Actually, I think that it's possible to justify this card's current effect, but in that case think Flames will need to be Airborne so that you can set up a combo with RoF/Sky Dive. Also since they die immediatly they can combo with Soul Catcher.
True but it is thematically fitting for the card to deal direct damage. Besides 2 card threads do worse in the crucible than normal.
Since it will still be able to create new strategies I'd be fine with the change to direct damage, but I think it should be 3 damage for both cards in that case to make it viable.
Indeed 3 minimum.
4
|3
cost?
I wonder: What if it were changed to: "Each time a creature is damaged your opponent loses 2 hp." ?
trying to give it more fire and less death feel.
I like that thought actually.
By the way, does anybody read the card notes, I added that it doesn't trigger the effects of Inferno, Graveyard, and yes I can add bonewall.
These issues came up the first time the card was submitted in its original form, and they were addressed.