Shield Name
| Shield Effect
| Flying Stats
| Flying Explanation
|
Dissipation Shield
| 3 . Uses 1 to block 3 points of physical damage.
| 0|20
| Once the reserve of is done, the HP of Dissipation Shield begins to drop, until destruction. If on the next turn, more can be used to block damage, it does so, until the reserve depletes, at which point its HP drops again.
|
Skull Shield
| 2 . Blocks 1 point of damage from each physical damage source.
| 0|20
| Each creature that attacks it deals 1 point less of damage to it, Firefly Queens deal 2 damage to it, Rays of Light do 0 damage to it, etc.
|
Bone Wall
| 7 . Starts off with 7 counters. Each counter blocks 1 source of physical damage. Each death adds 2 counters.
| 0|20
| Once the counter reserve is depleted, the HP of Bone Wall begins to drop, until destruction. When it dies, 2 counters are not added.
|
Gravity Shield
| 5 . Prevents all creatures with an HP value >5 from attacking.
| 0|20
| All creatures with 5 HP or less can attack this shield. All others are prevented from inflicting damage to it.
|
Titanium Shield
| 5 . Blocks 2 points of damage from each physical damage source.
| 0|20
| Each creature that attacks it deals 2 points less of damage to it, Firefly Queens deal 1 damage to it, Immortals do 2 damage to it, etc.
|
Thorn Carapace
| 7 . Each creature that succeeds in attacking through this shield has a 75% chance of being given 1 poison counter.
| 0|20
| 20 HP of life, each creature that attacks it has a 75% chance of being given 1 poison counter.
|
Emerald Shield
| 5 . Blocks 1 point of damage from each physical source. Reflects effects that directly target the owner.
| 0|20
| Each creature that attacks it deals 1 point less of damage to it, Firefly Queens deal 2 damage to it, Rays of Light do 0 damage to it, etc. While this creature is on your side of the field, all effects that directly target you are reflected.
|
Fire Shield
| 6 . Each creature that succeeds in attacking through this shield is given 1 point of damage.
| 0|20
| Each creature that attacks this shield is given 1 point of damage.
|
Ice Shield
| 6 . Blocks 1 point of damage from each physical source. Each creature that succeeds in attacking through this shield has an 30% chance of being frozen.
| 0|20
| Each creature that attacks it deals 1 point less of damage to it, Firefly Queens deal 2 damage to it, Rays of Light do 0 damage to it, etc. Each creature that attacks this shield has an 30% chance of being frozen.
|
Solar Shield
| 2 . Blocks 1 point of damage from each physical source.
| 0|20
| Each creature that attacks it deals 1 point less of damage to it, Firefly Queens deal 2 damage to it, Rays of Light do 0 damage to it, etc.
|
Reflective Shield
| 1 . Reflects effects that directly target the owner.
| 0|20
| While this creature is on your side of the field, all effects that directly target you are reflected.
|
Hope
| 7 . Blocks X point(s) of damage from each physical source. X is the amount of -generating creatures.
| 0|20
| Each creature that attacks it deals X point(s) less of damage to it, Firefly Queens deal 3-X (lowest value of 0) damage to it, Rays of Light do 1-X (lowest value of 0) damage to it, etc.
|
Fog Shield
| 2 . Each creature has a 40% chance of failing to land an attack.
| 0|20
| 4/10 attacks miss, 6/10 attacks hit Fog Shield.
|
Wings
| 4 . Only flying creatures and ranged weapons can harm you. Dies in 5 turns.
| 0|20
| Only airborne creatures and ranged weapons hit this shield.
|
Procrastination
| 6 . Each creature that succeeds in attacking through this shield is delayed for 1 turn.
| 0|20
| All creatures that attack this shield are placed in a time bubble for 1 turn.
|
Dusk Mantle
| 6 . Each creature has a 50% chance of failing to land an attack.
| 0|20
| 5/10 attacks miss, 5/10 attacks hit Dusk Mantle.
|
Dimensional Shield
| 6 . Block all incoming physical damage for 3 turns.
| 0|20
| Blocks all incoming physical damage done to Dimensional Shield. Dies after 3 turns.
|
Table 2) Upgraded ShieldsShield Name
| Shield Effect
| Flying Stats
| Flying Explanation
|
Dissipation Field
| 3 . Uses 1 quanta to block 1 point of physical damage.
| 0|20
| Once the reserve of quanta is done, the HP of Dissipation Field begins to drop, until destruction. If on the next turn, more quanta can be used to block damage, it does so, until the reserve depletes, at which point its HP drops again.
|
Skull Buckler
| 1 . Blocks 1 point of damage from each physical damage source.
| 0|20
| Each creature that attacks it deals 1 point less of damage to it, Firefly Queens deal 2 damage to it, Rays of Light do 0 damage to it, etc.
|
Bone Wall
| 5 . Starts off with 7 counters. Each counter blocks 1 source of physical damage. Each death adds 2 counters.
| 0|20
| Once the counter reserve is depleted, the HP of Bone Wall begins to drop, until destruction. When it dies, 2 counters are not added.
|
Gravity Shield
| 3 . Prevents all creatures with an HP value >5 from attacking.
| 0|20
| All creatures with 5 HP or less can attack this shield. All others are prevented from inflicting damage to it.
|
Diamond Shield
| 7 . Blocks 3 points of damage from each physical damage source.
| 0|20
| Each creature that attacks it deals 3 points less of damage to it, Firefly Queens deal 0 damage to it, Immortals do 1 damage to it, etc.
|
Spine Carapace
| 7 . Blocks 1 point of damage from each physical damage source. Each creature that succeeds in attacking through this shield has a 75% chance of being given 1 poison counter.
| 0|20
| 20 HP of life, each creature that attacks it has a 75% chance of being given 1 poison counter. Each creature that attacks it deals 1 point less of damage to it, Firefly Queens deal 2 damage to it, Rays of Light do 0 damage to it, etc.
|
Jade Shield
| 7 . Blocks 2 points of damage from each physical source. Reflects effects that directly target the owner.
| 0|20
| Each creature that attacks it deals 2 points less of damage to it, Firefly Queens deal 1 damage to it, Immortals do 2 damage to it, etc. While this creature is on your side of the field, all effects that directly target you are reflected.
|
Fire Buckler
| 4 . Each creature that succeeds in attacking through this shield is given 1 point of damage.
| 0|20
| Each creature that attacks this shield is given 1 point of damage.
|
Permafrost Shield
| 7 . Blocks 2 point of damage from each physical source. Each creature that succeeds in attacking through this shield has an 30% chance of being frozen. (value unknown, information appreciated)
| 0|20
| Each creature that attacks it deals 2 point less of damage to it, Firefly Queens deal 1 damage to it, Immortals do 2 damage to it, etc. Each creature that attacks this shield has an X% chance of being frozen.
|
Solar Buckler
| 1 . Blocks 1 point of damage from each physical source.
| 0|20
| Each creature that attacks it deals 1 point less of damage to it, Firefly Queens deal 2 damage to it, Rays of Light do 0 damage to it, etc.
|
Mirror Shield
| 1 . Blocks 1 point of damage from each physical source. Reflects effects that directly target the owner.
| 0|20
| Each creature that attacks it deals 1 point less of damage to it, Firefly Queens deal 2 damage to it, Rays of Light do 0 damage to it, etc. While this creature is on your side of the field, all effects that directly target you are reflected.
|
Hope
| 8 . Blocks X+1 point(s) of damage from each physical source. X is the amount of -generating creatures.
| 0|20
| Each creature that attacks it deals X point(s) less of damage to it, Firefly Queens deal 3-X (lowest value of 0) damage to it, Rays of Light do 1-X (lowest value of 0) damage to it, etc.
|
Improved Fog
| 1 . Each creature has a 40% chance of failing to land an attack.
| 0|20
| 4/10 attacks miss, 6/10 attacks hit Fog Shield.
|
Wings
| 3 . Only flying creatures and ranged weapons can harm you. Lasts for 5 turns.
| 0|20
| Only airborne creatures and ranged weapons hit this shield. Dies in 5 turns.
|
Turtle Shield
| 4 . Each creature that succeeds in attacking through this shield is delayed for 1 turn.
| 0|20
| All creatures that attack this shield are placed in a time bubble for 1 turn.
|
Improved Dusk
| 4 . Each creature has a 50% chance of failing to land an attack.
| 0|20
| 5/10 attacks miss, 5/10 attacks hit Dusk Mantle.
|
Phase Shield
| 5 . Block all incoming physical damage. Lasts for 3 turns.
| 0|20
| Blocks all incoming physical damage done to Dimensional Shield. Dies after 3 turns.
|