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Elements the Game Forum - Free Online Fantasy Card Game
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Fourier force l Fourier Force
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tsing520
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Fourier force l Fourier Force
https://elementscommunity.org/forum/index.php?topic=36655.msg459808#msg459808
«
on:
February 13, 2012, 07:42:06 pm »
NAME:
Fourier force
ELEMENT:
Entropy
COST:
3
TYPE:
Creature
ATK|HP:
3n-1 | 3n
TEXT:
Align
Fourier forces stack
n is the number of fourier forces in your stack.
Split
NAME:
Fourier Force
ELEMENT:
COST:
3
TYPE:
Creature
ATK|HP:
4n-1 | 3n
TEXT:
: Align
Fourier forces stack
n is the number of fourier forces in your stack.
Split
ART:
http://steelem142.blogspot.com/2011/04/sound-waves.html-
from google images, as this is just a prototype the image is likely to change if I don't get permission to use this image if this card makes it into the crucible.
IDEA:
zorro
NOTES:
Split passive: ability means some spells cast on stack will only effect top card.
lightning-kills top fourier causing 3 damage to stack hp and atk
reverse time returns top fourier to top of deck, rest stay in stack
parallel universe creates copy of single fourier not stack
rage potion kills top fourier- no atk raise
blessing increases atk/hp of top fourier so other cc spells need to do more damage to destroy it
poison- only top fourier is poisoned so when it dies, poison is lifted
quintessence causes the top fourier to be immortal- but if this dies e.g. by fire shield, immortality is lifted
freeze - equivalent to removing one fourier from the stack for duration of freeze
guard - only affects top fourier
basilisk blood- hp increase to top fourier, only top fourier paused
SERIES:
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tsing520
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Re: Fourier force
https://elementscommunity.org/forum/index.php?topic=36655.msg459811#msg459811
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Reply #1 on:
February 13, 2012, 07:45:08 pm »
How can I improve this?
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Drake_XIV
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Re: Fourier force
https://elementscommunity.org/forum/index.php?topic=36655.msg459815#msg459815
«
Reply #2 on:
February 13, 2012, 07:48:11 pm »
So the attack is 0 until the ability activates?
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tsing520
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Re: Fourier force
https://elementscommunity.org/forum/index.php?topic=36655.msg459826#msg459826
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Reply #3 on:
February 13, 2012, 08:02:42 pm »
no it's 2- i should have made that clear but there is't mch room on the card
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OdinVanguard
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Re: Fourier force l Fourier Force
https://elementscommunity.org/forum/index.php?topic=36655.msg459891#msg459891
«
Reply #4 on:
February 13, 2012, 10:13:01 pm »
Seems to weak as is. Maybe you could have align allow you to stack 2 together removing one and adding its attack to the others.
I think this would fit your theme better: matching the phase of wave functions to maximize amplification. Other than needing a bit of a bump,
Fun Concept.
Nice Art.
I like it.
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tsing520
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Re: Fourier force l Fourier Force
https://elementscommunity.org/forum/index.php?topic=36655.msg459911#msg459911
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Reply #5 on:
February 13, 2012, 10:30:36 pm »
lols- I don't think it's to weak, if you get 6 out each one would have 18 attack totalling 108 and then 3 would die- I think it's WAAAY too strong, and I think ur idea is a brilliant way of bypassing that problem as well as being much better with the theme. If I go with you idea though I think I should lower the
to
, make it so if it is reverse timed only one 'wave' goes back into the deck and maybe make it so added fouriers will do +3/+4upped so there is an advantage of stacking them. Do you agree?
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Re: Fourier force l Fourier Force
https://elementscommunity.org/forum/index.php?topic=36655.msg459917#msg459917
«
Reply #6 on:
February 13, 2012, 10:36:48 pm »
Sounds good. I like the reverse time interaction idea too. Particularly since a periodic wave looks the same before as it does after. Cool mechanics.
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Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky
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Re: Fourier force l Fourier Force
https://elementscommunity.org/forum/index.php?topic=36655.msg460017#msg460017
«
Reply #7 on:
February 14, 2012, 01:01:52 am »
is align 1 or 3
? Because right now, there's a conflict in the table and picture.
Seems UP since even with 6 of these, you'd need 19
for 17 attack. Far from efficient.
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tsing520
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Re: Fourier force l Fourier Force
https://elementscommunity.org/forum/index.php?topic=36655.msg460021#msg460021
«
Reply #8 on:
February 14, 2012, 01:06:49 am »
sorry i've modded it so much i missed that- thanks for pointing it out, it's only 1
. I was thinking of it as more of an anti-cc card. What would you suggest to improve it? Increase it to 4n-1/5n-1 ?
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Re: Fourier force l Fourier Force
https://elementscommunity.org/forum/index.php?topic=36655.msg460030#msg460030
«
Reply #9 on:
February 14, 2012, 01:23:48 am »
What about Otyugh, or mutation? I'm also confused as to how the stack works- does it display 3n-1|3n for stats, or does it display the top force's stats? What about status effects? How would adrenaline work on this? Feral bond?
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Re: Fourier force l Fourier Force
https://elementscommunity.org/forum/index.php?topic=36655.msg460122#msg460122
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Reply #10 on:
February 14, 2012, 05:19:47 am »
Please show where use of art is permitted.
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Re: Fourier force l Fourier Force
https://elementscommunity.org/forum/index.php?topic=36655.msg460287#msg460287
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Reply #11 on:
February 14, 2012, 05:39:27 pm »
@aves- sorry this card is really hard to explain
basically the top fourier will act as more of a barrier to the base ones than a buff- so the other cards will still be there. This means feral bond will count them as separate cards, and something like mutation will cause the top card to split off the pile and make a creature/mutant in another available slot. Adrenaline would also only effect the top card which has an attack of 2 by itself. On the top card the stats displayed will be 3n-1 l 3n.
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Fourier force l Fourier Force