Might as well make a list of what happens if you get negative numbers.
Note that the biggest number drastic instability can reduce by is -4.
Numbers bigger than 5 are not talked about.
![Chroma :chroma](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/chroma18x18.png)
Negative quanta cost: Spell costs 0.
Negative ATK/weapon/damage: Heal the opponent.
Negative HP: Death at the end of the turn.
Negative healing: Damage you.
Negative ability cost: Skill costs nothing.
Negative quanta generation: Drains quanta of the particular element.
Negative shield: Deal more damage.
Negative mark buff (from dirk/gavel/bow): Decrease damage. May heal.
Negative ATK buff (Rage potion, blessing): Decrease ATK.
Negative HP buff (Plate armour, blessing): Decrease HP. May kill.
Negative card draw (SoSeren): Nothing.
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
Negative nova: Drain quanta from each element.
Negative dissipation (Absorb quanta): Gives quanta of the particular element.
Negative dissipation (Negate damage): Increases damage.
![Death :death](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/death18x18.png)
Neagtive poison: Give purify counters.
Negative bone wall (7 when played): Card does nothing (Although you can't get down to minus 7.)
Negative bone wall (Gain 2 when a thing dies): Lose shields.
Negative boneyard: Nothing.
![Earth :earth](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/earth18x18.png)
Negative stone skin: Reduces maximum HP. May damage.
Negative warden delay: Reduce the delay, then remove delay if there is any.
Negative earthquake: Gives pillars/pendulums.
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
Negative photosynthesis: Lose life quanta.
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
Negative SoBra: No card draw.
![Water :water](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/water18x18.png)
Negative freeze: Reduces freeze, then remove freeze if there is any.
Negative purify: Poison.
![Light :light](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/light18x18.png)
Negative solar shield: Increase damage. Light quanta gain is unaffected.
If you're somehow < 5 maximum HP, miracle can kill you if it gets a positive draw.
![Air :air](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/air18x18.png)
Negative sky blitz: Sky blitz doesn't happen. Positive sky blitz lasts multiple turns.
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
Negative procrastination: Nothing.
Negative sundial: Sundial is destroyed instanty.
Negative SoR: You cannot use skills this turn. You can get positive SoR and get 6 cards from one nymph.
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
Negative Cloak: Instant destruction.
Negative vampire ATK: Heal the enemy, damage your opponent.
Negative drain life damage: Heal the target, damage yourself.
Negative nightmare: Damage yourself, heal the opponent.
Negative SoV: Increase opponent's maximum HP.
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
Negative dim shield: Instant destruction.
Watch there be a new post... .-.
I just realised this card makes SoSac FUN.