Poll

What should be changed about this card?

Needs a buff
4 (28.6%)
Don't make it a hybrid
7 (50%)
Keep as is
1 (7.1%)
Other (Please state in post)
2 (14.3%)

Total Members Voted: 14

*Author

Offline Monox D. I-Fly

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Re: Poison Bow | Poison Bow https://elementscommunity.org/forum/index.php?topic=59703.msg1207345#msg1207345
« Reply #12 on: September 27, 2015, 03:03:55 pm »
Poison is not an Air effect(to my knowledge), thus Hybrid is not the correct cost system (otherwise it would have been an option since -hp is a Death effect and an Air effect). Duo or Mono Death would work.

Dealing direct damage to creatures is an :air effect:
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Offline Basman-1453

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Re: Poison Bow | Poison Bow https://elementscommunity.org/forum/index.php?topic=59703.msg1207346#msg1207346
« Reply #13 on: September 27, 2015, 03:11:16 pm »
Well, since this is going to be a missile weapon, I'm surprised that no one mentioned that this weapon should be a ranged weapon (that is, being able to bypass Wings without resorting to momentum damage or spell damage).

As for the cost affairs, yes, as others have pointed out, I'm on the boat that this would be better as an Air weapon which have its skill cost :death.

Poison is not an Air effect(to my knowledge), thus Hybrid is not the correct cost system (otherwise it would have been an option since -hp is a Death effect and an Air effect). Duo or Mono Death would work.

Dealing direct damage to creatures is an :air effect:


You're missing the message here; it's not dealing direct damage to a creature that is not a part of Air effect library, it's dealing indirect damage to a creature.
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Re: Poison Bow | Poison Bow https://elementscommunity.org/forum/index.php?topic=59703.msg1207350#msg1207350
« Reply #14 on: September 27, 2015, 03:19:47 pm »
Updated
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Offline OdinVanguard

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Re: Poison Bow | Poison Bow https://elementscommunity.org/forum/index.php?topic=59703.msg1207353#msg1207353
« Reply #15 on: September 27, 2015, 03:29:25 pm »
I'm going with "other"

I agree with ginyu in the case of instant direct CC.
I personally dislike direct CC as this as in-element with Bone Wall.
I am not used to this hybrid stuff, but Air casting cost and Death ability cost might work well.

I propose to simply give it a standard weapon attack  (3 damage for the attack might be a bit low for the cost though) and make its ability inflict poison only.
E.g. It can poison a player or creature (or perhaps just creatures) with its ability and does 3 damage per turn.

Giving :death snipe + poison on top is a bit too much I think and there isn't a big need for an owl's eye clone anyway.

to be clear, I don't have a problem with poison based CC being in element with bonewall, but instant CC is a little too potent.
The reason being, that poison gives your opponent a chance to respond to the threat of adding extra bonewall counters. Instant direct CC like owl's eye does not.
Its a fine point, but an important one.
« Last Edit: September 27, 2015, 03:32:55 pm by OdinVanguard »
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Offline Treldon

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Re: Poison Bow | Poison Bow https://elementscommunity.org/forum/index.php?topic=59703.msg1207354#msg1207354
« Reply #16 on: September 27, 2015, 03:30:31 pm »
It should be "...and add 1 poison counter"

And agree with those that :death should not have direct CC
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