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Offline iDaireTopic starter

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Lightbulb | Lampbulb https://elementscommunity.org/forum/index.php?topic=54395.msg1134417#msg1134417
« on: April 26, 2014, 11:46:21 pm »
NAME:
Lightbulb
ELEMENT:
Light
COST:
5 :light
TYPE:
Permanent
ATK|HP:

TEXT:
A random light creature on the field will gain +7|+2. After three uses, this is destroyed. Broken Bulb is generated.
NAME:
Lampbulb
ELEMENT:
Light
COST:
4 :light
TYPE:
Permanent
ATK|HP:

TEXT:
A random light creature on  the field will gain +9|+2. After three uses, this is destroyed. Broken Bulb is generated

ART:
http://people.rit.edu/~fxp2835/425/critique4.html
IDEA:
Me
NOTES:
This card generates broken bulb if used more than three times. Used automatically. Like if you plug it in (Play it), the only way to turn it off is to plug it out (Destroy it)
Broken Bulb:
Spoiler for Hidden:
Upgraded Broken Bulb (From Lampbulb):
Spoiler for Hidden:
SERIES:
Lightbulb | Broken Lightbulb

Offline skyironsword

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Re: Lightbulb | Lampbulb https://elementscommunity.org/forum/index.php?topic=54395.msg1134421#msg1134421
« Reply #1 on: April 27, 2014, 12:32:07 am »
That's... quite clever. Combos well with Angels. Lets you rush out 21|27 damage...



... that was totally necessary.

Offline iDaireTopic starter

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Re: Lightbulb | Lampbulb https://elementscommunity.org/forum/index.php?topic=54395.msg1134429#msg1134429
« Reply #2 on: April 27, 2014, 01:53:42 am »
Wow that makes me think this is overpowered. Just like a flying titan. 7|50 just isn't fair. Take heed: If there are no creatures on your field, the uses are still depleted.
« Last Edit: April 27, 2014, 01:55:14 am by deathreign3 »

Offline skyironsword

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Re: Lightbulb | Lampbulb https://elementscommunity.org/forum/index.php?topic=54395.msg1134462#msg1134462
« Reply #3 on: April 27, 2014, 02:04:04 pm »
Well, for all intents and purposes it summons a Charger for three turns. Seems fine imo.

Offline OdinVanguard

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Re: Lightbulb | Lampbulb https://elementscommunity.org/forum/index.php?topic=54395.msg1134549#msg1134549
« Reply #4 on: April 28, 2014, 08:38:50 pm »
A random light creature on the field will gain +7|+2. After three uses, this is destroyed. Broken Bulb is generated.
... so... this COULD end up backfiring spectacularly? That would be very funny to watch.

Since this card is so element specific, that won't be enough to give much effect in terms of balancing.

Giving +7|+2 or +9|+2 is a very major effect. I think it needs to be toned down quite a bit since you get 3 uses per bulb.
In effect you are gaining +21 ATK damage per turn for each bulb... Moreover, you can avoid any negative effects if you limit it to +14 ATK damage instead... +14 damage for 5 :light ... That's pretty powerful even limited to random targets and single element creatures only.

I think the ability should either be made 1 use only, or the effect needs to be toned down to account for the fact that no one would ever want to generate the broken light bulb without having a deck made specifically to deal with it (cremation, catapults and otyughs come to mind)
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline skyironsword

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Re: Lightbulb | Lampbulb https://elementscommunity.org/forum/index.php?topic=54395.msg1134560#msg1134560
« Reply #5 on: April 28, 2014, 11:34:15 pm »
Wait, this isn't a duration effect? I thought it would activate once a turn.

Well, if you just do that, it's balanced.

Offline dragtom

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Re: Lightbulb | Lampbulb https://elementscommunity.org/forum/index.php?topic=54395.msg1134617#msg1134617
« Reply #6 on: April 29, 2014, 08:42:17 pm »
what if I just use this twice?
be quick- time is quanta.

Offline iDaireTopic starter

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Re: Lightbulb | Lampbulb https://elementscommunity.org/forum/index.php?topic=54395.msg1134618#msg1134618
« Reply #7 on: April 29, 2014, 08:43:23 pm »
The effect is automatically used. You have to deflag the bulb or prepare to kill the broken bulb. If you use it twice, the effect won't happen. It was originally going to be "Turns into BB if targeted with lightning" but just no.
« Last Edit: April 29, 2014, 08:51:34 pm by deathreign3 »

 

anything
blarg: