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Offline Elbirn

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Re: Kaleido Ninja | Kaleido ninja https://elementscommunity.org/forum/index.php?topic=44565.msg1015274#msg1015274
« Reply #12 on: November 13, 2012, 03:11:10 am »
...Why can't this be made immaterial?

I do agree that in it's current state it's overpowered. Shadow creation is essentially a free mitosis, or a free +3 attack buff, or what have you. Part of the reason why I suggested that shadows have 0 attack. After all, a shadow wouldn't actually attack, it would just create confusion.
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Offline TheAccusoTopic starter

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Re: Kaleido Ninja | Kaleido ninja https://elementscommunity.org/forum/index.php?topic=44565.msg1015280#msg1015280
« Reply #13 on: November 13, 2012, 03:34:29 am »
Personally, I think this is pretty overpowered, especially since it's in element with eclipse.

Compare with Fire Spirit. I am cognizant of the fact that fire spirit can be made immaterial while this can't, and it is also less prone to flooding. However, in spite of those, I still believe it's overpowered.
How should this be fixed in your opinon?
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Offline TheAccusoTopic starter

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Re: Kaleido Ninja | Kaleido ninja https://elementscommunity.org/forum/index.php?topic=44565.msg1015282#msg1015282
« Reply #14 on: November 13, 2012, 03:38:42 am »
...Why can't this be made immaterial?

I do agree that in it's current state it's overpowered. Shadow creation is essentially a free mitosis, or a free +3 attack buff, or what have you. Part of the reason why I suggested that shadows have 0 attack. After all, a shadow wouldn't actually attack, it would just create confusion.
Problem is that if we make shadows look like kaleido ninja, wich is a good idea IMO, making them not attacking it's going to be useless beacuse when a crature does damage you can see the number popping out form the top of the card making the camouflage useless.
« Last Edit: November 13, 2012, 03:40:48 am by THEACCUSO »
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Offline storyteller

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Re: Kaleido Ninja | Kaleido ninja https://elementscommunity.org/forum/index.php?topic=44565.msg1015290#msg1015290
« Reply #15 on: November 13, 2012, 03:59:37 am »
random position switching each turn.

Offline Elbirn

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Re: Kaleido Ninja | Kaleido ninja https://elementscommunity.org/forum/index.php?topic=44565.msg1015294#msg1015294
« Reply #16 on: November 13, 2012, 04:03:43 am »
That, or perhaps a "?" comes out the top of each shadow/ninja. Or maybe each shadow/ninja has a "cloak" around it that prevents it from being seen...But can still be targeted? But yes, you are right, with the frame we have to work in, we can't really do it.
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Offline TheAccusoTopic starter

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Re: Kaleido Ninja | Kaleido ninja https://elementscommunity.org/forum/index.php?topic=44565.msg1015295#msg1015295
« Reply #17 on: November 13, 2012, 04:06:06 am »
Stats changed form 3|3- 4|2 to 3|1- 4|1
Shadow changed in a look-a-like Kaleido Ninja card and stats changed in accord to Kaleido Ninja.
Notes and in game informations changed_ Passive skill will be invisible to the opponent for both;
Adrenaline will not effect the number of copies generated per player's turn;>Kaleido Ninja
Ability write on the card will be just part of the camouflage.>Shadow
« Last Edit: November 13, 2012, 04:12:50 am by THEACCUSO »
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Offline TheAccusoTopic starter

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Re: Kaleido Ninja | Kaleido ninja https://elementscommunity.org/forum/index.php?topic=44565.msg1015296#msg1015296
« Reply #18 on: November 13, 2012, 04:09:38 am »
random position switching each turn.
There have been made card with that skill and here will not be that useful but i apprecieted your idea wich was well oriented in the theme.
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