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Offline andretimpa

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Re: Final Standoff | Destiny Bond https://elementscommunity.org/forum/index.php?topic=52992.msg1117157#msg1117157
« Reply #12 on: December 24, 2013, 05:51:37 pm »
Both, in your suggestion, playing miracle before this forces the opponent to lose 99% of its deck. Stone Skin is also problematic.

In Porygron's you can make your opponent lose more than 60 cards with Stone Skin. A miracle also means losing 49 cards.

For reference I made a milling card some time ago http://elementscommunity.org/forum/level-1-crucible/corrupting-ritual-corrupting-ritual/msg1054726/#msg1054726
« Last Edit: December 24, 2013, 05:55:55 pm by andretimpa »
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Offline Cool PorygonTopic starter

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Re: Final Standoff | Destiny Bond https://elementscommunity.org/forum/index.php?topic=52992.msg1117160#msg1117160
« Reply #13 on: December 24, 2013, 06:07:19 pm »
Are you referring to my suggestion or to Porygon's?
I think they were referring to mine because it slims down their deck quite a bit.
SoSa, this, two Silence. Four Card "OTK" (Okay, it's not an OTK, but what the hell can the opponent do?)
Not necessarily, the opponent could be running a Fire Rush or a RushBow and can beat you off of brute monster strength in about 4 turns, which is Far less than it would usually be to gain the necessary quanta for Final Standoff
Also, is Destiny Bond inspired by the pokemon move...?
:D Yup :3 it's kind of based off of the move too. Tak your opponent down with yourself.
Both, in your suggestion, playing miracle before this forces the opponent to lose 99% of its deck. Stone Skin is also problematic.

In Porygron's you can make your opponent lose more than 60 cards with Stone Skin. A miracle also means losing 49 cards.

For reference I made a milling card some time ago http://elementscommunity.org/forum/level-1-crucible/corrupting-ritual-corrupting-ritual/msg1054726/#msg1054726
Yeah, my idea was kind of outrageous. Your card idea is much better, I was just throwing this out there. :3 it seemed interesting.
« Last Edit: December 24, 2013, 06:09:07 pm by Cool Porygon »
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Offline grimdragon64

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Re: Final Standoff | Destiny Bond https://elementscommunity.org/forum/index.php?topic=52992.msg1117171#msg1117171
« Reply #14 on: December 24, 2013, 06:40:13 pm »
Instead of saying "Remove your HP until you have 1 HP left" maybe you can just write "You now have 1 HP". Same for "remove all your opponent's cards until they have 1 card left, and also gains 10 poison counters", change to "your opponent has 1 card in their deck and gains 10 poison counters". Then it might fit in the description.
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Offline Cool PorygonTopic starter

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Re: Final Standoff | Destiny Bond https://elementscommunity.org/forum/index.php?topic=52992.msg1117172#msg1117172
« Reply #15 on: December 24, 2013, 06:41:34 pm »
Instead of saying "Remove your HP until you have 1 HP left" maybe you can just write "You now have 1 HP". Same for "remove all your opponent's cards until they have 1 card left", change to "your opponent has 1 card in their deck". Then it might fit.
I don't think that would be specific enough.
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Offline grimdragon64

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Re: Final Standoff | Destiny Bond https://elementscommunity.org/forum/index.php?topic=52992.msg1117173#msg1117173
« Reply #16 on: December 24, 2013, 06:43:06 pm »
Not many EtG cards are extremely specific. It's just a suggestion, though.
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Offline Cool PorygonTopic starter

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Re: Final Standoff | Destiny Bond https://elementscommunity.org/forum/index.php?topic=52992.msg1117174#msg1117174
« Reply #17 on: December 24, 2013, 06:46:28 pm »
Not many EtG cards are extremely specific. It's just a suggestion, though.
I guess I'll edit the text to make it fit
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Offline Dm

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Re: Final Standoff | Destiny Bond https://elementscommunity.org/forum/index.php?topic=52992.msg1117175#msg1117175
« Reply #18 on: December 24, 2013, 06:52:05 pm »
Are you referring to my suggestion or to Porygon's?
I think they were referring to mine because it slims down their deck quite a bit.
SoSa, this, two Silence. Four Card "OTK" (Okay, it's not an OTK, but what the hell can the opponent do?)
Not necessarily, the opponent could be running a Fire Rush or a RushBow and can beat you off of brute monster strength in about 4 turns, which is Far less than it would usually be to gain the necessary quanta for Final Standoff

Which is why the usual OTK gimmicks exist. Sundial, you know. And SoSac also stops the four turn rushes if you time your death right. Upgraded Sundials cost nothing. Run Bone Tower with a few pends, SoSac, this card; Silence, Sundial, and Aether Mark. Pretty OP-ish if you ask me.

And it is, quite necessarly, a Kill. What can you do when SoSac is up and you can't play cards; further more that you're going to die in the next two turns?

Offline Cool PorygonTopic starter

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Re: Final Standoff | Destiny Bond https://elementscommunity.org/forum/index.php?topic=52992.msg1117178#msg1117178
« Reply #19 on: December 24, 2013, 07:25:24 pm »
Yeah, I see the point here. I thought this was just a fun idea, I didn't really mean for it to get anywhere, but thanks for your time guys!
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