*Author

stewie

  • Guest
Sunset | Midday sun https://elementscommunity.org/forum/index.php?topic=32460.msg410179#msg410179
« on: October 15, 2011, 07:18:30 am »
Here is the idea of a defense card against  :death an  :darkness, similar as Nightfall but for light and air creatures.
The idea is that on sunrise (unupgraded) the light afects directly to  :death an  :darkness harming his vision so they probability attack is reduced. And  :light :air creatures are charged with sun energy so they attack is +1 in the sunrise.
Otherwise, in midday sun (upgraded)  :darkness and :death creatures are not so dammaged for light, and they probability attacks i reduced but not so much as in the sunrise. But  :airand :light have more effects in midday sun, they attack is still +1 but his life is +1 too because of the energy of the sun.

What you think? People would have to thing if uppgrade or not, but, just works against  :darkness and  :death!

Filly678

  • Guest
Re: Sunset | Midday sun https://elementscommunity.org/forum/index.php?topic=32460.msg410473#msg410473
« Reply #1 on: October 15, 2011, 07:56:27 pm »
Really, air?

Offline mildlyfrightenedboy

  • Sr. Member
  • ****
  • Posts: 641
  • Reputation Power: 9
  • mildlyfrightenedboy is a Spark waiting for a buff.
  • The Lady of Clockwork
Re: Sunset | Midday sun https://elementscommunity.org/forum/index.php?topic=32460.msg410515#msg410515
« Reply #2 on: October 15, 2011, 08:58:01 pm »
A few notes:

You might want to change the name of the thread to "Sunrise | Midday sun" to match your card.
All creature stats are in the format of "# | #", but stat changes are in the format of "+#/+#" (see Blessing).  (The 'plus' signs may be substituted for 'minus' signs.)  (Direct) stat changes are always positive, so a stat reduction would read "gains -#/-#".  However, I see you are dealing with percentages, so I am not sure how it would work.  I am also not sure what you mean by "damage probability", so here are a few examples of how I believe the card text should read for the unupgraded version.
If you mean to say that :darkness and :death creatures lose 80% of their ATK power, the card would read:
"All :darkness and :death creatures' ATK is reduced by 80%.  All :light and :air creatures gain +1/+0."
If you mean to say that :darkness and :death creatures have an 80% chance of missing their attacks, the card would read:
"The attacks of all :darkness and :death creatures have an 80% chance to miss.  All :light and :air creatures gain +1/+0."

Although I have little to no idea what the card is supposed to do, it is rather clear that the card is overpowered.
You also need to follow the format for a card idea found here:
http://elementscommunity.org/forum/index.php/topic,5039.0.html
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline ZephyrPhantom

  • Legendary Member
  • ******
  • Posts: 7675
  • Country: aq
  • Reputation Power: 101
  • ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Awards: Slice of Elements 6th Birthday CakeSlice of Elements 4th Birthday CakeFlavour Text Revival Competition - WinnerSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Sunset | Midday sun https://elementscommunity.org/forum/index.php?topic=32460.msg410522#msg410522
« Reply #3 on: October 15, 2011, 09:09:10 pm »
Please use the proper format. (http://elementscommunity.org/forum/index.php/topic,5039.0.html)

This card (http://elementscommunity.org/forum/index.php/topic,8807.0.html) is similar but has done it better, IMHO.

Cards that specifically work against one element are pretty situational for the most part - the 80% miss rate for 5 quantum is overpowered even for just two elements - at most you can have 50% for a 6 quantum cost (Dusk Mantle), so the miss rate should probably be lowered to 40% if you intend to keep the effects.
 
I don't like this card very much as it's essentially a combination of Dusk Mantle and Eclipse for :light, and thus very unoriginal.  IMHO, you should find a more unique effect for this card.

Just my 2 cents.

stewie

  • Guest
Re: Sunset | Midday sun https://elementscommunity.org/forum/index.php?topic=32460.msg410542#msg410542
« Reply #4 on: October 15, 2011, 09:35:41 pm »
A few notes:

You might want to change the name of the thread to "Sunrise | Midday sun" to match your card.
All creature stats are in the format of "# | #", but stat changes are in the format of "+#/+#" (see Blessing).  (The 'plus' signs may be substituted for 'minus' signs.)  (Direct) stat changes are always positive, so a stat reduction would read "gains -#/-#".  However, I see you are dealing with percentages, so I am not sure how it would work.  I am also not sure what you mean by "damage probability", so here are a few examples of how I believe the card text should read for the unupgraded version.
If you mean to say that :darkness and :death creatures lose 80% of their ATK power, the card would read:
"All :darkness and :death creatures' ATK is reduced by 80%.  All :light and :air creatures gain +1/+0."
If you mean to say that :darkness and :death creatures have an 80% chance of missing their attacks, the card would read:
"The attacks of all :darkness and :death creatures have an 80% chance to miss.  All :light and :air creatures gain +1/+0."

Although I have little to no idea what the card is supposed to do, it is rather clear that the card is overpowered.
You also need to follow the format for a card idea found here:
http://elementscommunity.org/forum/index.php/topic,5039.0.html
Yes I mean "The attacks of all :darkness and :death creatures have an 80% chance to miss.  All :light and :air creatures gain +1/+0."
Sorry, I'm bad in english...

Offline Nepycros

  • Legendary Member
  • ******
  • Posts: 2571
  • Reputation Power: 32
  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: Sunset | Midday sun https://elementscommunity.org/forum/index.php?topic=32460.msg410553#msg410553
« Reply #5 on: October 15, 2011, 09:48:38 pm »
I don't really like something that for only 4 quanta causes an 80% chance to miss, when Dusk only does 50% for 4 :darkness.

OP!
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline mildlyfrightenedboy

  • Sr. Member
  • ****
  • Posts: 641
  • Reputation Power: 9
  • mildlyfrightenedboy is a Spark waiting for a buff.
  • The Lady of Clockwork
Re: Sunset | Midday sun https://elementscommunity.org/forum/index.php?topic=32460.msg410578#msg410578
« Reply #6 on: October 15, 2011, 10:26:59 pm »
I don't really like something that for only 4 quanta causes an 80% chance to miss, when Dusk only does 50% for 4 :darkness.

OP!
Well, the 80% miss rate only applies to :death and :darkness creatures, so it might be balanced, just ridiculously situational.  How are you going to win with this?  A Skydive deck against a death-effect deck, or some other strange :darkness / :death deck?  It wouldn't even work against a Pestal deck. 
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline nerd1

  • Hero Member
  • *****
  • Posts: 1137
  • Country: us
  • Reputation Power: 15
  • nerd1 is a Blue Crawler starting to think about his first run.nerd1 is a Blue Crawler starting to think about his first run.nerd1 is a Blue Crawler starting to think about his first run.
  • kind of active
Re: Sunset | Midday sun https://elementscommunity.org/forum/index.php?topic=32460.msg410639#msg410639
« Reply #7 on: October 15, 2011, 11:40:54 pm »
you might want to format this better, here is a link to a card formatter:
http://xenocidius.webs.com/postgenerator/creatorbeta.htm (http://xenocidius.webs.com/postgenerator/creatorbeta.htm)
also, in a war match, this plus protect weapon/artifact would be much to OP, so I would reccoment giving it a passive ability that prevents it from becoming immaterial, like saying "This card is Tangible."
The laziest elements player this side of one thousand posts.

stewie

  • Guest
Re: Sunset | Midday sun https://elementscommunity.org/forum/index.php?topic=32460.msg410858#msg410858
« Reply #8 on: October 16, 2011, 06:16:50 am »
Hm, yes this card is little stupid maybe haha. Just forget it, i have post 2 others that I think are more plausible.

 

anything
blarg: