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ishotsteve

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some time card ideas https://elementscommunity.org/forum/index.php?topic=1643.msg14621#msg14621
« on: December 28, 2009, 06:10:18 am »
I just started playing a couple days ago, so i don't know a whole lot but figured if i could think of an idea i might as well put it up here. Sorry if a few have been suggested already.

Name: Stall
Type: Spell
Cost: 6 time quanta
Effect: For the next 3 turns only time creatures can be played

Name: Newton Charger
Type: Creature - 1/3
Cost: 4 time quanta
Effect: Landsearch - Generate 1 extra Time Quanta every turn.

(Issac Newton created the first official clock...that's why newton is in the name..if you wanted to know)

Name: Time Chamber
Type: Pillar
Effect: Generate 2 time quanta per turn as long as 1 monster you control is sacrificed.
I figure if you don't sac a monster time chamber gets destroyed or the card just nothing for the turn.

Name: Wormhole
Type: Spell
Cost: 15 Time Quanta
Effect: Switch creatures with your opponent.(your opponent gets all of your crearutres and you get all of theirs.) i guess you could make this some sort of mixed card too. 5 time quanta, 5 light quanta and 5 dark quanta. of course 15 is probably way to high of a cost

Name: Erosion
Type: Spell
Cost: 4 Time Quanta
Effect: Deal 3 damage to all earth creatures.

Thats all i can think of right now. again sorry if they were suggested already.



bobcamel

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Re: some time card ideas https://elementscommunity.org/forum/index.php?topic=1643.msg14657#msg14657
« Reply #1 on: December 28, 2009, 02:34:53 pm »
Market Stall: With this effect it would be more of a permanent than a spell. U C, spells are one-time things. The effect could be a bit too strong, as it generally lockdowns the opponent and can cause hand congestion especially with you reversing his creatures and chaining Stalls, so he'd be eventually forced to discard, but... with a 2 turn effect it'd be alright, I geuss.
Newt-On Charger: Could be cheaper for that ability. See Gnome Gemfinder for cost tips. Also, who's Issac Newton?
Time Chamber: Such a low reward of 2 Time quanta doesn't justify creature sacrifice. The damage a creature would deal is worth more than 2 Time quanta.
Wormhole: Generally, the creatures of yours are better than the enemy's, but you could combine this with waiting for Godot until the enemy starts his strategy while you don't play anything and then casting this. Notveryuseful. Also, you can't mix cardcostcolors in this game. Flocking MtGians.
Erosion: And if the enemy doesn't have Earth creatures, what am I meant to do with this card? Get it in rear? (http://tinyurl.com/yzl2kko) Kill my own Shriekers in Earth/Time? You haven't thought much about this card. Also, remember this one small rule: Cards that can only target 1-2 elements aren't good, as the enemy may not have them.

 

blarg: