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Johannes13

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Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184435#msg184435
« on: October 25, 2010, 02:30:01 pm »
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NAME:
Heal Pillar
ELEMENT:
Neutral
COST:
6 Electum (buy)/0 Quantum
TYPE:
Permanent/Pillar/Stackable
TEXT:
You get 1 HP at the end of the turn.
NAME:
Heal Tower
ELEMENT:
Neutral
COST:
0 Quantum
TYPE:
Permanent/Pillar/Stackable
TEXT:
You get 1 HP at the end of the turn. You get 1 additional HP when you play this card
IDEA: [/color][/b]
Johannes13
NOTES:
Maybe this card is not strong enough, but it enables a basic healing for all decks.
You should be able to put more than 6 cards of this type in your deck.
Earthquake should destroy 3 of this card at once.

This card is like a normal quantum tower, except that it gives HP instead of quanta.

Kuross

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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184440#msg184440
« Reply #1 on: October 25, 2010, 02:42:45 pm »
Interesting... but a bit weak. Perhaps up it to 2 hp a turn?

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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184441#msg184441
« Reply #2 on: October 25, 2010, 02:50:04 pm »
Interesting... but a bit weak. Perhaps up it to 2 hp a turn?
54 of these and 6 SoD would be mean :)
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Johannes13

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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184447#msg184447
« Reply #3 on: October 25, 2010, 03:11:41 pm »
54 Heal Pillars + 6 Photons...

The main idea was to enable Mono/duo/tricolordecks to get EM.

Offline Hyroen

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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184451#msg184451
« Reply #4 on: October 25, 2010, 03:25:42 pm »
Not all elements should be able to get EM easily.
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Johannes13

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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184454#msg184454
« Reply #5 on: October 25, 2010, 03:27:57 pm »
That means everybody should use a life deck if he wants EM?

Kuross

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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184455#msg184455
« Reply #6 on: October 25, 2010, 03:30:51 pm »
That means everybody should use a life deck if he wants EM?
Technically speaking, if one wants to have a life gain in an element that doens't have it, all one has to do is run Shard of Gratitude in the deck.

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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184458#msg184458
« Reply #7 on: October 25, 2010, 03:32:14 pm »
Each element has it's own niche. Fire stall is amazing because it has lots of healing, due to Shard of Gratitude and lots of offense due to Fire's niche.

And is it too crazy that in the element of Life, you can finish a match with all your life? In my honest opinion, life should be focused on healing, and not so much on creature spam.
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Johannes13

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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184459#msg184459
« Reply #8 on: October 25, 2010, 03:33:27 pm »
But sometimes upgraded cards are not allowed. And here comes this card in play.

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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184461#msg184461
« Reply #9 on: October 25, 2010, 03:37:49 pm »
I have nothing against the idea, if implemented, so be it. But I'd rather elements keep their flavour and their niches, Water has "Purify" allowing it to heal in a pinch, Life has strong healing cards, as it should be, Darkness can take some of your life to replenish theirs in a very vampire-like way.

I'm sorry, but in the crucible, due to my personal preferences, it might not get my vote. 
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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg184741#msg184741
« Reply #10 on: October 25, 2010, 11:51:59 pm »
Make it 2 or 3 HP.
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Johannes13

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Re: Heal Pillar | Heal Tower https://elementscommunity.org/forum/index.php?topic=14523.msg185167#msg185167
« Reply #11 on: October 26, 2010, 01:05:32 pm »
Yeah, 3 HP and this deck: 54 Cards of this + 6 Phothons
Try to kill it..

 

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