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Offline OdinVanguardTopic starter

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Plasma Sheath | Lightning Armor https://elementscommunity.org/forum/index.php?topic=40011.msg496382#msg496382
« on: May 10, 2012, 08:21:38 pm »
NAME:
Plasma Sheath
ELEMENT:
Aether
COST:
2
TYPE:
Spell
ATK|HP:

TEXT:
Target creature gets +1|+2 and deals 2 spell damage to creatures in adjacent slots or either player when they attack
NAME:
Lightning Armor
ELEMENT:
Aether
COST:
1
TYPE:
Spell
ATK|HP:

TEXT:
Target creature gets +2|+2 and deals 2 spell damage to creatures in adjacent slots or either player when they attack

ART:
Modified phase spider art
Modification by OdinVanguard
IDEA:
OdinVanguard
NOTES:
Inspired by the lightening shield spell in Warcraft III
The idea is that it turns a target creature into a walking electric fence.
-Any creature or player that tries to move past it to attack will get zapped for 2 spell damage. This includes creatures from either player. It will also affect any player that deals damage with a weapon.
-This effect will be treated as if it were a shield effect and applied just before other shield effects, so it will trigger even if the damage is later reduced to zero by another shield, but will not trigger if it gets absorbed by gravity pull.
-Because it is a shield like effect, it will bypass immaterial just like a shield would.
-Since the effect deals spell damage, it can be reflected by mirror or emerald shields, or any effect that later provides the same for creatures.
-The effect will add the trait "Ionized" to the target and will be treated like the momentum status. I.e. it can be removed by lobotomize but will stick if the creature is mutated or hit with liquid shadow, butterfly effect, or mitosis.

The effect is primarily intended to be used as a buff, but could be used offensively to make an enemy creature kill others that are next to it.

Comments and balancing suggestions welcome. I am also open to giving this to a different element if you think another one needs it more than aether. I had originally though of putting it under fire, but the general consensus is that fire already has more than enough CC in it.
SERIES:

« Last Edit: May 10, 2012, 08:23:10 pm by OdinVanguard »
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You might be a unix junky

Offline neuroleptics

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Re: Plasma Sheath | Lightning Armor https://elementscommunity.org/forum/index.php?topic=40011.msg496398#msg496398
« Reply #1 on: May 10, 2012, 08:41:02 pm »
It helps in CC i guess, but i think immaterial is a little too good for  :aether....to be buff again....oh, that Dim shield too. headache.....*wonders*
haha :P
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