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Offline TerrokingTopic starter

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Gaia's Blessing | Gaia's Blessing https://elementscommunity.org/forum/index.php?topic=10733.msg132250#msg132250
« on: August 06, 2010, 06:24:52 am »
NAME:
Gaia's Blessing
ELEMENT:
:earth
COST:
2 :earth
TYPE:
Spell
ABILITY:
All cards used on the target creature have their effects doubled.
NAME:
Gaia's Blessing
ELEMENT:
:earth
COST:
1 :earth
TYPE:
Spell
ABILITY:
All cards used on the target creature have their effects doubled.
ART:
No specific artist mentioned, found on http://www.goddessaday.com/greek/gaia
IDEA:
Terroking
NOTES:
So, anything that changes this card's target at all has whatever is done to it doubled. That means Blessing is +6/+6, Heavy Armor is +0/+12, BB is +0/+20, but it also means that control cards, like Lighting (-10hp) and Grav Pull (Takes double damage from each creature) are more effective. IT would work on Freeze and Stasis effects as well, making it possible to stall a card for 6 turns if you so wish.
On the subject of Anti-matter... Whatever it took to put a card in the negatives, gets doubled. So, for example, a Giant Frog is 5/3, -5/3 after Anti-matter, meaning it lost 10 attack. So, if you use Gaia's Blessing on the Frog before that, it takes -20/+0 instead and ends up at -15/3. And that's just a Frog, so this could have incredible synergies with Anti-matter. However, it's meant to synergize with my Granite Soldier (http://elementscommunity.org/forum/index.php/topic,10731.msg141768#msg141768) card, enabling you to double your buffs on it without fear of double control.
SERIES:
Earth: Standing Strong (http://elementscommunity.org/forum/index.php/topic,10740.new.html#new)
I think it may need +1 cost to both versions, and possibly a name change as well, considering we already have a Blessing.

Opinions? (Didn't mention this in the notes, but Adrenaline will not grant double the amount of attacks)

It's basically another way to TU the buff cards you use. Except different, and easier to splash as it does not generate a whole new creature with the same base stats.
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Offline nilsieboy

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Re: Gaia's Blessing | Gaia's Blessing https://elementscommunity.org/forum/index.php?topic=10733.msg132387#msg132387
« Reply #1 on: August 06, 2010, 02:07:25 pm »
gaia doesn't sound as eart :P
:gravity nilsieboy :gravity
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Re: Gaia's Blessing | Gaia's Blessing https://elementscommunity.org/forum/index.php?topic=10733.msg132409#msg132409
« Reply #2 on: August 06, 2010, 03:05:08 pm »
CURATOR COMMENT

To Be Crucible Ready
- The Element needs to be written in Words.  ( :earth means Earth Quanta, not the Element Earth. Regarding Cards the two are not interchangeable)
- Provide a link to the source Image
- Provide a link to the Series Topic (Trial Requirement)

Offline Xinef

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Re: Gaia's Blessing | Gaia's Blessing https://elementscommunity.org/forum/index.php?topic=10733.msg132568#msg132568
« Reply #3 on: August 06, 2010, 07:46:19 pm »
Basilisk Blood causing +0/+40 and 12 turn stasis?

How does mutation work with it?

Quintessence and rewind probably don't have anything that could be doubled... liquid shadow adds 2 poison... aflatoxin 4 poison... is that right?

Cards used on the target creature... does that include shields blocking the creature? (eg. fire buckler dealing 2 damage, permafrost freezing for 6 turns)?
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Offline TerrokingTopic starter

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Re: Gaia's Blessing | Gaia's Blessing https://elementscommunity.org/forum/index.php?topic=10733.msg133175#msg133175
« Reply #4 on: August 07, 2010, 08:15:48 pm »
Basilisk Blood causing +0/+40 and 12 turn stasis?

How does mutation work with it?

Quintessence and rewind probably don't have anything that could be doubled... liquid shadow adds 2 poison... aflatoxin 4 poison... is that right?

Cards used on the target creature... does that include shields blocking the creature? (eg. fire buckler dealing 2 damage, permafrost freezing for 6 turns)?
All those are exactly correct.

For Mutation, I suppose it would double the bonus the creature gets to it's stats from being a Mutant, nothing more.

I suppose I should change it to "Cards affecting target creature have double their effect."

But I just realized something: How OP this card could be when combined with Anti-matter.

Look at it like this...

Crimson Dragon+Gaia's+Anti-matter=-45 attack. (Normally, it's -30, 15 to -15, but here it's -60 due to Gaia's.)

Then, if you use Anti-matter again.... It should go up by 90 attack, putting it at 45. However, it will be doubled into +180 attack... Giving you a 135/2 creature. That's not even counting Momentum either...

In my opinion, that's way too powerful for a 4-card combo. The Trio aspect doesn't really count because you can just use one Nova to get out Gaia's, and then put out a Momentum too if you want. The only thing you've got to do from there is accumulate 11 :fire and 11 :entropy.

So, I think I'll change the unupped version to "The next card affecting target creature has double its effect."

And then I'll change the upped one to 4 cost, leaving the text as-is.
I ask nothing of humanity but fairness in all things, but I do not expect even that.

 

anything
blarg: