*Author

nawikipedia

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Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215552#msg215552
« on: December 03, 2010, 11:32:55 am »
NAME:
Flame
ELEMENT:
Fire
COST:
5 :fire
TYPE:
creature
ATK|HP:
3|2
TEXT:
immaterial
:fire :fire :fire :fire:extension
the target permanent turn into flame at the same side.
NAME:
Blaze
ELEMENT:
Fire
COST:
4 :fire
TYPE:
creature
ATK|HP:
4|2
TEXT:
immaterial
 :fire :fire :fire :fire :extension
the target permanent turn into flame at the same side.
ART:
http://shineanthology.wordpress.com/2009/12/24/should-sf-die/
IDEA:
nawikipedia
NOTES:
The skill "Extension" works on all the permanents like deflegration or destroy, not only on pilars/pendelums, like tsunamy or earthquake. cant target weapons and shields.
SERIES:
N/A

nawikipedia

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215554#msg215554
« Reply #1 on: December 03, 2010, 11:34:29 am »
I have no isea what wrong with the pictures. Ill try to slove the problem and then Ill post the cards again.

try this links:
http://img143.imageshack.us/f/flamez.png/
http://img11.imageshack.us/f/blazeb.png/

joebob777

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215569#msg215569
« Reply #2 on: December 03, 2010, 12:43:17 pm »
check the coding, may be double http:// and as for card, does the blaze make other blazes or just flames

nawikipedia

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215580#msg215580
« Reply #3 on: December 03, 2010, 01:06:20 pm »
check the coding, may be double http:// and as for card, does the blaze make other blazes or just flames
Flame make Flames, Blaze make Blazes

and i understood what the problem with the file. the problem was in the upload site. i used different site, and now it is working

Offline OldTrees

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215606#msg215606
« Reply #4 on: December 03, 2010, 01:56:44 pm »
3|2 Immaterial seems to be worth
3 (Attack) +0 (0<HP<6) +3 (Immaterial [3-4]) -1 (Fire's 1 free attack) = 5
4|2 Immaterial seems to be worth
4 (Attack) +0 (0<HP<6) +3 (Immaterial [3-4]) -1 (Fire's 1 free attack) -2 (upgrade) = 4

This is not including the value of the skill.

I theorize that the skill probably will warrant an increase in cost over the increase stated above.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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nawikipedia

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215614#msg215614
« Reply #5 on: December 03, 2010, 02:21:09 pm »
3|2 Immaterial seems to be worth
3 (Attack) +0 (0<HP<6) +3 (Immaterial [3-4]) -1 (Fire's 1 free attack) = 5
4|2 Immaterial seems to be worth
4 (Attack) +0 (0<HP<6) +3 (Immaterial [3-4]) -1 (Fire's 1 free attack) -2 (upgrade) = 4

This is not including the value of the skill.

I theorize that the skill probably will warrant an increase in cost over the increase stated above.
how about now? beter?

Offline OldTrees

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215618#msg215618
« Reply #6 on: December 03, 2010, 02:27:53 pm »
Yeah looks good now if it were the stats alone.

I am wondering if the ability to convert (your)sundials and (the opponents)weapons and shields into Flame|Blazes is worth a cost increase.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

nawikipedia

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215624#msg215624
« Reply #7 on: December 03, 2010, 02:54:10 pm »
Yeah looks good now if it were the stats alone.

I am wondering if the ability to convert (your)sundials and (the opponents)weapons and shields into Flame|Blazes is worth a cost increase.
IT will be OP if it be able to destroy the shields/sundials. if it will it will be almost unstoppable, so  I think that it's should not be able destroy these at all.

Offline OldTrees

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215651#msg215651
« Reply #8 on: December 03, 2010, 03:44:00 pm »
I misread the note.
So it can only target
Pillars
Pendulum
Mind Gate [5|4 :aether]
Unstable Gas [6|5 :air]
Nightfall [3|4 :darkness]
Boneyard [3|5 :death]
Soul Catcher [0|0 :death] (currently still in development)
Empathetic Bond [6|5 :life]
Golden Hourglass [4|4 :time]
Sundial [1|0 :time]
Flooding [3|2 :water]

So it would only be worthwhile to target
Your
 :rainbow Pillars
 :rainbow Pendulum
 :darkness Nightfall (Unupped only)
 :death Boneyard (Unupped only)
 :death Soul Catcher
 :life Empathic Bond (Upgraded only)
 :time Sundial
 :water Flooding

Your Opponent's
 :aether Mind Gate
 :air Unstable Gas
 :darkness Nightfall (Upped only)
 :death Boneyard (Upped only)
 :life Empathic Bond (unupped only)
 :time Golden Hourglass
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

nawikipedia

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215663#msg215663
« Reply #9 on: December 03, 2010, 04:02:34 pm »
yes, something like that

nawikipedia

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215815#msg215815
« Reply #10 on: December 03, 2010, 09:29:44 pm »
I thought about it, and i think it can target nightfall too.
so it can target evry permanent, exapt weapons and shields

Offline OldTrees

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Re: Flame|Blaze https://elementscommunity.org/forum/index.php?topic=16851.msg215836#msg215836
« Reply #11 on: December 03, 2010, 10:02:52 pm »
If I were playing with Flame|Blaze (which I hope to do so eventually) then I would combine it with spent sundials and soul collectors. However turning a spent sundial into a Flame|Blaze for  :fire :fire is not balanced. I would increase the Casting Cost to 6|5 and Activation Cost to  :fire :fire :fire :fire to account for this skill.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

 

blarg: