hier are 6 cards for the neutral place:
Duelling Grounds (permanent)
cost:
8 Quantums
effect:
3 Quantums:
Duell (chose 2 creatures, one on your side and one on the opponents side, then both of them deal their damage to eachother)
so: if you have a creature with 5/5 and your opponent a creature with 2/2, his creature dies and yours remains as a 5/3.
note: if this card would be overpowered here my alternative:
Duell (spell)
cost:
3 Quantums
effect:
chose 2 creatures, one on your side and one on the opponents side, then both of them deal their damage to eachother.
Transducer (permanent)
cost:
7 Quantums:
effect:
3 Quantums:
modifier (target creature changes its hp with its attack)
so: if a creature is a 10/5, after the effect its a 5/10
note: if overpowered here again my alternative:
Modifier (spell)
cost:
3 Quantums
Effect:
target creature changes its hp with its attack
War Machine (creature)
1/6
cost:
4 Quantums
effect:
shift (when attacking, creature changes its hp to attack until after the attack, but always keps 1 hp)
so: when this creature attacks, it becomes a 6/1, after the attack it changes back to 1/6 (so it would be killed by a fire shild)
Shift (spell)
cost:
3 Quantums
Effect:
target creatures gets the "shift" effect (when attacking, creature changes its hp to attack until after the attack, but always keps 1 hp)
that's it for now^^ please let me hear what you think.