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Kael Hate

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Existing Card Reworking - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg22704#msg22704
« on: February 01, 2010, 03:50:50 pm »
Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse

I like the idea for this Contest but care not to win it and am having no luck with Photoshop or the Pixlr editor. If you wish to do the image remake and you care for my idea, you may claim it as your entry in the competiton here. First to do the image remake may use the idea with my blessing as per the rule - "you can't copy/use/anything anyone else's idea without permission."

http://elementscommunity.org/forum/index.php/topic,2672.0.html (http://elementscommunity.org/forum/index.php/topic,2672.0.html)

*** Old Version ***
(Death)
Flesh Spider   
Type: Creature
Summon Cost: 3 :death
Damage|Life: 3|3
 
(Death)
Flesh Recluse   
Type: Creature
Summon Cost: 3  :death
Damage|Life: 5|3

*** New Version ***
(Death)
Flesh Spider   
Type: Creature
Summon Cost: 3 :death
Damage|Life: 1|2
Passive skill
Venom: Add 1 poison damage to each successful attack. Poison damage is cumulative.

(Death)
Flesh Recluse   
Type: Creature
Summon Cost: 3  :death
Damage|Life: 3|2
Venom: Add 1 poison damage to each successful attack. Poison damage is cumulative.

*** Reasoning ***
Token Vanilla creatures bug me. This change makes them more draft worthy for some decks. The basic level will be blocked by most shields but if you are unprotected will suffer an accelerated ammount of damage. The Upgraded version with 3 attack will poison through any damage reduction shield except Diamond Shield. This also sits either side of the puffer fish but is less expensive because the fish is immune to direct 3point removal like sniper and firebolt.

Edit: No one made the images so not actually an entry

bobcamel

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg22708#msg22708
« Reply #1 on: February 01, 2010, 04:00:33 pm »
Still, the "vanilla" creatures ARE needed. If you gave abilities to everything, there would be no point to Luciferin.

Kael Hate

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg22711#msg22711
« Reply #2 on: February 01, 2010, 04:19:15 pm »
Still, the "vanilla" creatures ARE needed. If you gave abilities to everything, there would be no point to Luciferin.
What is the point of Lucifern anyhow? Any method used to use the effect is better created with pillars or Fireflys or Ray of Lights. Actually yet to see a deck other than the level 5 light half of the demigod using Lucifern and even then it never needs it or uses it to a benefit.

YoYoBro

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg22764#msg22764
« Reply #3 on: February 01, 2010, 06:59:17 pm »
I agree with kael here. Luciferin, right now, is hands down the most useless alchemy card around >_>

Offline Kamietsu

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg22767#msg22767
« Reply #4 on: February 01, 2010, 07:11:17 pm »
So this will essentially replace Puffer Fish? Speed poisons really need more poison giving creatures?
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YoYoBro

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg22772#msg22772
« Reply #5 on: February 01, 2010, 07:16:46 pm »
Maybe it could go in poison/x creatures' only decks..

Offline Essence

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg22856#msg22856
« Reply #6 on: February 01, 2010, 11:34:22 pm »
I'm not down with more poison-adding creatures.  Especially Death ones. 
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Kael Hate

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg23013#msg23013
« Reply #7 on: February 02, 2010, 11:50:21 am »
I'm not down with more poison-adding creatures.  Especially Death ones.
Are you down with adding anymore of anything that is already in the game?
Why not add a Poison giving creature to death? Is it simply because its something you dislike or is there a real reason? Death has no direct damage spell effects and except for Bone Dragon is weaker than the other elements in cards that deal damage. Why not give death a poison giving creature?

Kael Hate

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg23014#msg23014
« Reply #8 on: February 02, 2010, 11:56:29 am »
So this will essentially replace Puffer Fish? Speed poisons really need more poison giving creatures?
Its not intended to replace Puffer Fish but be an additional tool. The small spider is shut out by any 1 prevention shield. The upgraded isn't but is still suceptable to removal. Also Since there is a want to improve mono-type decks this would help.

cebra

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg23175#msg23175
« Reply #9 on: February 02, 2010, 09:13:27 pm »
Still, the "vanilla" creatures ARE needed. If you gave abilities to everything, there would be no point to Luciferin.
What is the point of Lucifern anyhow? Any method used to use the effect is better created with pillars or Fireflys or Ray of Lights. Actually yet to see a deck other than the level 5 light half of the demigod using Lucifern and even then it never needs it or uses it to a benefit.
zanz said this some time ago
Quote from: zanzarino
[...]
Meh - You guys are not thinking multi-dimesionally. Why is everyone looking at luciferin and white nymph for combos with only the existing cards?
More cards will come in the future...
[...]
There are even now ways to use luciferin: you could use it in a Life deck to gain quanta for your rustlers, in a deck that uses boneyards to gain quanta for any light cards and more
But B2T
I like the idea of giving death a creature that puts poison on the opponent. A bit more strength to the mono decks is never bad.

ScytherLoL

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg23193#msg23193
« Reply #10 on: February 02, 2010, 09:33:36 pm »
I am currently using Lucifern in my light mono deck and have found it incredibly useful when trying to get my dragons out as my unupgraded photons can now produce light (when I upgrade them I may not need to use them at all)

But anyway I like the vanilla creatures as they give me something to aflatox/mutate or devour and we really need those when the enemy isn't putting out for us.

Thanks

Scyther

Offline Essence

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Re: Existing Card Reworking Contest entry - Flesh Spider / Flesh Recluse https://elementscommunity.org/forum/index.php?topic=2723.msg23228#msg23228
« Reply #11 on: February 02, 2010, 10:30:49 pm »
I'm not down with more poison-adding creatures.  Especially Death ones.
Are you down with adding anymore of anything that is already in the game?
Why not add a Poison giving creature to death? Is it simply because its something you dislike or is there a real reason? Death has no direct damage spell effects and except for Bone Dragon is weaker than the other elements in cards that deal damage. Why not give death a poison giving creature?
Oh, I firmly believe in adding NEW ways to accomplish things like poisoning your opponent.  But the game is currently set up so that, IIRC, there are very few mechanics that show up identically between creatures.  I think Dive (Pegasus/Wyrm) and Infect (Parasite/Toadfish) are it.  I don't think that creating clones of existing creatures in a different element is appropriate. 

If you want to do a Death creature that adds poison, make it more unique than "it's a Puffer Fish, only smaller and cheaper". 

Make it something like "3 Death: Brainburn.  If this creature deals damage to the opponent before the start of your next turn, sacrifice it.  The opponent gains poison counters equal to the number of cards in his hand."  Or something.

Get CREATIVE with it.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

 

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