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nico5k

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Kinetic Charge | Kinetic Charge https://elementscommunity.org/forum/index.php?topic=17371.msg221042#msg221042
« on: December 10, 2010, 03:41:14 pm »
NAME:
Kinetic Charge
ELEMENT:
Gravity
COST:
5
TYPE:
Spell
ATK|HP:
none
TEXT:
If targeted creature's HP>10 ATKx3, else if HP>5 ATKx2. Creatures with ATK>5 aren't affected. HP drops to 0
NAME:
Kinetic Charge
ELEMENT:
Gravity
COST:
4
TYPE:
Spell
ATK|HP:
none
TEXT:
If targeted creature's HP>10 ATKx3, else if HP>5 ATKx2. Creatures with ATK>5 aren't affected. HP drops to 0
ART:
Nico5k, or in other words me (based on other image that i have in my pc)
IDEA:
Again me
NOTES:
If its hard to understand the text of the card it seems like when you target the creature if its have 6 or more atack it still unaffected, if have 5 or less atack then if it have 11 or more hp their atack will be triplicated else if it have between 6 and 10 HP their attack is duplicated, and with the HP drops to 0 its a way to simplify that the idea of it dies at end of turn
SERIES:
None
Hope you like it and will constructively critic that (sory if my english is bad, i'm not familiarizated with a lot of words XD)

Offline Nepycros

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Re: Kinetic Charge | Kinetic Charge https://elementscommunity.org/forum/index.php?topic=17371.msg221045#msg221045
« Reply #1 on: December 10, 2010, 03:45:09 pm »
So, Steel Golem + Plate Amor (total of 5 :earth) + this (4 :gravity) = 18 attack for one turn? Sorry, but Armagio is the only creature currently that has enough health and low enough attack that it wouldn't require a ridiculous set-up, and noone wants to give up a massive health creature for a single burst attack, when they can just hold on to their creature for 3 turns, and get the same thing.
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nico5k

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Re: Kinetic Charge | Kinetic Charge https://elementscommunity.org/forum/index.php?topic=17371.msg221048#msg221048
« Reply #2 on: December 10, 2010, 03:49:19 pm »
"Creature with ATK>5 aren't affected" that get the steel golem into unnaffected group, with that point you can't do more than 15 damage,

Offline Nepycros

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Re: Kinetic Charge | Kinetic Charge https://elementscommunity.org/forum/index.php?topic=17371.msg221053#msg221053
« Reply #3 on: December 10, 2010, 03:54:40 pm »
So it's pretty much useless. I don't wanna turn something that has high health, low attack into a maximum of 15 attack Spark. I'd rather use a rage potion and let it have a crack at the opponent's health.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline OldTrees

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Re: Kinetic Charge | Kinetic Charge https://elementscommunity.org/forum/index.php?topic=17371.msg221108#msg221108
« Reply #4 on: December 10, 2010, 05:26:45 pm »
By the way, FMA art is not copyright free. The picture of Mr. Armstrong will have to go.
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nico5k

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Re: Kinetic Charge | Kinetic Charge https://elementscommunity.org/forum/index.php?topic=17371.msg221123#msg221123
« Reply #5 on: December 10, 2010, 05:51:10 pm »
can you please explain me in other form how you go to 21|0 and 39|0 counts? because this card not affect creatures with more than 5 attack, so you can only have max of 15|0 creature, it maybe can still alive blessing it but it will no qualify for play more kinetic charge on it

and about the art it can be modified, it seems that armstrong still quite visible XD

Offline OldTrees

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Re: Kinetic Charge | Kinetic Charge https://elementscommunity.org/forum/index.php?topic=17371.msg221162#msg221162
« Reply #6 on: December 10, 2010, 06:48:24 pm »
can you please explain me in other form how you go to 21|0 and 39|0 counts? because this card not affect creatures with more than 5 attack, so you can only have max of 15|0 creature, it maybe can still alive blessing it but it will no qualify for play more kinetic charge on it

and about the art it can be modified, it seems that armstrong still quite visible XD
Sorry I missed the Atk > 5 cutoff.
I will fix the post. and put the new calculations here.

The problem is that the original image of Armstrong is copyrighted. You can request art or make some new art.

So the ideal creature would be 5|11
5|5 + 0|6 = 5|11
5|6 costs 5 :earth (3-4 upgraded) [Theoretically]
+0|+6 costs 1 :earth

So best case scenario
Theoretical 5|6 [3 :earth] + Heavy Armor [1 :earth] + Kinetic Charge [4 :gravity] + Unstopable [1 :gravity]
Total Cost: 4 :earth + 5 :gravity
Result: 16|1 Momentum

Closest actual combos
Hematite Golem
4 :earth for 4|6
Steel Golem
Elite Antlion
2 :earth for 4|4

Most likely use:
Elite Antlion + Heavy Armor + Unstoppable + Kinetic Charge + Unstoppable + optional burrow
3 :earth + 6 :gravity
16|1 momentum
or
4 :earth + 6 :gravity
8|1 momentum burrowed
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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Offline Ajit

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Re: Kinetic Charge | Kinetic Charge https://elementscommunity.org/forum/index.php?topic=17371.msg221202#msg221202
« Reply #7 on: December 10, 2010, 07:36:46 pm »
and about the art it can be modified, it seems that armstrong still quite visible XD
If an image is copyrighted you aren't allowed to use it to any extent, no matter how visible.

 

anything
blarg: