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vector

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3 Cards Ideas https://elementscommunity.org/forum/index.php?topic=4600.msg45444#msg45444
« on: March 30, 2010, 08:48:16 am »
Don't be too harsh on me if these ideas have already been suggested, I'm new to the forums (but not the game  ::) )

No pics because I can't really think up of one
And if you could suggest an element for these cards, it would be nice

Persuasion

Cost: 10  :darkness quantums

Type: Spell, Rare

Description:   Moves target monster to your team/side. (Basically you are stealing their monster)

Seduce (upgraded version)

Cost: 7  :darkness quantums

Type: Spell, Rare

Description: Same as above


Slow Time

Cost:  4  :time quantums

Type: Permanent, Rare

Description: Lasts for 3 turns. While the card is active, any attack done to YOU (not monster) is completely ignored (meaning you don't take the damage). After this card has disappeared, the damage is dealt.

Ok, sounds confusing. E.g You play this card and the opponent deals 5 damage to you, next turn they deal 10 damage to you and after that, they deal 5 damage to you which equals 20 damage. You will not take this damage until the card is destroyed/stolen/ or expires, so you take 20 damage after the card disappears

Slow Reaction (upgraded)

Cost: 4  :time quantums

Type: Permanent, Rare

Description: Same as above except it lasts 4 turns instead of 3


Ignorance

Cost: 10  :darkness quantums

Type: Spell, Rare

Description: Target creature's attacks are ignored for 4 turns


Exclusion
(upgraded)

Cost 8  :darkness quantums

Type: Spell, Rare

Description: Same as above

And another question, would these cards be overpowered?

EDITED




Offline Thalas

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Re: 3 Cards Ideas https://elementscommunity.org/forum/index.php?topic=4600.msg45491#msg45491
« Reply #1 on: March 30, 2010, 12:34:56 pm »
Persuasion - I post this idea and many others and it was discussed as OP
Slow Time - this was discussed too. I think I keep my phase shield that shield me from any damage for 3 turns and his cost is 5  :aether
Ignorance- OP . Limit the effect of this and deacrease the cost.

icybraker

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Re: 3 Cards Ideas https://elementscommunity.org/forum/index.php?topic=4600.msg45504#msg45504
« Reply #2 on: March 30, 2010, 01:18:19 pm »
Hmm... Persuasion may not be OP if you categorize it along with the Miracle and Fractal spells - that is, they drain all your remaining quanta. so:

Persuasion / Seduction
12 :darkness / 10 :darkness
Target creature is now on your side of the field.

The same principle can be applied to Exclusion; I don't feel it's overpowered because it's just as easy to simply destroy that monster with a Gravity Pull or something; even better, Antimatter can reverse its attack. If anything, I'd say it's actually UNDERpowered. Decrease the cost and make it cost :death , I guess.

Slow Time is an interesting concept, but quite confusing... I wonder if it could be made into a shield...

Offline coinich

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Re: 3 Cards Ideas https://elementscommunity.org/forum/index.php?topic=4600.msg45509#msg45509
« Reply #3 on: March 30, 2010, 01:29:02 pm »
I'd have Exclusion simply say: "Change target card's ATK to 0."

Offline Glitch

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Re: 3 Cards Ideas https://elementscommunity.org/forum/index.php?topic=4600.msg45511#msg45511
« Reply #4 on: March 30, 2010, 01:31:03 pm »
Ah, but then you could bless, growth, scavenger, or devour your way out of it.

Offline coinich

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Re: 3 Cards Ideas https://elementscommunity.org/forum/index.php?topic=4600.msg45523#msg45523
« Reply #5 on: March 30, 2010, 01:36:34 pm »
Exactly.  You can do the same with Antimatter.

Offline Bloodshadow

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Re: 3 Cards Ideas https://elementscommunity.org/forum/index.php?topic=4600.msg45946#msg45946
« Reply #6 on: March 31, 2010, 03:10:52 am »
Slow Time is redundant. Dimensional Shield does the same thing, it costs less, and it doesn't return the damage to you after it expires. Can Momentum pierce this?

The other two, instant kill and creature stealing, have been discussed before. Generally people don't like those.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

vector

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Re: 3 Cards Ideas https://elementscommunity.org/forum/index.php?topic=4600.msg45966#msg45966
« Reply #7 on: March 31, 2010, 04:02:04 am »
Slow Time is redundant. Dimensional Shield does the same thing, it costs less, and it doesn't return the damage to you after it expires. Can Momentum pierce this?

The other two, instant kill and creature stealing, have been discussed before. Generally people don't like those.

Ah, Dim Shield, forgot about that, perhaps it could be a weaker version of it, costing much less?

Thanks for the feedback guys ;D

 

anything
blarg: