Attacks while frozen? Like, an anti-fahrenfix? That sounds...pretty interesting, actually.
according to the "is it OP/UP?" rules we've set, the unupped one is extremely UP. Phoenix+photon is 2 cards, costs 7 quanta, and deals 8 damage for 4 turns, making 32 damage.
Upped one is also slightly UP, as an ungrown lava destroyer and a deadly poison does 10 damage for 5 turns, making 50 damage.
However, these rules probably aren't very good, as we're disregarding HP/cc-ability, original quanta cost, etc.
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I think that the unupped version should really gain +2/+2, or at the very least the upped one should gain +1/+1 and their costs should be reduced greatly. I kinda want to keep the quanta generation too, as a "hit harder if frozen" creature just seems...situational and plain.
btw,
fierqua golem || 4 = 5 attack + 2 (scaling both at +1/+1) -1 (double-card combo for scaling) -2 (fire bonus)
fierqua golem || 5 = 5 attack + 3 (scaling both at +2/+2) -1 (double-card combo for scaling) -2 (fire bonus)