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Offline plastiqeTopic starter

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Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483301#msg483301
« on: April 19, 2012, 12:53:09 am »
NAME:
Juggernaut
ELEMENT:
Gravity
COST:
2
TYPE:
Creature
ATK|HP:
3 / 1
TEXT:
Anytime Juggernaut misses an attack it gains +3 / +3.
NAME:
Elite Juggernaut
ELEMENT:
Gravity
COST:
3
TYPE:
Creature
ATK|HP:
3 / 4
TEXT:
Anytime Elite Juggernaut misses an attack it gains +3 / +3.

ART:
annaOMline http://www.sxc.hu/photo/309385
IDEA:
plastiqe
NOTES:
Misses caused by Fog, Dusk & Dimensional Shields.
« Last Edit: April 19, 2012, 02:18:30 am by plastiqe »

Offline Drake_XIV

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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483328#msg483328
« Reply #1 on: April 19, 2012, 01:30:53 am »
Considering it's potential, I feel it deserve a significant cost raise.  Somewhere around 6|6.

Offline whatifidogetcaught?

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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483329#msg483329
« Reply #2 on: April 19, 2012, 01:34:49 am »
Agreed. It should cost WAY more. and I see that momentum would suck on this card.
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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483332#msg483332
« Reply #3 on: April 19, 2012, 01:39:31 am »
I rather like him as a gravity weenie.  Maybe the SoP synergy is too much, it could instead be +3 /+3 only on misses and delays.

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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483334#msg483334
« Reply #4 on: April 19, 2012, 01:44:41 am »
I rather like him as a gravity weenie.  Maybe the SoP synergy is too much, it could instead be +3 /+3 only on misses and delays.

SoP delays.
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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483336#msg483336
« Reply #5 on: April 19, 2012, 01:45:10 am »
It's not only the SoP stuff.  This has an improved Overdrive as an ability, so it should cost more even there.  Also, Basilisk Blood.  As opposed to countering the health drop of Overdrive, this will only gain more HP with BB per turn as well as ATT.

If you really want to keep the cost lower, here's what I suggest.  One, drop the stats.  It would be acceptable at 3|3 cost if the stats were 0|1 / 0|3 with that ability.  Two, drop the boosts it gets per delay.  Considering the costs of what it could take to delay your own creatures, the boost due to no damage is easily abused.  I'd make it +1|+1 per non-attack.

Also, how would Adrenaline work with Sundial on this card?

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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483339#msg483339
« Reply #6 on: April 19, 2012, 01:52:05 am »
check level 3 creatures, napalm already came up with this mechanic
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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483342#msg483342
« Reply #7 on: April 19, 2012, 01:56:26 am »
I'll save people the time.

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Offline plastiqeTopic starter

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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483357#msg483357
« Reply #8 on: April 19, 2012, 02:22:25 am »
Ohhhh yeeeaaaaa.

Updated jughead to misses only.

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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483393#msg483393
« Reply #9 on: April 19, 2012, 03:00:02 am »
I imagine a Juggernaut, just by the sound of the name as a expensive tank-type card. This was slightly unexpected.

Interesting either way however.
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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483395#msg483395
« Reply #10 on: April 19, 2012, 03:03:00 am »
there was an Archer card a while ago that made the same adjustment to misses only
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Re: Juggernaut | Elite Juggernaut https://elementscommunity.org/forum/index.php?topic=38854.msg483714#msg483714
« Reply #11 on: April 19, 2012, 05:47:05 pm »
there was an Archer card a while ago that made the same adjustment to misses only
I remember that one too... having trouble finding the link, but I think it only gained extra damage on miss... still awefully similar though.
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