Nice name change, really suits what the card does and I like the synergy it has with Scarab's devour and fluctuating health, but imo its kinda op since it's in
.
You play this and then next turn you play bone wall, and soul catcher and you instantly have 23 bone walls and enough
to play another next turn, not to mention that vultures would gain huge stat boosts from this. I get that you wanted this to combo with these cards but I think it complements them too well.
In light of this I voted for increasing the cost and decreasing the number of scarabs but I think a element change wouldn't be out of the question (
or
maybe)