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Offline SeiyaTopic starter

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Anima Blade | Soul Blade https://elementscommunity.org/forum/index.php?topic=14222.msg179576#msg179576
« on: October 19, 2010, 02:28:38 am »
NAME:
Anima Blade
ELEMENT:
Entropy
COST:
5 :entropy
TYPE:
Permanent
ATK|HP:
TEXT:
Weapon: deal 4 damages at the end of each turn.  3(random): Soul Shift
NAME:
Soul Blade
ELEMENT:
Entropy
COST:
4 :entropy
TYPE:
Permanent
ATK|HP:
TEXT:
Weapon: deal 4 damages at the end of each turn.  3(random): Soul Shift
ART:
Forthcoming
IDEA:
Seiya
NOTES:
Soul Shift: Soul Shift replaces Anima Blade with a random weapon at activation, and it replaces Soul Blade with the upgraded version of the weapon.  This effect lasts for one turn, after which the weapon returns to Anima/Soul Blade.  This similar to Sundial's effect.  ex: (Turn 1: Soul Shift is enacted.  Anima Blade becomes Lobotomizer.  Turn ends and Lobotomizer deals 5 damage.  Turn 2: Player can use Lobotomizer's effect on a creature if he/she chooses.  Turn ends and Lobotomizer deals 5 damage before reverting to Anima Blade.) 
SERIES:
none
Idea Note:  I'm not sure if the costs make sense, or if the idea needs balancing.  Please give me your opinions.  Thank you.

Offline Nepycros

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Re: Anima Blade | Soul Blade https://elementscommunity.org/forum/index.php?topic=14222.msg179749#msg179749
« Reply #1 on: October 19, 2010, 12:08:30 pm »
Hmm... Sounds Entropic, if you ask me. Might want to see how that works out. I wouldn't wanna deal with Titan, Morningstar, and Pulverizer in consecutive turns.
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Offline AnonymousRevival

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Re: Anima Blade | Soul Blade https://elementscommunity.org/forum/index.php?topic=14222.msg180458#msg180458
« Reply #2 on: October 20, 2010, 02:46:58 pm »
Yeah, entropy is al abut randomness.
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Offline SeiyaTopic starter

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Re: Anima Blade | Soul Blade https://elementscommunity.org/forum/index.php?topic=14222.msg180688#msg180688
« Reply #3 on: October 20, 2010, 09:42:40 pm »
Ok.  Makes sense to me.  Edited to reflect this.

Offline SnoWeb

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Re: Anima Blade | Soul Blade https://elementscommunity.org/forum/index.php?topic=14222.msg180973#msg180973
« Reply #4 on: October 21, 2010, 09:40:36 am »
Played with supernova, this is a killer weapon. It could even produce mutant weapon, IMO. It would be even more entropic.

Offline pwnzor99

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Re: Anima Blade | Soul Blade https://elementscommunity.org/forum/index.php?topic=14222.msg181008#msg181008
« Reply #5 on: October 21, 2010, 12:26:23 pm »
Could get a Titan... or a Morning Star... or an Owl's Eye... or, the best of all... a DAGGER!  :))

Offline AnonymousRevival

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Re: Anima Blade | Soul Blade https://elementscommunity.org/forum/index.php?topic=14222.msg181048#msg181048
« Reply #6 on: October 21, 2010, 02:32:55 pm »
Since this is entropy which means all weapon effects can be used because of quantum pillars.
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Offline SeiyaTopic starter

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Re: Anima Blade | Soul Blade https://elementscommunity.org/forum/index.php?topic=14222.msg181418#msg181418
« Reply #7 on: October 21, 2010, 11:47:20 pm »
Not completely sure if the cost of the weapons make sense.  Also, I'm still trying to find some good artwork.

Offline TheCrazyMango

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Re: Anima Blade | Soul Blade https://elementscommunity.org/forum/index.php?topic=14222.msg181453#msg181453
« Reply #8 on: October 22, 2010, 12:30:27 am »
a deck with this and some animated weapons would be very interesting. new ai5 idea possibly.
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anything
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