Card Balancing:
Quanta Cost = Attack + Skill Value + HP modifier + Elemental bonus + Upgrade Bonus (Special thanks to Oldtrees and Phantomfox for formula)
Unupped:
Attack:
+2HP :
-2 (0 HP)
Skill Value:
+ 2 (Taking Farenheit into consideration, this gets dangerous quick with enough quanta production and buff cards, but it would require a duo decK)
Any Bonuses Applied? :
No.Final Cost:
2 Upped:
Attack:
+3HP :
-2 (0 HP)
Skill Value:
+ 2 (Taking Farenheit into consideration, this gets dangerous quick with enough quanta production and buff cards, but it would require a duo decK)
Any Bonuses Applied? :
Yes.Upgraded cards usually get -1 or -2 cost bonus.
Final Cost:
2 /
1 Changes Needed:Raise the quanta cost by 1 for the unupgraded version, I would also recommend lowering the upgraded version's attack to 2.
Use this link instead:
http://helltgivre.free.fr/elements/card_beta/ you can place the fire symbol here by clicking on the
button below the card.
Use the direct image link when uploading the card to make it larger (unless that is the card's current size)
Add a period after the word "turn" in the card.
Add a period after the number "5" in the card and your table.
Thematically, it's a very interesting card! I can see this card becoming a bright flash as it attacks and explodes. The art is very Elemental-like and fitting for a weaker creature in the
element.