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nkedwards90

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Helping Hand | Divine Hand https://elementscommunity.org/forum/index.php?topic=7837.msg87965#msg87965
« on: June 10, 2010, 10:03:25 pm »
NAME:
Helping Hand
ELEMENT:
:light
COST:
:light
TYPE:
Spell
ATK|HP:
ABILITY:
The target creature gains +0/+10. But, it may not use its ability or inflict any damage for two turns.
NAME:
Divine Hand
ELEMENT:
:light
COST:
:light
TYPE:
Spell
ATK|HP:
ABILITY:
The target creature gains +0/+10. But, it may not use its ability or inflict any damage for two turns.
ART:
Unkown
IDEA:
nkedwards90
NOTES:
SERIES:


b00mc1ap

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Re: Helping Hand | Divine Hand https://elementscommunity.org/forum/index.php?topic=7837.msg88360#msg88360
« Reply #1 on: June 11, 2010, 08:01:24 am »
Meh... This would be OP for Otyughs. How about not allowing them to use their ability for two turns as well?

Offline Kuroaitou

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Re: Helping Hand | Divine Hand https://elementscommunity.org/forum/index.php?topic=7837.msg88367#msg88367
« Reply #2 on: June 11, 2010, 08:21:24 am »
Hate to be a spelling freak but...

"The target creature gains +0/+10, but its damage inflicted on your opponent is cut for two turns."

The regular "it's" is the contraction of "it is", while "its" is the correct form of the possessive for a third party (aside from his or her, which are gender-human specific).


Anyway, when you mean by 'cut', do you also mean that it can't do damage period? I'd say that this is possibly an even stronger version of Basilisk blood in some cases, especially if you couple this with Gravity Shield. Interesting idea, nonetheless.

nkedwards90

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Re: Helping Hand | Divine Hand https://elementscommunity.org/forum/index.php?topic=7837.msg88886#msg88886
« Reply #3 on: June 11, 2010, 10:54:53 pm »
Oh, well, duh.
"...it is damage...".
Thanks for telling me.

nkedwards90

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Re: Helping Hand | Divine Hand https://elementscommunity.org/forum/index.php?topic=7837.msg88896#msg88896
« Reply #4 on: June 11, 2010, 11:08:21 pm »
I have updated the card.
It now has a different ability.

Retribution

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Re: Helping Hand | Divine Hand https://elementscommunity.org/forum/index.php?topic=7837.msg88957#msg88957
« Reply #5 on: June 12, 2010, 12:08:24 am »
It actually seems UP to me, because blessing is +3/+3 for 3 with no bad effect.

nkedwards90

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Re: Helping Hand | Divine Hand https://elementscommunity.org/forum/index.php?topic=7837.msg88959#msg88959
« Reply #6 on: June 12, 2010, 12:10:17 am »
Yes, but imagine using this on a low HP dragon such as Crimson.
It would stay in the game longer and if you added some extra Blessings in there, it would be near unstoppable.

Retribution

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Re: Helping Hand | Divine Hand https://elementscommunity.org/forum/index.php?topic=7837.msg88965#msg88965
« Reply #7 on: June 12, 2010, 12:16:23 am »
Yes, but imagine using this on a low HP dragon such as Crimson.
It would stay in the game longer and if you added some extra Blessings in there, it would be near unstoppable.
Fire ducks about rushes...while your waiting the 2 turn out if you had been running a mono fire you probably would've won by now.

How about "can only target light or life creatures"?

kalkiran

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Re: Helping Hand | Divine Hand https://elementscommunity.org/forum/index.php?topic=7837.msg89352#msg89352
« Reply #8 on: June 12, 2010, 01:35:32 pm »
you should use god reacing out man/ adam for one of them.

Kael Hate

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Re: Helping Hand | Divine Hand https://elementscommunity.org/forum/index.php?topic=7837.msg93463#msg93463
« Reply #9 on: June 16, 2010, 06:49:17 pm »
CURATOR COMMENT

To get to the Crucible

-you need to credit the artwork
-the card also appears to be missing the shine on the upped card.

 

anything
blarg: