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Offline AnarookTopic starter

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Re: Inferno|Inferno https://elementscommunity.org/forum/index.php?topic=23981.msg319362#msg319362
« Reply #36 on: April 25, 2011, 03:30:46 am »
I noticed I'd failed to update this card.
Enjoy.
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Offline unknown89089

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Re: Inferno|Inferno https://elementscommunity.org/forum/index.php?topic=23981.msg319366#msg319366
« Reply #37 on: April 25, 2011, 03:36:39 am »
Gah, Aflotoxin+UG!!!

Offline OldTrees

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Re: Inferno|Inferno https://elementscommunity.org/forum/index.php?topic=23981.msg319368#msg319368
« Reply #38 on: April 25, 2011, 03:37:59 am »
Gah, Aflotoxin+UG!!!
A cheaper strategy perhaps?
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Offline AnarookTopic starter

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Re: Inferno|Inferno https://elementscommunity.org/forum/index.php?topic=23981.msg319369#msg319369
« Reply #39 on: April 25, 2011, 03:38:52 am »
I was thinking this would be delightful against an RoL deck
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Re: Inferno|Inferno https://elementscommunity.org/forum/index.php?topic=23981.msg319750#msg319750
« Reply #40 on: April 25, 2011, 07:42:34 pm »
Haven't read all the posts yet (yeah, I'm lazy), so not quite sure if this has been pointed out:

2 x Inferno (6 :fire) + 2 x Aflatoxin (12 :death) + Unstable Gas (5 :air, 1 :fire) = 20 damage from Gas, 92 damage from Infernos.
4 x Inferno (12 :fire) + Aflatoxin (6 :death) + Fire Buckler (4 :fire) = 92 damage from Infernos
Inferno (3 :fire) + Aflatoxin (6: death) + Graveyard (5 :death) + 3 x Lightening Storm (3 :air) = 69 damage from Infernos

In a Time-Haste deck, these are easy combos to create.

I'm thinking the card is not a good idea.

Offline OldTrees

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Re: Inferno|Inferno https://elementscommunity.org/forum/index.php?topic=23981.msg319760#msg319760
« Reply #41 on: April 25, 2011, 07:55:51 pm »
Haven't read all the posts yet (yeah, I'm lazy), so not quite sure if this has been pointed out:

2 x Inferno (6 :fire) + 2 x Aflatoxin (12 :death) + Unstable Gas (5 :air, 1 :fire) = 20 damage from Gas, 92 damage from Infernos.
4 x Inferno (12 :fire) + Aflatoxin (6 :death) + Fire Buckler (4 :fire) = 92 damage from Infernos
Inferno (3 :fire) + Aflatoxin (6: death) + Graveyard (5 :death) + 3 x Lightening Storm (3 :air) = 69 damage from Infernos

In a Time-Haste deck, these are easy combos to create.

I'm thinking the card is not a good idea.
In a time Haste deck they are all Quads except #2 which is a trio.
Actual costs including draws converted into a single value
2c+6 :fire+2c+12 :death+X(wait till opponent's board is full)+1c+5 :air+1 :fire=5c+7 :fire+12 :death+5 :air+X(wait till opponent's board is full)
=~36+X
4c+12 :fire+1c+6 :death+X(wait till opponent's board is full)+1c+4 :fire=6c+16 :fire+6 :death+X(wait till opponent's board is full)
=~37+X
1c+3 :fire+1c+6 :death+X(wait till opponent's board is full)+1c+5 :death+3c+3 :air=6c+3 :fire+11 :death+3 :air+X(wait till opponent's board is full)
=~31+X
High cost even without including the cost of waiting for the board to fill with cells.
PS: 20 converted quanta cost is a good low estimate for 100 damage. This does not compare to LG, SM or FFQ.
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Offline AnarookTopic starter

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Re: Inferno|Inferno https://elementscommunity.org/forum/index.php?topic=23981.msg319803#msg319803
« Reply #42 on: April 25, 2011, 08:40:41 pm »
One thing that never ceases to amaze meis how quickly opinions change.
People asked for this version.
Perhaps add an activation limit?
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Re: Inferno|Inferno https://elementscommunity.org/forum/index.php?topic=23981.msg319814#msg319814
« Reply #43 on: April 25, 2011, 09:02:32 pm »
Well, I don't think of using Precognition or Lighting Storms with Cremation leftovers to be adding elements, but whatever.

Yes, the Aflatoxin takes time to fill the board: poison-kill time + 5 turns.  With a little massaging, you might be able to slide in Epinephrine, which reduces the fill time to 3 turns.

Offline OldTrees

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Re: Inferno|Inferno https://elementscommunity.org/forum/index.php?topic=23981.msg319824#msg319824
« Reply #44 on: April 25, 2011, 09:09:56 pm »
Well, I don't think of using Precognition or Lighting Storms with Cremation leftovers to be adding elements, but whatever.

Yes, the Aflatoxin takes time to fill the board: poison-kill time + 5 turns.  With a little massaging, you might be able to slide in Epinephrine, which reduces the fill time to 3 turns.
I did not understand that you meant a cremationbow. My point about it costing above the norm for faster kills stands. It is not OP.
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anything
blarg: