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guolin

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg160790#msg160790
« Reply #12 on: September 18, 2010, 09:41:32 pm »
way too OP still.  it doesnt have to be a swiss army knife mixed with a nuclear bomb for it to be a good card. 

also, as soon as you think "hey, maybe it can instantly kill a creature..." stop and start over, there will be no instant kill cards unless they are involved in a combo (freeze/shockwave).  not only that, but destroys all pillars... spells(?) and permanents? cmon man.  im just going to ignore destroying the hand part and pretend i didnt see it.

i know you are trying to come up with a trump card, but think about it this way- everyone hates donald trump.
Completely agree with this. It doesn't have to be so powerful for it to be a good card, simplicity is best also zanz has already said there will be no insta-kill cards that don't take the hp of a creature into account, freeze/shockwave was an exception (can't remember why).
Two card combo is shockwave's only saving grace. And yeah, I'm find with the destroy permanents and stuff, but I'm not find with destroying hand and creatures.
Yeh but zanz specifically gave a reason as to why he allowed the insta-kill but I can't remember what it was.
I thought it was due to it being complicated AKA two card combo.

Offline TheOwner

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg160807#msg160807
« Reply #13 on: September 18, 2010, 09:50:53 pm »
No, you cannot touch a players hand.  It is his sacred place.  This card is way to OP.  How do you destroy a spell?  Spells are a one time use...  If you want this idea to go through you could go with...


For every permanent / creature you have destroy one of your opponents permanent / creature along with yours.



Unupped destroys all the permanent / creatures on your side no matter what, upped destroys only enough to destroy your opponents.

XellusF

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg160821#msg160821
« Reply #14 on: September 18, 2010, 10:00:35 pm »
Maybe this card would be more balanced when the destroy effect applys all things on the field...including ur creature/spells...

Offline TheOwner

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg160823#msg160823
« Reply #15 on: September 18, 2010, 10:04:45 pm »
Maybe this card would be more balanced when the destroy effect applys all things on the field...including ur creature/spells...
That was my idea, but then I realized... this card isn't super expensive he could jack you with poison, and a few death pillars.  So I thought... it would be better if...  Your Permanents - Opponents Permanents = Positive Permanents, then all your opponents permanents are destroyed and the remainder of your permanents are safe.  If.... Your Permanents - Opponents Permanents = Negative Permanents, take the absolute value (make a negative a positive) and thats how many of your opponents permanents are left.  Same applies to the creatures.

AeonSiege

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg160924#msg160924
« Reply #16 on: September 19, 2010, 02:41:37 am »
This card is WAAAAAYYYYYY TOO OP. It cost should be over 9000. This card reminds me of yugioh destroying everything and cutting hp in half. Elements is better without cards like this. I really don't like this card

Astraic

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg160946#msg160946
« Reply #17 on: September 19, 2010, 03:21:06 am »
This card is WAAAAAYYYYYY TOO OP. It cost should be over 9000. This card reminds me of yugioh destroying everything and cutting hp in half. Elements is better without cards like this. I really don't like this card
ditto
if this card is actually allowed cost should be 75.....

Offline TimerClock14Topic starter

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg161113#msg161113
« Reply #18 on: September 19, 2010, 01:02:52 pm »
whoa whoa whoa hold your horses everybody. I get it! the card is way to OP.

Howbout something along the lines of: Halve the HP of all your opponent's creatures. (rounded down of course)?


EDIT: I'll do this for both reg and upgraded, make the upgraded cheaper.
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Offline TheOwner

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg161115#msg161115
« Reply #19 on: September 19, 2010, 01:11:27 pm »
whoa whoa whoa hold your horses everybody. I get it! the card is way to OP.

Howbout something along the lines of: Halve the HP of all your opponent's creatures. (rounded down of course)?


EDIT: I'll do this for both reg and upgraded, make the upgraded cheaper.
No... thats not very good alot of creatures have 1hp, thats instant kill and hurts creatures too much...  How about...
Maybe this card would be more balanced when the destroy effect applys all things on the field...including ur creature/spells...
That was my idea, but then I realized... this card isn't super expensive he could jack you with poison, and a few death pillars.  So I thought... it would be better if...  Your Permanents - Opponents Permanents = Positive Permanents, then all your opponents permanents are destroyed and the remainder of your permanents are safe.  If.... Your Permanents - Opponents Permanents = Negative Permanents, take the absolute value (make a negative a positive) and thats how many of your opponents permanents are left.  Same applies to the creatures.

Offline TimerClock14Topic starter

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg161124#msg161124
« Reply #20 on: September 19, 2010, 01:29:50 pm »
whoa whoa whoa hold your horses everybody. I get it! the card is way to OP.

Howbout something along the lines of: Halve the HP of all your opponent's creatures. (rounded down of course)?


EDIT: I'll do this for both reg and upgraded, make the upgraded cheaper.
No... thats not very good alot of creatures have 1hp, thats instant kill and hurts creatures too much...  How about...
Maybe this card would be more balanced when the destroy effect applys all things on the field...including ur creature/spells...
That was my idea, but then I realized... this card isn't super expensive he could jack you with poison, and a few death pillars.  So I thought... it would be better if...  Your Permanents - Opponents Permanents = Positive Permanents, then all your opponents permanents are destroyed and the remainder of your permanents are safe.  If.... Your Permanents - Opponents Permanents = Negative Permanents, take the absolute value (make a negative a positive) and thats how many of your opponents permanents are left.  Same applies to the creatures.
I like the idea. but can you explain it? I don't really understand the last part.
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AeonSiege

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg161127#msg161127
« Reply #21 on: September 19, 2010, 01:45:49 pm »
This card is WAAAAAYYYYYY TOO OP. It cost should be over 9000. This card reminds me of yugioh destroying everything and cutting hp in half. Elements is better without cards like this. I really don't like this card
ditto
if this card is actually allowed cost should be 75.....
I think that could balance it.

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg161155#msg161155
« Reply #22 on: September 19, 2010, 03:09:30 pm »
whoa whoa whoa hold your horses everybody. I get it! the card is way to OP.

Howbout something along the lines of: Halve the HP of all your opponent's creatures. (rounded down of course)?


EDIT: I'll do this for both reg and upgraded, make the upgraded cheaper.
No... thats not very good alot of creatures have 1hp, thats instant kill and hurts creatures too much...  How about...
Maybe this card would be more balanced when the destroy effect applys all things on the field...including ur creature/spells...
That was my idea, but then I realized... this card isn't super expensive he could jack you with poison, and a few death pillars.  So I thought... it would be better if...  Your Permanents - Opponents Permanents = Positive Permanents, then all your opponents permanents are destroyed and the remainder of your permanents are safe.  If.... Your Permanents - Opponents Permanents = Negative Permanents, take the absolute value (make a negative a positive) and thats how many of your opponents permanents are left.  Same applies to the creatures.
I like the idea. but can you explain it? I don't really understand the last part.
I have 10 creatures on my side of the field, opponent has 11.  My ten are destroyed, ten of my opponents are destroyed.  One survives because I sacrifice one creature to kill another.  This works both ways and with permanents.  Sacrifices can be random (UP?) or chosen (OP).

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Re: Genocide | Xenocide https://elementscommunity.org/forum/index.php?topic=12697.msg161302#msg161302
« Reply #23 on: September 19, 2010, 07:10:20 pm »
I have decided to discontinue this topic. (not that i can physically do anything about it, however) Because I have conjured up a whole new idea for a card. A thousand thanks to all who replied to this post.  ;)
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blarg: