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rotface

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Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg103052#msg103052
« Reply #24 on: June 28, 2010, 07:08:55 pm »
love this idea i think its better than the cutlist

Snopel

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Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg103386#msg103386
« Reply #25 on: June 29, 2010, 01:10:52 am »
Ah I knew it'd be OP. It was just a really random example of my thoughts.
But I get where you're going. =P
Thanks.

Offline tyranim

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Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg103403#msg103403
« Reply #26 on: June 29, 2010, 01:23:20 am »
keep in mind that you dont have to change the card every time someone says something is wrong with it. what i always do when i make a card is wait till i get at least 5 people who agree on one and only one alteration to the card, then i do it
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg103725#msg103725
« Reply #27 on: June 29, 2010, 02:30:15 pm »
keep in mind that you dont have to change the card every time someone says something is wrong with it. what i always do when i make a card is wait till i get at least 5 people who agree on one and only one alteration to the card, then i do it
I know, but it's easier to get reactions when you change the card. The problem is that a few people only look at the card and don't read the suggestions about the card. I had this problem a few times and that's why i prefer to change the card when I think that the new version is the better.
And the idea isn't in the Crucible, so it's only more work for me. ;)

Offline ratcharmer

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Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg103977#msg103977
« Reply #28 on: June 29, 2010, 09:28:09 pm »
I think once again the current version is somewhat OP. It has the same stats and cost as Ash eater, but this card also has dive.

dragonhuman

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Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg104048#msg104048
« Reply #29 on: June 29, 2010, 10:34:15 pm »
3/1 upgraded is way op

I say go back to 1/1 2/1 and 1 air to dive and it'd be balanced

PuppyChow

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Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg104095#msg104095
« Reply #30 on: June 29, 2010, 11:38:04 pm »
3/1 upgraded is way op

I say go back to 1/1 2/1 and 1 air to dive and it'd be balanced
Did you see my post? Why do you think it's OP?

Offline ratcharmer

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Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg104206#msg104206
« Reply #31 on: June 30, 2010, 01:55:18 am »
3/1 upgraded is way op

I say go back to 1/1 2/1 and 1 air to dive and it'd be balanced
Did you see my post? Why do you think it's OP?
It's a 6 damage per turn creature for one quanta. Why wouldn't you think that's OP?

PuppyChow

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Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg104208#msg104208
« Reply #32 on: June 30, 2010, 02:01:17 am »
Again, did you read my post?

Giant Frog = 5/3 for 2  :life .
This = 6/1 for 1  :water + 1  :air every turn.

Giant Frog is better :P.

Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg104469#msg104469
« Reply #33 on: June 30, 2010, 08:20:18 am »
Seriously, don't use the word OP so fast, I think with 2 different quanta cost for 6 dmg, this card is quite balanced.
When evaluating this card I was also comparing this card to the others, but when i mentioned the  :water :water cost, it was based on the fact that
Flesh Recluse  :death :death :death = 6 damage
Giant Frog  :life :life = 5 damage

But since flying fish requires 1 air quanta every turn, it seems fair to keep it at  one :water quantum cost

twinsbuster

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Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg104487#msg104487
« Reply #34 on: June 30, 2010, 09:24:39 am »
although it uses 2 type of quantums, it's still undercost
you can't just assume it always deal 6 damage and compare with the frogs and spiders,
as the dive ability can be horrible with stuffs such as blessing and chao power

add one more card or ability cost is reasonable

Offline ratcharmer

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Re: Flying Fish | Flying Fish (Elite) https://elementscommunity.org/forum/index.php?topic=8681.msg104571#msg104571
« Reply #35 on: June 30, 2010, 02:12:57 pm »
Seriously, don't use the word OP so fast, I think with 2 different quanta cost for 6 dmg, this card is quite balanced.
When evaluating this card I was also comparing this card to the others, but when i mentioned the  :water :water cost, it was based on the fact that
Flesh Recluse  :death :death :death = 6 damage
Giant Frog  :life :life = 5 damage

But since flying fish requires 1 air quanta every turn, it seems fair to keep it at  one :water quantum cost
As was mentioned above me, you've left buffs out of your calculations. Also the creatures you've chosen for comparison aren't quite appropriate.

For Giant Frog, you'll note that across the board :life creatures always have better stats for the cost than comparable creatures in other elements. This is one of the strengths of the :life element and making creatures in other elements comparable to :life creatures would be unbalancing.
 
For Flesh Recluse, you'll note that the damage versus initial cost is much better for the fish, and the fish is easier to buff. In addition, the dive ability makes it so that if you are low on quanta you can just skip on diving it for a turn, and it still does 3 damage, which is still better than any other 1 quanta cost creature that I know of.

 

anything
blarg: