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Offline moomooseTopic starter

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Re: Anthropomorphism | Anthropomorphism https://elementscommunity.org/forum/index.php?topic=36528.msg461036#msg461036
« Reply #12 on: February 16, 2012, 09:22:13 pm »
the cost could use a little boost, to 2|1 or 3|2, but any higher and i think the value of the card would be nil - especially for the permanents which are not at the high end of the spectrum.
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Re: Anthropomorphism | Anthropomorphism https://elementscommunity.org/forum/index.php?topic=36528.msg461041#msg461041
« Reply #13 on: February 16, 2012, 09:32:32 pm »
the cost could use a little boost, to 2|1 or 3|2, but any higher and i think the value of the card would be nil - especially for the permanents which are not at the high end of the spectrum.
3 :earth|2 :earth + 1 card + duo = 5 cost units to pay for Permanent -> 6|6 Creature.
5 :earth|4 :earth + 2 cards = Delay target permanent for 6 turns.
3 :earth|2 :earth + 2 :aether|1 :aether + duo + 2 cards = Destroy target permanent costing 4 or less.

Sounds like a fair start. The major problem is the Buff usage >> PC usage

Having it come out with Cost-1|Cost-1 might help that.
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Offline moomooseTopic starter

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Re: Anthropomorphism | Anthropomorphism https://elementscommunity.org/forum/index.php?topic=36528.msg461045#msg461045
« Reply #14 on: February 16, 2012, 09:46:28 pm »
yeah, i was trying to have it be functional on pillars/pends originally though, as they are the predominant permanent, -1 -1 may make more sense with other cards, would have it be cheaper if it were to go that way though.
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Offline Xenocidius

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Re: Anthropomorphism | Anthropomorphism https://elementscommunity.org/forum/index.php?topic=36528.msg475041#msg475041
« Reply #15 on: March 28, 2012, 07:49:30 am »
CURATOR COMMENT
    Please add an 'e' at the end of the upgraded name in the title, or fix the upgraded image and Text field.
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