No, I figured hitting itself would be kind of silly and too limiting if there are only a few creatures on the board. It already has a chance of hitting its own side, hitting itself would add more of a burden than its worth I think.
You know what, I had a whole long paragraph here on the advantages and disadvantages of a power buff (both static and random) but the more I thought about it, the more I came to agree with pepokish, simpler really is better. I think I prefer it as is. The affected creatures already keep any other abilities they previously had as it is, and you should be able to find a creature capable of doing some damage without a buff in most decks.
I assume that with this spell, there would be a special 'debuff' effect (like the
symbol for immortalized creatures,
for poisoned ones, etc.) for Hallucination | Psychosis. Would that symbol be expressed by
then?
A great idea. Unfortunately, it seems as if
creatures would conquer entropy in this sense hands down, as the spell can't target those type of creatures. What would happen if you pair up this card with Adrenaline? Would it select a target and hit it multiple times based on its attack? Or would it target something, hit it, then target another and keep on repeating until all 'charges' of Adrenaline are gone for that round?