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Offline ZephyrPhantomTopic starter

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Re: Soul Barrier | Spirit Barrier https://elementscommunity.org/forum/index.php?topic=25437.msg466989#msg466989
« Reply #12 on: March 04, 2012, 02:27:13 am »
Bump for submission to Crucible. Any further thoughts?

Offline furballdn

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Re: Soul Barrier | Spirit Barrier https://elementscommunity.org/forum/index.php?topic=25437.msg466995#msg466995
« Reply #13 on: March 04, 2012, 02:36:56 am »
You lose 20|10 hp but essentially gain 40hp. That's like a 20|30 hp net gain for 5 quanta. Way weaker than :life's heal, but can fit into any element. Another bad thing is that the health, shield, and quanta can all be wasted if your opponent casts steal or deflag.

Offline ZephyrPhantomTopic starter

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Re: Soul Barrier | Spirit Barrier https://elementscommunity.org/forum/index.php?topic=25437.msg467000#msg467000
« Reply #14 on: March 04, 2012, 02:40:59 am »
You lose 20|10 hp but essentially gain 40hp. That's like a 20|30 hp net gain for 5 quanta. Way weaker than :life's heal, but can fit into any element. Another bad thing is that the health, shield, and quanta can all be wasted if your opponent casts steal or deflag.
Actually, it won't be entirely wasted. Since stealing the shield technically replays it in the other side's slot, they also lose 20 | 10 Max HP. It's sort of like a built-in PC Protection.

Offline furballdn

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Re: Soul Barrier | Spirit Barrier https://elementscommunity.org/forum/index.php?topic=25437.msg467004#msg467004
« Reply #15 on: March 04, 2012, 02:47:36 am »
You lose 20|10 hp but essentially gain 40hp. That's like a 20|30 hp net gain for 5 quanta. Way weaker than :life's heal, but can fit into any element. Another bad thing is that the health, shield, and quanta can all be wasted if your opponent casts steal or deflag.
Actually, it won't be entirely wasted. Since stealing the shield technically replays it in the other side's slot, they also lose 20 | 10 Max HP. It's sort of like a built-in PC Protection.
Oh okay, but still deflag ruins everything, and it's also quite pricey for not that much gained.

Offline ZephyrPhantomTopic starter

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Re: Soul Barrier | Spirit Barrier https://elementscommunity.org/forum/index.php?topic=25437.msg467038#msg467038
« Reply #16 on: March 04, 2012, 03:32:56 am »
You lose 20|10 hp but essentially gain 40hp. That's like a 20|30 hp net gain for 5 quanta. Way weaker than :life's heal, but can fit into any element. Another bad thing is that the health, shield, and quanta can all be wasted if your opponent casts steal or deflag.
Actually, it won't be entirely wasted. Since stealing the shield technically replays it in the other side's slot, they also lose 20 | 10 Max HP. It's sort of like a built-in PC Protection.
Oh okay, but still deflag ruins everything, and it's also quite pricey for not that much gained.
Does think sounds like a good change?
Quote
Card stacks. Attempting to destroy this card will remove 30 "HP" off of it's stack instead. Steal transfers the HP but also triggers the Max HP effect.

Offline furballdn

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Re: Soul Barrier | Spirit Barrier https://elementscommunity.org/forum/index.php?topic=25437.msg467039#msg467039
« Reply #17 on: March 04, 2012, 03:34:42 am »
You lose 20|10 hp but essentially gain 40hp. That's like a 20|30 hp net gain for 5 quanta. Way weaker than :life's heal, but can fit into any element. Another bad thing is that the health, shield, and quanta can all be wasted if your opponent casts steal or deflag.
Actually, it won't be entirely wasted. Since stealing the shield technically replays it in the other side's slot, they also lose 20 | 10 Max HP. It's sort of like a built-in PC Protection.
Oh okay, but still deflag ruins everything, and it's also quite pricey for not that much gained.
Does think sounds like a good change?
Quote
Card stacks. Attempting to destroy this card will remove 20 "HP" off of it's stack instead.
That makes it sound like bonewall...
I would like to see it stack, but a single deflag should destroy the whole shield imo.

Offline ZephyrPhantomTopic starter

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Re: Soul Barrier | Spirit Barrier https://elementscommunity.org/forum/index.php?topic=25437.msg467044#msg467044
« Reply #18 on: March 04, 2012, 03:40:46 am »
You lose 20|10 hp but essentially gain 40hp. That's like a 20|30 hp net gain for 5 quanta. Way weaker than :life's heal, but can fit into any element. Another bad thing is that the health, shield, and quanta can all be wasted if your opponent casts steal or deflag.
Actually, it won't be entirely wasted. Since stealing the shield technically replays it in the other side's slot, they also lose 20 | 10 Max HP. It's sort of like a built-in PC Protection.
Oh okay, but still deflag ruins everything, and it's also quite pricey for not that much gained.
Does think sounds like a good change?
Quote
Card stacks. Attempting to destroy this card will remove 20 "HP" off of it's stack instead.
That makes it sound like bonewall...
I would like to see it stack, but a single deflag should destroy the whole shield imo.
Ok. Poll added on destroyability, please vote.

 

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