Elements the Game Forum - Free Online Fantasy Card Game
Elements the Game => Card Ideas and Art => Topic started by: lysol on December 22, 2009, 01:50:40 am
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(http://farm5.static.flickr.com/4013/4208147076_efeda82e1b_o.jpg)
Got this from http://elementscommunity.org/forum/index.php/topic,105.0.html. (http://elementscommunity.org/forum/index.php/topic,105.0.html.) I really liked the idea, so I made it.
(http://farm3.static.flickr.com/2782/4207382975_3f4fdf0a74_o.jpg)
(I missed the grav. mark sign on this one.)
(http://farm3.static.flickr.com/2588/4207382929_20f2e47565_o.jpg)
(http://farm3.static.flickr.com/2541/4207382897_99c9c28722_o.jpg)
(http://farm3.static.flickr.com/2554/4207790338_9077f5a35e_o.jpg)
(http://farm3.static.flickr.com/2538/4206963243_e18133549a_o.jpg)
(http://farm3.static.flickr.com/2767/4206868951_d3f34639df_o.jpg)
(http://farm5.static.flickr.com/4037/4205071222_0aa65de9db.jpg)
(http://farm3.static.flickr.com/2772/4205140406_386591362d_o.jpg)
(http://farm3.static.flickr.com/2610/4204365943_f8592bf428_o.jpg)
(http://farm3.static.flickr.com/2714/4207743878_89f048f642_o.jpg)
(http://farm3.static.flickr.com/2527/4206672241_62cacd8ff7_o.jpg)
Five now. Too lazy to fix geist at the moment.
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(http://farm5.static.flickr.com/4037/4205071222_0aa65de9db.jpg)
(http://farm3.static.flickr.com/2772/4205140406_386591362d_o.jpg)
(http://farm3.static.flickr.com/2610/4204365943_f8592bf428_o.jpg)
Three for now. If these go over well, I'll make more.
Departing Elf: od idea, but still a good one.
Bumuse: good new idea, making entropy more fun.
gheist:uh.. bad
NOTE:I like u actually made cards not just text ;)
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Gheist is german. it means ghost or spirit.
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Thats correct, but its "Geist" in German.
Geist=ghost,spirit.
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What Effy said. It's Geist.
Also...
Departing Elf - Could be too powerful. You can Link a lot of creatures, and the funniest thing is that the enemoy can't even kill it to ruin your plan.
Bumuse: ...and what exactly is so powerful that you make the challenge and 10 cost? The enemy also gets a pile of mutants, not just you. Still, when he can't deal 30 damage in 3 turns, then he won't get a fieldful, so... alright, I guess.
Geist: A cheap nice durable attacker. Is alright. Maybe make it gain +1 ATK for each ability use it does, for more fun.
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What Effy said. It's Geist.
Also...
Departing Elf - Could be too powerful. You can Link a lot of creatures, and the funniest thing is that the enemoy can't even kill it to ruin your plan.
Bumuse: ...and what exactly is so powerful that you make the challenge and 10 cost? The enemy also gets a pile of mutants, not just you. Still, when he can't deal 30 damage in 3 turns, then he won't get a fieldful, so... alright, I guess.
Geist: A cheap nice durable attacker. Is alright. Maybe make it gain +1 ATK for each ability use it does, for more fun.
K, I'll fix the spelling next time I'm making cards. I speak german, so I don't really know why I put that H in it. bemuse is so expensive because it would be a major game changer. say they have a bunch of creatures down, like from ffqs, and then you play a phase shield and bemuse? It would change very much.
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Updated
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Shish: Would anyone use Vampires with this card in existence?
Firefly King: Males don't breed. Also, what for? This brittle thing collapses at a Snipe or anything. You can make the effect Firefly-based, but different. Like +1/0 to all Fireflies.
Eau: It's fairly alright, and good along Physalias
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Shish: Would anyone use Vampires with this card in existence?
Firefly King: Males don't breed. Also, what for? This brittle thing collapses at a Snipe or anything. You can make the effect Firefly-based, but different. Like +1/0 to all Fireflies.
Eau: It's fairly alright, and good along Physalias
Yes. They would use both. the only problem with vampires is that there aren't enough creatures to be effective.
Seahorses. Females don't breed on their own either. That's a really good idea. I'll change it to +1/+1 to all fireflys and firefly queens. With stacking right?
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Updated again.
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Updated again.
Again.
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aqua glow:good card, can't talk bout the idea since it's not yours
grasslands:umm.. too expensive IMO
wormhole:I think i saw that before in another CCG but still a good ca
healing springs:umm... OP SoG?
next 3:nothing new
last 2:really original(I think)
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aqua glow:good card, can't talk bout the idea since it's not yours
grasslands:umm.. too expensive IMO
wormhole:I think i saw that before in another CCG but still a good ca
healing springs:umm... OP SoG?
next 3:nothing new
last 2:really original(I think)
There's a similar card to wormhole in yugioh I think. I'm not sure how it works though. Wrackhorn would boost the power of firefly queen/dive deck. Snish would boost monodark. Rancor could poison either hp or a creature, so (I think) that's new.
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aqua glow:good card, can't talk bout the idea since it's not yours
grasslands:umm.. too expensive IMO
wormhole:I think i saw that before in another CCG but still a good ca
healing springs:umm... OP SoG?
next 3:nothing new
last 2:really original(I think)
There's a similar card to wormhole in yugioh I think. I'm not sure how it works though. Wrackhorn would boost the power of firefly queen/dive deck. Snish would boost monodark. Rancor could poison either hp or a creature, so (I think) that's new.
by poison in this game u mean poisoning the player.
infection is poisoning a crit
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Ok, then it could be called contaminate.
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Aqua Glob - Awesome
Grasslands - Is alright, I guess. SkeletonWreck.
Wormhole - NO! LYSOL. NEVER. NEVER MAKE SUCH CARDS! THEY'RE SO OP IT'S ROOFTHROUGH!
Healing Sprigns - OP. Wrecks any poison deck set against you. Aside from that, a SoD. If you made it 1-2 poison per turn, then it'd be alright, but 5?
Rancor - Is alright with the cost.
Wrackhorn - Too cheap for this price. So far, creatures with Dive:
-cost 4, both of them
-Wyrm's dive costs 2, Pegasus' costs 1
-And they have stats like 3/3 and 3/2, while this one has 4/5.
Kick the cost up to 6-7 and it'll be alright, or 5 cost + 2 per dive.
Shish - Vampire costs 5 and is 4/3, this costs 4 and is 5/5. Think of the balance.
Firefly King - Seahorse males don't breed, they just carry babies that the female lays as eggs in the male's bellypouch. Also, Firefly Queens mate with random males of their kind, and possibly eat them afterwards, not have stable kings. But oh well. The effect could be deadly, with EFFs getting to 5/3 or further, luckily the King has just 3 HP and is Paradoxable, so he won;t be living long.
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Aqua Glob - Awesome
Grasslands - Is alright, I guess. SkeletonWreck.
Wormhole - NO! LYSOL. NEVER. NEVER MAKE SUCH CARDS! THEY'RE SO OP IT'S ROOFTHROUGH!
Healing Sprigns - OP. Wrecks any poison deck set against you. Aside from that, a SoD. If you made it 1-2 poison per turn, then it'd be alright, but 5?
Rancor - Is alright with the cost.
Wrackhorn - Too cheap for this price. So far, creatures with Dive:
-cost 4, both of them
-Wyrm's dive costs 2, Pegasus' costs 1
-And they have stats like 3/3 and 3/2, while this one has 4/5.
Kick the cost up to 6-7 and it'll be alright, or 5 cost + 2 per dive.
Shish - Vampire costs 5 and is 4/3, this costs 4 and is 5/5. Think of the balance.
Firefly King - Seahorse males don't breed, they just carry babies that the female lays as eggs in the male's bellypouch. Also, Firefly Queens mate with random males of their kind, and possibly eat them afterwards, not have stable kings. But oh well. The effect could be deadly, with EFFs getting to 5/3 or further, luckily the King has just 3 HP and is Paradoxable, so he won;t be living long.
Agree with pretty much everything except this seahorse thing. For most creatures, it takes a male AND a female to breed. One doesn't just pop the baby out.
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...I mean, they can't breed alone. Yes. But it's the female who lays the eggs.
blarg: