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Evil Hamster

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4214#msg4214
« Reply #36 on: December 15, 2009, 10:09:51 pm »

Scaredgirl, I absolutely love how you effectively captured each element's bread and butter into one hero card. Well done. Although I'm not sure it's entirely PC to slap Obama's face on a hero card and call it the "Chosen One". ;)
Thanks. Yeah, I tried to think what each element was all about and design a Hero card based on that. I haven't done all of them because my initial ideas sucked and/or I didn't find a good picture. You should have seen the "Hawkman" card I had for Air element. That monstrosity went straight to trash can. :)

I actually found that Obama picture by mistake. I did a Google image search "The Chosen One" but didn't find anything good. Then I saw this picture and thought, why not? It's surprisingly close to what I was looking for :)
I thought he was the Messiah. Now I find out he's the Chosen One also? Is there anything he can't do or be?

HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4215#msg4215
« Reply #37 on: December 15, 2009, 10:09:51 pm »

Scaredgirl, I absolutely love how you effectively captured each element's bread and butter into one hero card. Well done. Although I'm not sure it's entirely PC to slap Obama's face on a hero card and call it the "Chosen One". ;)
Thanks. Yeah, I tried to think what each element was all about and design a Hero card based on that. I haven't done all of them because my initial ideas sucked and/or I didn't find a good picture. You should have seen the "Hawkman" card I had for Air element. That monstrosity went straight to trash can. :)

I actually found that Obama picture by mistake. I did a Google image search "The Chosen One" but didn't find anything good. Then I saw this picture and thought, why not? It's surprisingly close to what I was looking for :)
I thought he was the Messiah. Now I find out he's the Chosen One also? Is there anything he can't do or be?
I hear that he's the Matrix, too.

Kumlekar

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4216#msg4216
« Reply #38 on: December 15, 2009, 10:09:51 pm »

Lets pertend for a second that you are entirely right, and the ideas are identical.  What does it matter?  Scaredgirl has obviously put a significant amount of work into creating card designs, and the last place of someone elses thread is a pretty crappy place to display them. 

Now lets stop pretending.  If you really wanted to convey the idea that this thread is a duplicate, one post saying, "This is similar to another thread and should be merged" would be enough.  Instead you accused the OP of doing a half-assed job, and of plagarism.  If Scared called these cards Legends and had vampire count instead of vampire lord, would there be any similarities?  In actual mechanics (outside of those already included in the game) I can't spot any.  The other thread suggest a limit of maybe two per deck.  Scared goes to an extreme using MTG rules of only one in play at any time.  The other thread is based around RPG elements applied to this game (as far as I can tell thats the only new addition in that thread other than the two cards mentioned)  This thread has none of those elements.

Again I invite you to post something constructive, perhaps about balance changes?  That Immortal King card really needs to be ironed out, but I don't know how.

Evil Hamster

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4217#msg4217
« Reply #39 on: December 15, 2009, 10:09:51 pm »

Again I invite you to post something constructive, perhaps about balance changes?  That Immortal King card really needs to be ironed out, but I don't know how.
Really? Out of all those cards you think Immortal King- arguably the weakest with the weakest effect- needs to be fixed?

Scaredgirl

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4218#msg4218
« Reply #40 on: December 15, 2009, 10:09:51 pm »

Quote from: harpoonedfish
If i said i was the ultimate forum contributor, you would find that cocky... no?

I hereby declare harpoonedfish the ULTIMATE FORUM CONTRIBUTOR.

Hahaha.. good one :)

Scaredgirl

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4219#msg4219
« Reply #41 on: December 15, 2009, 10:09:51 pm »

Hey Scared, I think instead of making the heroes have alot of damage, reduce the damage, and make their special effects better, so they are not really over powered, but act as a morale booster. Like a hero would do in real life, they would also increase the bravery of their fighters. Like a war cry  :o
Yes, you are absolutely right.

Like I said earlier, this whole picture editing process took so much of my time (and I was late for something else) that in the end when I actually started to write the texts and insert numbers, I just wanted to do it as fast as possible. This is why some of the numbers are kind of crazy and there are typos etc.

Yes, damage must be reduced. Most of these guys shouldn't hit as hard as a Dragon. Like you said, it's their abilities that make them stand out.

I will re-edit all the pictures later. And this time I have old templates ready so it won't take that long. :)

Finale

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4220#msg4220
« Reply #42 on: December 15, 2009, 10:09:51 pm »

Isn't the picture for the Aether King the Lich King from WoW? Or at least the guy on the front of the box? And I'm sure Rocky comes from God Of War.

Not criticizing, just noticing.


Anyway, can we please stop all this bickering? How about I move this into the art section of the forum?
god of war 1? I can't remember

Scaredgirl

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4221#msg4221
« Reply #43 on: December 15, 2009, 10:09:51 pm »

Isn't the picture for the Aether King the Lich King from WoW? Or at least the guy on the front of the box? And I'm sure Rocky comes from God Of War.

Not criticizing, just noticing.

Anyway, can we please stop all this bickering? How about I move this into the art section of the forum?
Yes, that's Lich King. Rocky is, if I remember correctly, a character in an upcoming game called Demigod. I don't know, maybe it's a sequel to God of War or something?

Only one here who is doing any bickering (and trolling) is harpoonedfish. If you look at what he has "contributed" to this thread, you will see what I mean. I also frequent in two other gaming forums, and if harpoonedfish did that same thing there, he would be INSTANTLY warned/banned and those posts would be deleted (like all 100% off-topic personal attacks should).

I see no point in moving this thread in Art section. This is not "Art". I took all of those pictures from internet using Google image search so I have no intellectual rights to any of them, therefore they cannot be used in Elements.

This thread is mainly about cards, so "Card Requests" seems a pretty obvious choice. One other options would be "Feature Requests" since I also talk about adding these "Quests" to the game.

Kumlekar

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4222#msg4222
« Reply #44 on: December 15, 2009, 10:09:51 pm »

Again I invite you to post something constructive, perhaps about balance changes?  That Immortal King card really needs to be ironed out, but I don't know how.
Really? Out of all those cards you think Immortal King- arguably the weakest with the weakest effect- needs to be fixed?
I've always had a problem with uncounterable cards.  That card not only has an ability with 2 more damage than any other reusable ability of the same type in this game, but also cannot be targeted.  If this were magic it wouldn't be as much of a problem because of blocking and counterspells, but in elements its stupidly good.  It can take out the majority of creatures in one turn, and most others in 2.  In addition only allowing one of them on the table (a good idea) becomes a problem if there is no way to remove the opponents so you can play yours.  Any of the other cards suggested have obvious weaknesses, this one doesn't have any other than a slightly weaker effect (that is still pretty damn powerful).  Perhaps if that card had 15-25 toughness and no immortality it might be more balanced.  Hell the effect could deal more damage with that.  (maybe even up to 10 damage peer cast?)

Scaredgirl

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4223#msg4223
« Reply #45 on: December 15, 2009, 10:09:51 pm »

I think "Planeswalker" might have gotten around the censors...  Oh wait magic.
First the cards are awesome,  and really the biggest issue with them is costs or numbers.  This game has plenty of overpowered effects already, Theres no reason any of these cards could completely throw off the game balance because of cards like lobatomizer and sundials.  Let me go through what I think about each one specifically.

Bazuul:  I love the effect.  Its like a fire shield but also targets creatures that do not attack.  I'd drop its attack to 9, and incread health to 20 though.  That kind of offense on a card with an effect that kills other creatures for no mana is a bit ridiculous.

Chosen One: The pick is pretty damn funny.  Some people actually believe that.  As for the card, reduce the defense to 15 or so, and let the hero gain from the +1/+1. I doubt many decks could neutralize that creature fast enough when its gaining from its own effect.

Clockmaker:  The card concept is good, but time is really powerful in controlling the enemy as is.  I could see this card becoming way too powerful.  Either the bubble should last two turns or the cost for the ability should be doubled.  You have to remember that time has lockdown effects that could potentially prevent the opponent from ever countering this card.  Its almost balanced alone, but the combinations are too crazy.

Demon from the Depts:  I'd make the ability more powerful.  Maybe something like, "Three target creatures are frozen for four turns"  I just really don't like randomization in stragety games.

The Joker:  Looks fun. Probably a lower attack and higher defense though.

Rocky: Add a line: All enemy burrowed creatures take 2 damage.  This is another canidate for lower attack higher defense.

Tree of life: Excellent card

Vampire lord: Fun concept, i really don't know about balance,  darkness procuces alot of mana, but the effect is not quite as over-powered as some of the other heros.

Zombie King: Wow thats nasty.

Time Machine: Make sure theres no way to remove the gravity pull and the card will be fine.

Wyrm Queen: Seems kinda... boring, not sure what to say.  In magic the usual thing to do would be give all air cratures flying with a card like that.  maybe momentum in addition to the current effect.?

Immortal king: I'd like to see a more interesting effect, but really don't have any ideas.


Over all I love the cards!


EDIT: One more thing.  Perhaps they should be unable to gain certian effects, especially immortality (if they don't have it already).  Bascially they could be targeted, but only by direct damage or direct buffing stuff, or their own effects.
Like I said earlier, very good feedback. I can see you have played CCG's before :)

I totally agree with lowering attack for most of these cards. They are powerful even without high attack (although I would like to see 1 of them with relatively high attack and a bit weaker ability).

I'm not sure about improving their HP. In my experience if a creature has 20+ HP it's almost impossible to kill. Unless you have Eagle's Eye, Gravity Pull or a bunch of direct attack spells you probably won't be able to kill it. But it's difficult to say what would be a good balance. These kinds of things need testing.

What you said about the Clockmaker is a great idea and I don't understand why I didn't even consider it. If time bubble lasted for 2 turns, it would be much better. That would mean that if you use it every time, you would get 3 turns when your opponent only gets 2, which sounds pretty good to me.

I think if Demon from the Depths could freeze 3 characters every turn if would be WAY too powerful. Think about it. If the opponent had 9 characters on the table, that would mean in 3 turns they would all be frozen, and as soon as they unfreeze, they would be frozen again. I hate random thing too but that's how Ice Bolts and that Water Shield work in this game so I don't see that as a big deal.

Yeah, Wyrm Queen IS kinda boring. I had real trouble trying to come up with something fun for Air. Most elements clearly have something "they are about", but I just didn't see that with Air. Something that flies is an obvious choice but since flying doesn't mean anything in this game.. what can you do? I don't know about adding momentum because it's Gravitys bread and butter.


Thanks a lot for posting your ideas. It was really helpful.

Scaredgirl

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4224#msg4224
« Reply #46 on: December 15, 2009, 10:09:51 pm »

Again I invite you to post something constructive, perhaps about balance changes?  That Immortal King card really needs to be ironed out, but I don't know how.
Really? Out of all those cards you think Immortal King- arguably the weakest with the weakest effect- needs to be fixed?
I've always had a problem with uncounterable cards.  That card not only has an ability with 2 more damage than any other reusable ability of the same type in this game, but also cannot be targeted.  If this were magic it wouldn't be as much of a problem because of blocking and counterspells, but in elements its stupidly good.  It can take out the majority of creatures in one turn, and most others in 2.  In addition only allowing one of them on the table (a good idea) becomes a problem if there is no way to remove the opponents so you can play yours.  Any of the other cards suggested have obvious weaknesses, this one doesn't have any other than a slightly weaker effect (that is still pretty damn powerful).  Perhaps if that card had 15-25 toughness and no immortality it might be more balanced.  Hell the effect could deal more damage with that.  (maybe even up to 10 damage peer cast?)
I see no other way than to make Aether Hero immaterial. Immortals are immaterial, Dragons are immaterial, how could the KING not be immaterial? :)

If the immaterial thing is too much, just make him less powerful. Problem solved.

Or how about this: when he uses his ability he becomes targetable for one turn? Hm.. I don't know..

Gamerr

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HERO CARDS by Scaredgirl https://elementscommunity.org/forum/index.php?topic=413.msg4225#msg4225
« Reply #47 on: December 15, 2009, 10:09:51 pm »

Maybe the wyrm queen could perhaps make wyrm souls with like 2/2 stats and sacrifice it to deal 3 damage to a target :D

Just an idea, bored so though of that

 

blarg: