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joebob777

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233339#msg233339
« Reply #24 on: December 26, 2010, 07:12:56 am »
aaah nepy, what is it with you amd screwing with other people, stop callng me joe too, it hurts [/insert_word_here]
but the embrace ability would actually work, as far as reducing damage and annoying the crap out of those lava destroyer spammers i must use (if there were an emoticon on this of a demon laughing i would so use it right now)

Offline Nepycros

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233340#msg233340
« Reply #25 on: December 26, 2010, 07:16:22 am »
You'd rather me call you Joebob? or Bob? or maybe even... Tyler? ;)
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

joebob777

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233344#msg233344
« Reply #26 on: December 26, 2010, 07:18:26 am »
fine, anthony, toni, you can pick what i call you (again, insert demonic smiley face laughing)
there i removed your most personal name, now you wont have to kill me when we get back from break (demon smiley)

Flayne

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233422#msg233422
« Reply #27 on: December 26, 2010, 12:41:34 pm »
so i should change the ability to this:

"every time cosmic worm attacks, it disappears along with a random enemy creature for 1 turn."


so it constantly takes another enemy creature, and the only thing the opponent can do against it is using shields, so then they can target it with a spell.

hows that?


Offline OldTrees

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233902#msg233902
« Reply #28 on: December 27, 2010, 03:35:05 am »
Hi. I am the head of the Communal Card Creation thread mentioned on page 1.
I am currently on a family vacation or I would have responded earlier.

I would recommend the following for the effect (card text will be below) this is card text that would allow it to be added to the upcoming phasing/phase series that has been in the works in the CCC thread. (please look at the Tactics Set thread for more of our work)

Effect:
Every time cosmic worm attacks it and one targetable creature on the opponent's side of the field become immaterial and delayed for 1 turn each.

Card Text:
Phasing Out 1,1. When Cosmic Worm phases out another creature on the opponent's side of the field accompanies it. Both are delayed while phased out.

Notes section:
Phasing Out N,M:
Effect:
After N turns being targetable ____ becomes immaterial for M turns.
____ starts targetable or "Phased in".

The CCC thread is currently in a theoretical discussion of the balance of phasing creatures. I invite you to join in.
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Flayne

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233919#msg233919
« Reply #29 on: December 27, 2010, 04:12:24 am »
Hi. I am the head of the Communal Card Creation thread mentioned on page 1.
I am currently on a family vacation or I would have responded earlier.

I would recommend the following for the effect (card text will be below) this is card text that would allow it to be added to the upcoming phasing/phase series that has been in the works in the CCC thread. (please look at the Tactics Set thread for more of our work)

Effect:
Every time cosmic worm attacks it and one targetable creature on the opponent's side of the field become immaterial and delayed for 1 turn each.

Card Text:
Phasing Out 1,1. When Cosmic Worm phases out another creature on the opponent's side of the field accompanies it. Both are delayed while phased out.

Notes section:
Phasing Out N,M:
Effect:
After N turns being targetable ____ becomes immaterial for M turns.
____ starts targetable or "Phased in".

The CCC thread is currently in a theoretical discussion of the balance of phasing creatures. I invite you to join in.
wow, the card text and effect that you suggested, sounds much better and balances things out, and your suggestion definetly makes more sense, therefore i shall change the card to the effects and text u suggested, also i shall create the card art for it so it is then complete, and thank you very much for the invite :D

 

blarg: