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Offline HyroenTopic starter

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Re: Necrosis | Necrosis https://elementscommunity.org/forum/index.php?topic=23898.msg305932#msg305932
« Reply #12 on: April 05, 2011, 01:39:26 pm »
Poll up. Vote accordingly and perhaps suggest other ways to add to the idea while keeping the theme. ^_^
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Offline BloodlinE

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Re: Necrosis | Necrosis https://elementscommunity.org/forum/index.php?topic=23898.msg305944#msg305944
« Reply #13 on: April 05, 2011, 01:59:21 pm »
i have an idea it goes this way...

that shield reduces 2 damage(upped)
lets say you take 10 damage.
why not the poison counter turns into 4 instead?because you take the damage every turn.

if you would compare it to a normal shield e.g. diamond shield
10 damage-3=7
while this shield
10 damage-2=8 right?then divide it by 2.
so every turn you take the poison damage.

example:
your opponent deals 10 damage every turn
lets say a 6/5 pegaus(dive)
1st turn
12-2=10/2= 5 poison counter
100hp-5=95
2nd turn
12-2=10/2= 5 poison counter
95hp-10=85
3rd turn
12-2=10/2= 5 poison counter again

85hp-15=70 hp.
30 damage w/in 3 turns

while
(diamond shield)
turn 1
12-3=9
91 hp left
turn 2
12-3=9
82 hp left
turn 3
12-3=9
73 hp left

thats only 3 damage but the poison counter gets stronger everytime right? *cough* *purify* *cough* so this way you can stall and necrosis>diamond shield
and there is a chance of killing your opponent first because you take damage after your turn.this shield can be usefull for fg farming also.
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Offline BluePriest

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Re: Necrosis | Necrosis https://elementscommunity.org/forum/index.php?topic=23898.msg305985#msg305985
« Reply #14 on: April 05, 2011, 02:51:15 pm »
Poison, Purify, then Explosion.
or you could just play another shield...  I like this card. At first I was skeptical, but I approve.
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Offline HyroenTopic starter

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Re: Necrosis | Necrosis https://elementscommunity.org/forum/index.php?topic=23898.msg306013#msg306013
« Reply #15 on: April 05, 2011, 03:18:23 pm »
Necrosis unupped may be costing too much...

*summons OldTrees*

This one should be a challenge ^_^
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Offline SnoWeb

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Re: Necrosis | Necrosis https://elementscommunity.org/forum/index.php?topic=23898.msg306023#msg306023
« Reply #16 on: April 05, 2011, 03:31:41 pm »
I would drop the damage absorption and go for half the damage rounded down ...
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Offline HyroenTopic starter

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Re: Necrosis | Necrosis https://elementscommunity.org/forum/index.php?topic=23898.msg343334#msg343334
« Reply #17 on: May 30, 2011, 06:07:32 pm »
Damn it, I've got all these floating ideas and the Crucible list seems to be in a lull.

Anyways, anymore comments for Necrosis?

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anything
blarg: