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NAME: | Holy Blacksmith
| ELEMENT: | Light
| COST: | 8
| TYPE: | Creature
| ATK|HP: | 6|6
| TEXT: | : Enchant Artifact Target permanent can not be the target of any skill.
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| NAME: | Steel Enchanter
| ELEMENT: | Light
| COST: | 1
| TYPE: | Creature
| ATK|HP: | 0|4
| TEXT: | : Enchant Artifact Target permanent can not be the target of any skill.
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ART: | None.
| IDEA: | Midnar
| NOTES: | | SERIES: | N/A
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Well, I noticed that there's 2 quint-on-a-stick (anubis and aether nymph), but no permanent counterpart. So I decided to create this Enchant Artifact on a stick.
Flavor and elements choice:
Holy Blacksmith is part of the great army of Light, along with the Crusader. His ancestral forgery techniques allow him to reinforce various objets to a nearly indestructible state. No magic in there, that's definitely an earthy skill. He is also incredibly strong in close-combat, fighting with a sword he forged himself.
Steel Enchanter masters the protective aspect of psychokinesis. This could sound aetherish, but the fact that it is purely protective oriented my choice toward light. Like most magus, he is also very weak in melee.
Balance:
Holy Blacksmith: 6 (attack) +1 (hp) +2 (skill) -1 (duo) = 8
Steel Enchanter: 0 (attack) + 0 (hp) + 2 (skill) -1 (upgrade) = 1
There's no unupgraded Light creatures whose cost is between 5 (Crusader) and 12 (Light Dragon). Holy Blacksmith fills this gap. Steel Enchanter does not, because it would be competiting with Archangel.
Holy Blacksmith is credible as a middle-range fighter, but his skill is hard to use: the skill is duo, an 8-quanta cost is a bit too much to be viable in a rainbow, and the Light weapon is already protected.
On the other hand, Steel Enchanter has no offensive capability, but is a good alternative to PA in permanent-heavy decks, either rainbow or mono-light (6 protected SoG + 6 protected Sanctuaries, anyone?
)
Any feedback or art suggestion would be highly appreciated !