Hm... really like this concept. I actually
LOVE the non-upgraded version in comparison to the upgraded version, because you're trading 'triggers' for healing - something that I find interesting for certain
decks, now that I imagine it.
You need to do the following though in order for your idea to have a better chance at making it into the Crucible:
-
Fix the image to the correct image sizes
-Fix the table to match the card art (The cost should be '8
' for example of your non-upgraded version - your ability description needs to include the '.' (period) at the end as well)
-UNDO the deleted boxes for the table
Here's a corrected format for your card idea in case you're still too lazy to fix it on your own time.
| |
NAME: | River of Souls
| ELEMENT: | Death
| COST: | 8
| TYPE: | Permanent
| ATK|HP: | -
| ABILITY: | All other card's effects that trigger on death do not trigger, but you gain 4 health every time a creature dies.
|
| NAME: | River Styx
| ELEMENT: | Death
| COST: | 10
| TYPE: | Permanent
| ATK|HP: | -
| ABILITY: | You gain 5 health every time a creature dies.
|
|
ART: | LeetSkillz
| IDEA: | LeetSkillz
| NOTES: | -
| SERIES: | -
|
|