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Offline EspithelTopic starter

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Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147115#msg1147115
« on: July 22, 2014, 04:41:58 pm »
NAME:
Grindwheel
ELEMENT:
Entropy
COST:
1 :entropy
TYPE:
Creature
ATK|HP:
-10 | 4
TEXT:
If you win the game with Grindwheel in play, gain 5 more electrum. Otherwise, lose 5 more electrum.
NAME:
Grindwheel
ELEMENT:
Entropy
COST:
0
TYPE:
Creature
ATK|HP:
-10 | 4
TEXT:
If you win the game with Grindwheel in play, gain 10 more electrum. Otherwise, lose 10 more electrum.

ART:
See previous
IDEA:
Me. :D
NOTES:
VERSION_2:
Upped gives more. Better wording.
VERSION_1:
Entropy. Removed immaterial. Gives less.
VERSION_0:
Dissa. 20 on win. Immaterial.

SERIES:


Spoiler for Hidden:
NAME:
Grindwheel
ELEMENT:
Entropy
COST:
1 :entropy
TYPE:
Creature
ATK|HP:
-10 | 1
TEXT:
Gain or lose 5 more electrum at the end of the match. Works only if Grindwheel is in play.
NAME:
Grindwheel
ELEMENT:
Entropy
COST:
0
TYPE:
Creature
ATK|HP:
-10 | 1
TEXT:
Gain or lose 5 more electrum at the end of the match. Works only if Grindwheel is in play.

ART:
Jacker (http://i.imgur.com/S39YC.png) (Yes, that's hybrid art. It works so well ;~;)
IDEA:
Frozengaia
NOTES:
Changes to the original:
VERSION_0:
Gain or lose 20 more electrum. Immaterial. Dissa element.
VERSION_1:
Gain or lose 5 more electrum. Entropy element. Immaterial removed.

The ability is passive. PU and fractal will give you more, but at what cost?
SERIES:


Spoiler for Hidden:
NAME:
Grindwheel
ELEMENT:
Dissa
COST:
1 :dissa
TYPE:
Creature
ATK|HP:
-10 | 1
TEXT:
If you win the game, gain 20 more electrum. Otherwise, lose 20 more electrum.
Immaterial.
NAME:
Grindwheel
ELEMENT:
Dissa
COST:
0
TYPE:
Creature
ATK|HP:
-10 | 1
TEXT:
If you win the game, gain 20 more electrum. Otherwise, lose 20 more electrum.
Immaterial.

ART:
A Small Child
IDEA:
Me
NOTES:
This is... hard to balance, isn't it?
The card functions in pvp duel.

#Chimera lol?

The reason this thing costs Dissa is because it should cost aether, but it should cost entropy, but it should probably not be restrained to any element, and it's not a very aether-y effect, but it needs to be constrained to an element, so I picked a duo. Dissa.

Chimera will lose the passive ability "Wager", which is what the ability is called. So this thing will hinder you if you want money.

... Yes, this is stupid. I know.
SERIES:
4th wall (Maybe.)
« Last Edit: July 23, 2014, 01:32:59 pm by Frozengaia »

Offline skyironsword

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147116#msg1147116
« Reply #1 on: July 22, 2014, 04:44:34 pm »
4th wall cards are not usually liked very much. Look at cards like Sell for good examples of this.

Offline EspithelTopic starter

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147119#msg1147119
« Reply #2 on: July 22, 2014, 04:52:21 pm »
http://elementscommunity.org/forum/card-ideas-and-art/converter-converter/ For those that don't know what Sky's talking about.

Otherwise, that thing just gives electrum.
This has a few uses besides that. Chimera, SoW... Sopa.

Offline jarozaoz

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147145#msg1147145
« Reply #3 on: July 22, 2014, 07:02:36 pm »
Grindwell + Antimatter from Nymphu + Quint / Blessing / Chaos Power = imagine this + PU or synergy with fractal + SoP.
Gosh, i like this card. Even funnier than Singularity. Additionally , with chance for cash, its like "Challenge Accepted" xd

In the point of synergy with Fractal, does effect of additional cash stacks?
You. And sand. Endless sand. Endless trillions tons of sand.
This endless power. which can kill you like insignificant bug.
This, is a power of :time...

Offline EspithelTopic starter

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147146#msg1147146
« Reply #4 on: July 22, 2014, 07:03:56 pm »
It's immaterial.
The antimatter combo was simply too strong.

Although, a generic -10|1 wouldn't be too bad.

Should I make this card less powerful -ATK wise? I'd be happy to remove the immaterial, then.

In the case of Somehow getting more of these out, yes, thier effect stacks, yes, fractal makes them stupid.
« Last Edit: July 22, 2014, 07:07:15 pm by Frozengaia »

Offline jarozaoz

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147147#msg1147147
« Reply #5 on: July 22, 2014, 07:09:29 pm »
Ooh, i didnt noticed "immaterial" earlier. My bad.
Anyhow, this + some kind of idea about taking off "immaterial" status (I hope someone will make it avalible in game as a card as a spell) + fractal + SoSac (at opponent, pls implement "Give" in game) is still nice idea. But, its good idea for every negative attack deck. xd
You. And sand. Endless sand. Endless trillions tons of sand.
This endless power. which can kill you like insignificant bug.
This, is a power of :time...

Offline EspithelTopic starter

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147148#msg1147148
« Reply #6 on: July 22, 2014, 07:16:20 pm »
...

Actually, on retrospect...

Someone competitive, tell me if 10 ATK for 7 and 2 cards is too bad.
...Seeing grabboid is 8 for 4...
Not too bad, actually.
Can I remove the immaterial...?
Oh, go on. :D

Offline EspithelTopic starter

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147149#msg1147149
« Reply #7 on: July 22, 2014, 07:34:56 pm »
Done.

Offline Drake_XIV

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147151#msg1147151
« Reply #8 on: July 22, 2014, 07:52:46 pm »
If you have the upgraded, why would you be satisfied with only 5 more? The upgraded should give significantly more gold.

Offline haidao0923

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147152#msg1147152
« Reply #9 on: July 22, 2014, 07:53:42 pm »
wait... wah only 5? and gain or lose? with 6 of this out it would only be 30 and who know if we can find this in the deck
█████████████████████$!@ME@!$██████████████████████
What is an Elements Master? Having all the Nymph? Having all the Shard? Having every rare card combine? NO!!! To become an Elements Master you need to wield in your hand the power of these ▬▬>:entropy :death :fire :water :light :air :time :aether

Offline Rutarete

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147154#msg1147154
« Reply #10 on: July 22, 2014, 07:56:36 pm »
So even if you win, but have a field full of Grindwheels, you can still end up losing electrum
It is the greatest mystery of all...
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Offline EspithelTopic starter

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Re: Grindwheel | Grindwheel https://elementscommunity.org/forum/index.php?topic=55091.msg1147155#msg1147155
« Reply #11 on: July 22, 2014, 08:04:23 pm »
wait... wah only 5? and gain or lose? with 6 of this out it would only be 30 and who know if we can find this in the deck

This + Antimatter.

You're gonna get about 3 of these out... That's an extra 15 electrum.
Bronze gives 15 electrum per win.

Compare that to 3x20 = 60 if you win. Which you will often with devoted grinders.

So even if you win, but have a field full of Grindwheels, you can still end up losing electrum

No.

If you win the match, you gain more electrum.
If you lose the match, you lose more electrum.
Was the previous wording easier to comprehend?

 

blarg: