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Offline dragtom

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Re: Landslide | Mudslide https://elementscommunity.org/forum/index.php?topic=58711.msg1195243#msg1195243
« Reply #12 on: July 02, 2015, 06:31:48 pm »
it does; chimera and maxwell's demon.

I'd suggest making the boulders be able to attack, just have 0 base damage.
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Offline OdinVanguard

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Re: Landslide | Mudslide https://elementscommunity.org/forum/index.php?topic=58711.msg1195248#msg1195248
« Reply #13 on: July 02, 2015, 07:03:12 pm »
it does; chimera and maxwell's demon.

I'd suggest making the boulders be able to attack, just have 0 base damage.
The field clog synnergy with flooding still seems to strong.
Also, you would have to make sure that the boulders themselves don't get affected by this, otherwise the field clog will be too easy to pull off.

E.g., opponent has a creature in center slot, I cast this, it moves left and there is boulder in the center slot. I cast this again. it moves left, the boulder moves right and the center slot gets a new bolder. cast one more time, now all central slots are filled with the original creature sitting at the edge.
The opponent now has a bunch of useless rocks clogging all available slots... no new creatures for him.

Of course, the starting creature has to survive 3 damage... I'ld use a BB just to make sure that happens though.
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Offline AD TienzuStormTopic starter

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Re: Landslide | Mudslide https://elementscommunity.org/forum/index.php?topic=58711.msg1195252#msg1195252
« Reply #14 on: July 02, 2015, 07:15:20 pm »
it does; chimera and maxwell's demon.

I'd suggest making the boulders be able to attack, just have 0 base damage.
The field clog synnergy with flooding still seems to strong.
Also, you would have to make sure that the boulders themselves don't get affected by this, otherwise the field clog will be too easy to pull off.

E.g., opponent has a creature in center slot, I cast this, it moves left and there is boulder in the center slot. I cast this again. it moves left, the boulder moves right and the center slot gets a new bolder. cast one more time, now all central slots are filled with the original creature sitting at the edge.
The opponent now has a bunch of useless rocks clogging all available slots... no new creatures for him.

Of course, the starting creature has to survive 3 damage... I'ld use a BB just to make sure that happens though.

That's assuming the opponent has no CC (if boulders become creatures, I'm still not sure) or PC or any Water creatures. Besides, in the situation you stated, there's still two slots left, so to completely cause a lockdown, you would need to cast:

- Landslide x4
- Possibly a CC card

While the opponent has to play two creatures, with the first one having more than 3 HP (and the second one having more than 1).

That's a lot of requirements for a complete lockdown (which still could potentially be broken).

Although, yes, it is powerful if it can be performed.
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Offline OdinVanguard

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Re: Landslide | Mudslide https://elementscommunity.org/forum/index.php?topic=58711.msg1195262#msg1195262
« Reply #15 on: July 02, 2015, 08:57:10 pm »
I think your a little off...

It only takes 3 landslides.

At 3 landslides, there are no open slots left (there are only 5 non-flooded slots in the central row).
Further, the enemy player has had their creature pushed into a flooded slot, where it will likely die.

lets label the slots
flooded | * | * | * | * | * | flooded
            | 5 | 3 | 1 | 2 | 4 |

1st landslide: enemy creature gets pushed left, new boulder in central slot. slots 1&2 filled
2nd landslide: enemy gets pushed left again, boulder in center gets pushed right. slots 1,2,3,4 filled
3rd landslide: enemy creature gets pushed to flooded slot on right, boulders now fill slots 1,2,3,4,5

So this takes:
3 landslides
1 BB, or plate armor (if enemy creature has 3 or fewer HP)

Opponent only needs to play a single creature.

This is a 4 card combo if the opponent plays a creature with more than 3 HP.
-Flooding, 3 of this

Breaking the lock isn't that easy either.
PC works, but PA can thwart that
CC works, but there are few Mass CC spells that can take out a 0|5 boulder on the player's own side, so they would have to waste valueable CC spells on clearing their field... Even with lightening bolts, you will rebuild 2 boulders with a single landslide while they can only cut down 1 per bolt.
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Offline AD TienzuStormTopic starter

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Re: Landslide | Mudslide https://elementscommunity.org/forum/index.php?topic=58711.msg1195263#msg1195263
« Reply #16 on: July 02, 2015, 09:05:30 pm »
lets label the slots
flooded | * | * | * | * | * | flooded
            | 5 | 3 | 1 | 2 | 4 |

1st landslide: enemy creature gets pushed left, new boulder in central slot. slots 1&2 filled
2nd landslide: enemy gets pushed left again, boulder in center gets pushed right. slots 1,2,3,4 filled
3rd landslide: enemy creature gets pushed to flooded slot on right, boulders now fill slots 1,2,3,4,5

There's only one creature each time, so the slots fill by one each turn. The second Landslide would only fill up slot 2 with a boulder (and slot 4 will be the one with the creature).
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Offline Arc

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Re: Landslide | Mudslide https://elementscommunity.org/forum/index.php?topic=58711.msg1196438#msg1196438
« Reply #17 on: July 11, 2015, 11:12:04 pm »
This is a nice card and all, but wouldn't this be able to be abused with Bonewall decks, Devour decks, and (although this is more fun) mutation decks? I mean, yeah, I see the potential for the card, I just wonder if it'll be like that compared to Malignant cells and boneyards+Flooding.
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Re: Landslide | Mudslide https://elementscommunity.org/forum/index.php?topic=58711.msg1196445#msg1196445
« Reply #18 on: July 12, 2015, 12:13:56 am »
This is a nice card and all, but wouldn't this be able to be abused with Bonewall decks, Devour decks, and (although this is more fun) mutation decks? I mean, yeah, I see the potential for the card, I just wonder if it'll be like that compared to Malignant cells and boneyards+Flooding.

I'm not quite sure I understand. How will those decks use this card and abuse the mechanic?
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Offline Arc

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Re: Landslide | Mudslide https://elementscommunity.org/forum/index.php?topic=58711.msg1196446#msg1196446
« Reply #19 on: July 12, 2015, 12:22:01 am »
This is a nice card and all, but wouldn't this be able to be abused with Bonewall decks, Devour decks, and (although this is more fun) mutation decks? I mean, yeah, I see the potential for the card, I just wonder if it'll be like that compared to Malignant cells and boneyards+Flooding.

I'm not quite sure I understand. How will those decks use this card and abuse the mechanic?
Well, provided this card produced boulders, if the opponent had a Fallen Elf/Druid or Otyugh, then those boulders would be used just like Cells and Skeletons tend to be used. I know it'd be a 0|5, so the Otyugh would need to be buffed before eating said creature. Elves would have extra mutation fodder (even though I'm not really against that), and seeing how the previous talk about Flooding, Bonewall would go up per killed creature, not including any boulders killed afterwords. I hope that cleared what I meant? I mean, I'm not trying to just point out negatives  :-X I hope I'm not offending or anything there, I just feel that's what the boulder generation would come to. (Sorry for not clarifying the first time there.)
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Re: Landslide | Mudslide https://elementscommunity.org/forum/index.php?topic=58711.msg1196479#msg1196479
« Reply #20 on: July 12, 2015, 07:46:08 am »
Ah, I forgot about the whole "boulders can be creatures" thing. Right now, it's only an idea, the actual mechanic right now creates only graphic effects on the slots (think like Flooding slots and how they have the effect on them but aren't creatures).
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Re: Landslide | Mudslide https://elementscommunity.org/forum/index.php?topic=58711.msg1196519#msg1196519
« Reply #21 on: July 12, 2015, 03:15:46 pm »
Ah, I forgot about the whole "boulders can be creatures" thing. Right now, it's only an idea, the actual mechanic right now creates only graphic effects on the slots (think like Flooding slots and how they have the effect on them but aren't creatures).
Ah, I see. Well, that clears things up a lot! Sorry about that ramble then.  :-[
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