. The issue isn't just with the fact of 'Poison' on a stick - it's the major attack-bonus ratio to poison counters that's so off. Even applying two counters of poison with Deadly Venom just seems terrible if the Cobra heals your opponent. If the opponent has any form of lobotomization (Liquid Shadow, Butterfly Effect, or even Lobotomizers), then your poison strategy is nullified. This card also has terrible synergy with Adrenaline, which is a foundation card (in my opinion) for various low HP/attack :life creatures.

I appreciate the cost mechanic tweaking nonetheless though. But I just don't see how this creature would work, especially as Cobras shouldn't heal anything upon being summoned...
Fixed.

Well.. I guess... If more people feel this way, I'll trash the idea.

Offline Nepycros

  • Legendary Member
  • ******
  • Posts: 2571
  • Reputation Power: 32
  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg197801#msg197801
« Reply #17 on: November 10, 2010, 02:56:14 am »
The idea is sound. Using multiple elements out of context is the best way to branch out to new ideas. We can't totally limit each element to its own branch. Trying to say Life shouldn't have a Death ability attached is useless.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline OldTrees

  • Legendary Member
  • ******
  • Posts: 10297
  • Reputation Power: 114
  • OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.OldTrees is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • I was available for questions.
  • Awards: Brawl #2 Winner - Team FireTeam Card Design Winner
Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg198038#msg198038
« Reply #18 on: November 10, 2010, 01:35:02 pm »
My suggestion to make it more realistic.
Increase the attack to 1
Increase the cost to 5 :life

Unupped
Cost = 1 (Negative attack) + 2 (Poison) +2 (Venom that can hit) +1 (venomous) -1 (Life bonus)= 5 :life
Upgraded (Attack increased to -2 to get the cost of 2 )
Cost = 1 (negative attack) + 2 (poison) + 3 (Deadly Venom that can hit) +1 (Venomous) -1 (Life bonus) -1 (upgraded) = 5 :life

Sure it makes it more expensive and slower to get out, but since it is focusing on poison, its damage increases faster than a vanilla creature.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

$$$man

  • Guest
Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg198040#msg198040
« Reply #19 on: November 10, 2010, 01:37:57 pm »
My suggestion to make it more realistic.
Increase the attack to 1
Increase the cost to 5 :life

Unupped
Cost = 1 (Negative attack) + 2 (Poison) +2 (Venom that can hit) +1 (venomous) -1 (Life bonus)= 5 :life
Upgraded (Attack increased to -2 to get the cost of 2 )
Cost = 1 (negative attack) + 2 (poison) + 3 (Deadly Venom that can hit) +1 (Venomous) -1 (Life bonus) -1 (upgraded) = 5 :life

Sure it makes it more expensive and slower to get out, but since it is focusing on poison, its damage increases faster than a vanilla creature.
I like this idea. I'll put up a poll.

 

anything
blarg: