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Arondight

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Re: The Mutilated / The Mutilated (Elite) https://elementscommunity.org/forum/index.php?topic=5628.msg57348#msg57348
« Reply #12 on: April 22, 2010, 01:45:35 am »
this is something intersting i found, if u mutate a cell, it come into play with 0 aff counter on it, but if i dies its a cell again, reall good for cell/improveing combined with this card...... ungodly horrors
Nope, it wasn't like that for me. Are you sure it couldn't of been the other cells that were alive? Because the purple mark looks like a bug, because it's the Aflatoxin symbol without the numbers and has not effected my mutants in any way.

Edit: Oh, wow, you're right. Devoured it with an Otyugh and it created a Malignant cell. Awesome discovery.

Offline killsdazombies

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Re: The Mutilated / The Mutilated (Elite) https://elementscommunity.org/forum/index.php?topic=5628.msg57350#msg57350
« Reply #13 on: April 22, 2010, 01:46:31 am »
this is something intersting i found, if u mutate a cell, it come into play with 0 aff counter on it, but if i dies its a cell again, reall good for cell/improveing combined with this card...... ungodly horrors
Nope, it wasn't like that for me. Are you sure it couldn't of been the other cells that were alive? Because the purple mark looks like a bug, because it's the Aflatoxin symbol without the numbers and has not effected my mutants in any way.
when they die they become cells, i even ate one to test it! and bam another cell.

Arondight

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Re: The Mutilated / The Mutilated (Elite) https://elementscommunity.org/forum/index.php?topic=5628.msg57353#msg57353
« Reply #14 on: April 22, 2010, 01:49:07 am »
this is something intersting i found, if u mutate a cell, it come into play with 0 aff counter on it, but if i dies its a cell again, reall good for cell/improveing combined with this card...... ungodly horrors
Nope, it wasn't like that for me. Are you sure it couldn't of been the other cells that were alive? Because the purple mark looks like a bug, because it's the Aflatoxin symbol without the numbers and has not effected my mutants in any way.
when they die they become cells, i even ate one to test it! and bam another cell.
Let me test that out, since I run Death Nymph and Aflatoxin in my Anti-FG right now. Hope this isn't a giant digression for the topic, as it deals with aflatoxin.

Offline killsdazombies

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Re: The Mutilated / The Mutilated (Elite) https://elementscommunity.org/forum/index.php?topic=5628.msg57356#msg57356
« Reply #15 on: April 22, 2010, 01:55:37 am »
I remember specifically fighting miracle and complaining how much hp he got when i started mutating my cells. i got a lame one, 0/4 otyugh with heal.... so i decided to eat it and a MGC popped up, and i thought i could never run out of creatures if i did this!

Arondight

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Re: The Mutilated / The Mutilated (Elite) https://elementscommunity.org/forum/index.php?topic=5628.msg57800#msg57800
« Reply #16 on: April 22, 2010, 11:17:40 pm »
Thinking of giving it the ability to gain +1/1 by absorbing Malignant cells or creatures affected by Aflatoxin.

That way it would have good synergy with Death Nymph. But, maybe +1/-1? Since it can potentially kill anything, but that's only if you have a Death Nymph on hand, so I don't know.

Lanidrak

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Re: The Mutilated / The Mutilated (Elite) https://elementscommunity.org/forum/index.php?topic=5628.msg57810#msg57810
« Reply #17 on: April 22, 2010, 11:37:07 pm »
Way too over powered. Also, has been suggested before - to quote myself: a card which forces a malignant cell becomes a Malignant Growth, with an absorb ability, which 'devours' target malignant cell and Growth gains +1/+1.

 

blarg: