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Offline Ekki

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg208796#msg208796
« Reply #24 on: November 25, 2010, 12:26:10 am »
What element is the garbage bag going to be?
Err, it can can't be other, but I still don't know :-\

Maybe earth, or gravity I've already done those 2...

EDIT: IDFK :-\

Offline Ryli

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg208803#msg208803
« Reply #25 on: November 25, 2010, 12:32:43 am »
What element is the garbage bag going to be?
Err, it can can't be other, but I still don't know :-\

Maybe earth, or gravity I've already done those 2...

EDIT: IDFK :-\
Entropy? You get all sorts of random crap in there sometimes :))

Offline Ekki

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg208808#msg208808
« Reply #26 on: November 25, 2010, 12:39:11 am »
Entropy? You get all sorts of random crap in there sometimes :))
lol, it may ba a good idea...

Air would be good if Unstable gas didn't existed, but entropy is still good, a shame I've already done Microwave oven... I'll see, but till now the best choice is aether (?

Offline AnonymousRevival

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg209062#msg209062
« Reply #27 on: November 25, 2010, 07:35:50 am »
Actually, it can be either :life or :death, because garbage bag normally has all of these products that come from plants but yet the fumes and bacteria that live there can be toxic.
Ignotum venit retro vivere. :aether :light

Offline Ekki

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg209264#msg209264
« Reply #28 on: November 25, 2010, 03:54:20 pm »
*facepalm*
Great, I'll choose one of them, preferably life because death already has boneyard :D

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg209630#msg209630
« Reply #29 on: November 26, 2010, 04:43:38 am »
knife: weapon deals 4 damage a turn
 :darkness :darkness amputate: cut the target creature;s attack by 1 (2 for the upped)
i chose darkness cause it is really evil to amputate and can't think of anything else

Offline Ekki

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg209641#msg209641
« Reply #30 on: November 26, 2010, 05:04:51 am »
Good, I also thought of Forks: Every creature with devour gains an extra +1 hp after devouring (allowing eating =hp creatures is also in the list :D), but I thought of knife for sort of a "devour pseudo-series" :P

Offline Nepycros

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg209645#msg209645
« Reply #31 on: November 26, 2010, 05:08:21 am »
Can Opener
Permanent
Gravity: Summon a random quadriped creature
Perception is the source of misunderstanding.

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Offline EvaRia

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg209673#msg209673
« Reply #32 on: November 26, 2010, 06:19:17 am »
Sink
Water Permanent

 :water :water: Generate a Water Pillar

Offline AnonymousRevival

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg209792#msg209792
« Reply #33 on: November 26, 2010, 12:34:44 pm »
Krathos actually already thought of the refrigerator and freezer for :water.
Ignotum venit retro vivere. :aether :light

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg210123#msg210123
« Reply #34 on: November 26, 2010, 07:07:02 pm »
oven
pemanent  :fire :fire :fire :fire
 :fire :fire Cook: once per turn you may put a creature into the oven. it gains +1|-1 every turn.
(maybe cant attack, maybe one creature in oven at a time)

Offline Nepycros

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Re: House/Kitchen Permanents Series https://elementscommunity.org/forum/index.php?topic=16192.msg210139#msg210139
« Reply #35 on: November 26, 2010, 07:23:24 pm »
Tablecloth
Darkness
:darkness :darkness :darkness Hide: If a creature is not at max health, 50% chance to be invisible (untargetable by the opponent) for one turn.

Kind of like hiding a scratch in the table. Will anybody notice?
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

 

blarg: