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Offline PalindromicTopic starter

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Future Insight | Future Epiphany https://elementscommunity.org/forum/index.php?topic=66060.msg1276974#msg1276974
« on: May 25, 2018, 04:34:17 pm »
NAME:
Future Insight
ELEMENT:
:time
COST:
2 :time
TYPE:
Spell
ATK|HP:

TEXT:
Draw 2 cards. Negate your next draw from any source.
NAME:
Future Epiphany
ELEMENT:
:time
COST:
1 :time
TYPE:
Spell
ATK|HP:

TEXT:
Draw 2 cards. Negate your next draw from any source.

ART:
www.sxc.hu
IDEA:
You can't have the same epiphany twice. This card gives you the epiphany earlier.
NOTES:
Future Insight essentially draws your next draw's card now, allowing bonuses to rush decks. Future Insight does NOT count cards generated directly in the hand as a draw, such as Fractal, Nightmare or Shard of Serendipity. Future Insight also counts per draw, not per card that makes you draw. Shard of Bravery, for example, counts as two different draws.
SERIES:
None
« Last Edit: May 30, 2018, 08:51:34 pm by Palindromic »
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Offline Aves

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Re: Snapback | Rebound https://elementscommunity.org/forum/index.php?topic=66060.msg1276976#msg1276976
« Reply #1 on: May 25, 2018, 05:58:10 pm »
Precognition is neutral in terms of draw power, since you draw a card in exchange for having to put precog in your deck. This card provides negative draw power, since you draw an extra card, draw one less card, and also have to put this in your deck.
« Last Edit: May 25, 2018, 06:06:26 pm by Aves »
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Offline PalindromicTopic starter

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Re: Snapback | Rebound https://elementscommunity.org/forum/index.php?topic=66060.msg1276977#msg1276977
« Reply #2 on: May 25, 2018, 06:22:31 pm »
This card provides negative draw power, since you draw an extra card, draw one less card, and also have to put this in your deck.
Negative draw power can be useful sometimes, like if you get nightmare of the past and don't want to draw so you don't have to discard. Also, the original version of this card also drew an extra card the turn after you don't draw, but I took it out for fear of overpowering the card.
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Offline Aves

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Re: Snapback | Rebound https://elementscommunity.org/forum/index.php?topic=66060.msg1276978#msg1276978
« Reply #3 on: May 25, 2018, 06:33:41 pm »
Ehh, I'm not sure what you mean by that.

Part of why nightmare is strong is that it denies your draw, so a card that you use to deny your own draw counters it?
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Offline PalindromicTopic starter

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Re: Snapback | Rebound https://elementscommunity.org/forum/index.php?topic=66060.msg1276979#msg1276979
« Reply #4 on: May 25, 2018, 07:17:58 pm »
If you get nightmare of the past, and then play this card and at least one other card, next turn when you can't play anything you don't draw, thus preventing you from having 8 cards in your hand and discarding a Ghost of the Past. Then next turn, when you have more quanta, you can play some of the cards in your hand and further delay discarding cards.
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Offline InsignificantWeeaboo

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Re: Snapback | Rebound https://elementscommunity.org/forum/index.php?topic=66060.msg1276981#msg1276981
« Reply #5 on: May 26, 2018, 01:21:31 am »
Not exactly a fan of the name. Snapback and Rebound sounds like a name for a Gravity card, and the art seems to emphasize that.

Maybe Foresight could be a better name?
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Offline Manuel

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Re: Snapback | Rebound https://elementscommunity.org/forum/index.php?topic=66060.msg1276982#msg1276982
« Reply #6 on: May 26, 2018, 03:22:40 am »
too much underpowered precognition, too much similar to precognition

also what happen if i play 3-4 copies in the same turn? the next turn, other than not draw my normal card, i can't draw with hourglass?
this paired with precognition can shorten the deck by 12 cards, which can be cool for some pvp otk decks, even if u probably have no room for this

the nightmare part is too situational, the only cool part is being able to win a 30 vs 30 cards match by deckout rather than lose, but still eternity exist for this and it is a lot more reliable

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Re: Snapback | Rebound https://elementscommunity.org/forum/index.php?topic=66060.msg1276983#msg1276983
« Reply #7 on: May 26, 2018, 04:14:53 am »
This card is gives negative drawpower, and the only proposed use for it is as a weak check to Ghostmare. At a cost of just one quanta less than sanctuary (which counters ghostmare, as well as blocking silence, discord, pest, black hole, SoB etc. while providing healing) this is honestly useless. I'll also point out that it requires time quanta to play, and any deck with decent time quanta generation can just play the nightmared ghosts anyway.
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Offline RapidStar_

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Re: Snapback | Rebound https://elementscommunity.org/forum/index.php?topic=66060.msg1276984#msg1276984
« Reply #8 on: May 26, 2018, 04:37:29 am »
for it to be balanced - draw 2 cards, but don't draw a card next turn. unupped:upped cost = 2:1.

Offline PalindromicTopic starter

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Re: Future Insight | Future Epiphany https://elementscommunity.org/forum/index.php?topic=66060.msg1277038#msg1277038
« Reply #9 on: May 29, 2018, 03:55:38 pm »
According to feedback, I have decreased cost by 1 and increased draw by 1. I also changed the card art and the name, from Snapback | Rebound to Future Insight | Future Epiphany.
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Offline kaempfer13

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Re: Future Insight | Future Epiphany https://elementscommunity.org/forum/index.php?topic=66060.msg1277061#msg1277061
« Reply #10 on: May 30, 2018, 04:15:03 pm »
future epiphany actually feels kinda op now, as it can allow you to draw most of your deck before the drawback kicks in at little cost. Is it supposed to stop all drawing for a turn or just the draw at start of turn and will it stop the draw for multiple turns if used repeatedly in a turn?
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Re: Future Insight | Future Epiphany https://elementscommunity.org/forum/index.php?topic=66060.msg1277062#msg1277062
« Reply #11 on: May 30, 2018, 04:45:59 pm »
'Draw 2 cards. You may not draw any cards until the end of your next turn.'

 

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