I just literally dreamed these cards last night, and I thought they were cool enough to post. If someone wants to make images for these (I don't have Photoshop), I'll love you forever.
![Smiley :)](https://elementscommunity.org/forum/Smileys/solosmileys/smiley.gif)
It's a hive of bees, and it all starts with a permanent:
Honeycomb (
Upgrade: Massive Honeycomb)
5 Life --
permanent3 Life: --
Spawn: create a Larva. (
Upgrade: Create a Giant Larva)
So, of course, what is a Larva?
Larva (
Upgrade: Giant Larva)
3 Life --
creature0/2.
Feed: If Larva leaves play for any reason except Metamorphosis, you gain 5 life.
2 Air: Metamorphosis: Larva enters a pupal state (looks like being Burrowed, but with a white 'ring' instead of a brown one) for 2 turns, during which it is untargetable. At the end of two turns, a new creature emerges. To determine what creature comes out, the Larva gets a single roll on a d%, with the following chances:
First, a (1% + 2% per Drone in play + 5% per Soldier in play +10% per Autarch in play) of becoming a Hive Queen.
Then, a (5% +5% per Drone in play + 10% per Soldier in play) of becoming an Autarch.
Then, a (10% + 10% per Drone in play) of becoming a Soldier.
Failing all of these chances, the Larva becomes a Drone.
If necessary, the more-evolved forms nudge the less-evolved forms right off of the die. For example, with 6 Drones, 2 Soldiers, and an Autarch in play, the chances of each form are:
1-33: Become a Hive Queen.
34-88: Become an Autarch.
89-00: Become a Soldier.
(
ALL of these creatures become "elite" when they come from a Giant Larva.)
So, what are these lovely evolutions? Bees, of course!
Drone (
Upgraded: Elite Drone)
3 Life --
creature2/2 (
Upgraded: 3/3)
Swarm to Repair: Whenever a Honeycomb is destroyed, each Drone heals you of 3 damage.
Soldier (
Upgraded: Elite Soldier)
4 Life -- creature
3/4 (
Upgraded: 5/4)
Swarm to Retaliate: Whenever a Honeycomb is destroyed, each Soldier doubles its current power.
Autarch (
Upgraded: Elite Autarch)
5 life -- creature
3/6 (
Upgraded: 5/6)
2 Air: Devolve -- target Bee devolves one category (Hive Queen --> Autarch --> Soldier --> Drone).
Swarm to Respawn: Whenever a Honeycomb is destroyed, each Autarch generates 2 Air Quanta and 1 (
Giant) Larva.
Hive Queen Upgraded: Elite Hive Queen)
7 life -- creature
3/7 (
Upgraded: 5/7)
4 Life: Evolve -- target Bee evolves one category (Drone --> Soldier --> Autarch --> Hive Queen).
Swarm to Reconstruct: Whenever a Honeycomb is destroyed, each Hive Queen generates 3 Life Quanta and a new (
Massive) Honeycomb.
And there you have it. A slow tidal wave of nastiness that has to be stopped fast or it will only grow when its roots are cut. We needed more insects regardless.
![Smiley :)](https://elementscommunity.org/forum/Smileys/solosmileys/smiley.gif)