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Offline Zac33333Topic starter

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Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88369#msg88369
« on: June 11, 2010, 08:34:47 am »
NAME:
Forge
ELEMENT:
:earth Earth
COST:
:earth
TYPE:
Spell
ATK|HP:
N|A
ABILITY:
Generate one common weapon.
NAME:
Smith
ELEMENT:
:earth Earth
COST:
12  :earth (+4 :fire)
TYPE:
Spell
ATK|HP:
N|A
ABILITY:
Generate one rare weapon. Requires at least 4 fire quanta to play.
ART:
Zac333
IDEA:
Zac333
NOTES:
The point of this card is to bring together fire and earth (ore) to smith weapons, just like a real smithy or forge would do. I made the art myself using smudge tool and BloodShadow's blank element mark.
SERIES:
No series, was thinking about it, but decided not to.

Offline Demagog

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88375#msg88375
« Reply #1 on: June 11, 2010, 08:52:49 am »
Make it a permanent. Both versions make a random weapon of any type (upped version makes upgraded weapons). Costs 4 | 3 earth to play, and then you activate it for 2 fire. It doesn't go away when you use the ability.

Offline Zac33333Topic starter

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88378#msg88378
« Reply #2 on: June 11, 2010, 08:59:27 am »
Make it a permanent. Both versions make a random weapon of any type (upped version makes upgraded weapons). Costs 4 | 3 earth to play, and then you activate it for 2 fire. It doesn't go away when you use the ability.
That would be OP. With animate weapons, you could spam rares.

Spawn a rare, animate it. Repeat until you have flying arsenic, pulvey, titan, eternity, mornin glory, and vimpire dagger. That is OP

Offline Demagog

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88397#msg88397
« Reply #3 on: June 11, 2010, 09:47:07 am »
First, you have to draw the animates to do that. Second, it's random. Third, it would take less time to just use a regular flying weapon deck, and it would be much more efficient. Fourth, most weapons wouldn't be usable (effectively) unless you ran a rainbow. Definitely not OP.

b00mc1ap

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88479#msg88479
« Reply #4 on: June 11, 2010, 01:30:07 pm »
First, you have to draw the animates to do that. Second, it's random. Third, it would take less time to just use a regular flying weapon deck, and it would be much more efficient. Fourth, most weapons wouldn't be usable (effectively) unless you ran a rainbow. Definitely not OP.
Ehh I can see what he means with the OP.

Entropy Mark
8 Stone Towers
4 Quantum Towers
6 Supernovas
6 Smiths
6 Animate Weapons

Offline Demagog

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88508#msg88508
« Reply #5 on: June 11, 2010, 02:22:07 pm »
How is that OP? You'd have a better chance at winning if you ran a regular flying weapon deck.

Ruduen

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88589#msg88589
« Reply #6 on: June 11, 2010, 04:09:25 pm »
Have to agree that it should be a permanent. Right now, it's just much easier to use the weapon you have in mind.

Also, what do you mean by "common weapon"? Do you mean all of the unupgraded ones? For some reason, the first time I saw it, the only ones I thought were common were the cheap non-elemental ones.

Offline Demagog

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88595#msg88595
« Reply #7 on: June 11, 2010, 04:20:45 pm »
Ya he meant the "other" weapons. The upped version of his card gives you unupped rare weapons.

Offline Zac33333Topic starter

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88613#msg88613
« Reply #8 on: June 11, 2010, 04:45:01 pm »
Have to agree that it should be a permanent. Right now, it's just much easier to use the weapon you have in mind.

Also, what do you mean by "common weapon"? Do you mean all of the unupgraded ones? For some reason, the first time I saw it, the only ones I thought were common were the cheap non-elemental ones.
Yeah Longsword Hammer and Dagger

Upped generated Non-Upgraded rares (The elemental ones)

Offline Zac33333Topic starter

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88616#msg88616
« Reply #9 on: June 11, 2010, 04:48:13 pm »
How is that OP? You'd have a better chance at winning if you ran a regular flying weapon deck.
Because your not limited to 1 type of weapon.

If you get lucky, you can get Owls Eye for creature control, Arsenic for poison damage, Eternity to clog them up, Discord to clog them up MORE, Jade staff to heal, and dagger to heal. THAT is what makes it OP.

Offline Zac33333Topic starter

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88704#msg88704
« Reply #10 on: June 11, 2010, 06:36:38 pm »
Requesting a Curator's Comment? :D

b00mc1ap

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Re: Forge | Smith https://elementscommunity.org/forum/index.php?topic=7882.msg88719#msg88719
« Reply #11 on: June 11, 2010, 06:51:49 pm »
How is that OP? You'd have a better chance at winning if you ran a regular flying weapon deck.
Because your not limited to 1 type of weapon.

If you get lucky, you can get Owls Eye for creature control, Arsenic for poison damage, Eternity to clog them up, Discord to clog them up MORE, Jade staff to heal, and dagger to heal. THAT is what makes it OP.

Yes, having a one time spell that generates a weapon is nice, however a permanent weapon generator is too strong.

 

anything
blarg: